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Zone multiplier settings (repost)

Pending 3.2.4

hid333
hid333

Posted

This is the same problem as the glitch that was covered previously.
Even if you set the zone multiplier to 0,
points for player kills and deaths are still counted.

Normally,
player kills are set to -100p, and deaths to -10p
and the multiplier for the PvP event zone is set to 0.

However, if you kill a player or die in this zone, the points are deducted by the specified amount.
I also just checked a bear kill (+3p) and the points were applied.

I understand this problem has occurred before and been fixed, but please check again.

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