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Base keeps despawning after a turret kills you then you free fall

Closed 1.0.8

Covfefe
Covfefe

Posted

was doing this with another player and once i got killed by a turret, the base despawned and my player started to free fall. how do we fix this?

 

Quote

{
  "Allow only the event owner (the one who entered the dungeon first) into the dungeon": false,
  "Allow owner's teammates to enter the dungeon": true,
  "Message that you cannot enter the dungeon without being the owner of the event or its teammate": "You cannot enter the dungeon without being the owner of the event or its teammate",
  "Event marker on the map": true,
  "Event marker name": "Dungeon Base",
  "Event marker transparency(0-1)": 0.55,
  "Event marker radius": 0.5,
  "Event marker color.R(0-1)": 1.0,
  "Event marker color.G(0-1)": 0.0,
  "Event marker color.B(0-1)": 0.0,
  "Display event owner name on marker": true,
  "Display the time remaining until the end of the event on the marker": true,
  "Autostart event(disable if you want to trigger the event only manually)": true,
  "Minimum time to event start(in seconds)": 300,
  "Maximum time to event start(in seconds)": 600,
  "Minimum event duration(in seconds)": 8888,
  "Maximum event duration(in seconds)": 9999,
  "Minimum number of online players to trigger an event": 1,
  "Event message": "The dungeon bases event has started, find the entrance to the base and get some!",
  "End event message": "The dungeon bases event has ended",
  "Dungeons list": [
    "#dung#base1",
    "#dung#base2",
    "#dung#base3",
    "#dung#base4"
  ],
  "Entrances list": [
    "#dung#entrance1",
    "#dung#entrance2",
    "#dung#entrance3",
    "#dung#entrance4"
  ],
  "Random order of choosing a dungeon from the list (if false, will be selected in turn)": true,
  "Random order of choosing the entrance to the dungeon from the list (if false, will be selected in turn)": true,
  "Change the time of day when entering the dungeon(from 0 to 23, if -1 - do not change the time)": 0.0,
  "How long before the end of the event does radiation start to affect players inside the dungeon": 180,
  "How long after the event ends should the entrance be destroyed": 60,
  "Close the entrance and exit to the dungeon when the event time is over": true,
  "Message about closing the entrance and exit": "Time is up, the entrance and exit to the dungeon are closed forever!",
  "Will autoturrets attack NPCs": false
}

 

Fruster

Posted

It is unlikely that the dungeon removal is related to this, it is likely that the event ended, so the building was removed.

Fruster

Posted

Changed Status from Pending to Closed

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