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consol error

Closed 1.0.5

Ben
Ben

Posted

Hi,
im getting these errors.. Any idea what it is?


System.NullReferenceException: Object reference not set to an instance of an object
  at BaseProjectile.ServerUse (System.Single damageModifier, UnityEngine.Transform originOverride) [0x000e3] in <32dc9dfab36748728a319b6b3ccd8f41>:0
  at NPCPlayer.ShotTest (System.Single targetDist) [0x000f7] in <32dc9dfab36748728a319b6b3ccd8f41>:0
  at ScientistNPC.ShotTest (System.Single targetDist) [0x00000] in <32dc9dfab36748728a319b6b3ccd8f41>:0
  at HumanNPC.TickAttack (System.Single delta, BaseCombatEntity target, System.Boolean targetIsLOS) [0x00106] in <32dc9dfab36748728a319b6b3ccd8f41>:0
  at HumanNPC.AttackTick (System.Single delta, BaseEntity target, System.Boolean targetIsLOS) [0x00007] in <32dc9dfab36748728a319b6b3ccd8f41>:0
  at AttackTickAIEvent.Execute (AIMemory memory, AIBrainSenses senses, StateStatus stateStatus) [0x00042] in <32dc9dfab36748728a319b6b3ccd8f41>:0
  at AIEvents.Tick (System.Single deltaTime, StateStatus stateStatus) [0x000c3] in <32dc9dfab36748728a319b6b3ccd8f41>:0
  at BaseAIBrain`1[T].Think (System.Single delta) [0x0007e] in <32dc9dfab36748728a319b6b3ccd8f41>:0
  at BaseAIBrain`1[T].DoThink () [0x0000d] in <32dc9dfab36748728a319b6b3ccd8f41>:0
  at HumanNPC.ServerThink (System.Single delta) [0x0001a] in <32dc9dfab36748728a319b6b3ccd8f41>:0
  at NPCPlayer.ServerThink_Internal () [0x0000d] in <32dc9dfab36748728a319b6b3ccd8f41>:0
  at HumanNPC.TryThink () [0x00000] in <32dc9dfab36748728a319b6b3ccd8f41>:0
 

  • Administrator
Steenamaroo

Posted

Hi,
That's most likely coming from some unsupported weapon.
I'll be looking at these weapons in the near future but, for now, things like flamethrowers and bows are no good.

Check through your kits and make sure you're only giving the npcs normal bullet weapons or melee weapons.

Ben

Posted

Ah oke, i did make a bot with nailgun and one with crossbow.
Ill remove those for now then.

Thanks for the fast answer.

Guest

Posted

Changed Status from Pending to Closed

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