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How to disable looting time

Not a Bug 0.1.15

Andariel
Andariel

Posted

Hi, all my players are only able to loot as long as the time is running.

How can i shut this off, so everything is lootable without this time limit.

 

Screenshot 2025-03-06 205906.png

IIIaKa

Posted

Changed Status from Pending to Work in Progress

IIIaKa

Posted

Hello, do you want to completely disable monument tracking? Or do you just want monuments to be assigned to players without a time limit?

IIIaKa

Posted

Regarding time limit, you can only limit it within a range of 1-3600 seconds. Trust me, that's more than enough.

*SERVER*\oxide\data\RealPVE\MonumentsConfig.json
But if you just want to disable tracking(loot available to everyone) for a monument or multiple monuments, you can either disable it for all at once or disable specific monuments.
To disable specific monuments, you need to list their IDs in the property named "List of IGNORED monument names. Example: powerplant_1", for example: "powerplant_1", "harbor_1", etc.
If you want to disable all at once, you can either remove the MonumentsWatcher plugin(if no other plugins depend on it) or delete all tracked categories in the monument config file under the property "List of tracked categories of monuments".

Andariel

Posted (edited)

Thats all outside the monuments. 

We figured out, that there is ar round robin who  allowed to loot outsite the monument. It´s really strange, because that never happens in the last version 😄

So for ex.

Player one gets a ticker 15 min and is able to loot on the streets

Player two-five has no permission and gets an error message: You can´t interact with other belongings.

after 15 min. the next player gets the 15 min ticker and so on

 

Edited by Andariel
IIIaKa

Posted

Very strange, most likely there's something wrong with your monument boundaries. Maybe some monument(possibly a custom one) has a boundary covering the entire map.

Andariel

Posted (edited)

We are running Gravis Island v2.2 at the moment. Is there a possibility to see the boundaries of the monuments or do I have to edit the map with rust edit for this?

Edited by Andariel
IIIaKa

Posted

8 hours ago, Andariel said:

We are running Gravis Island v2.2 at the moment. Is there a possibility to see the boundaries of the monuments or do I have to edit the map with rust edit for this?

Send me the files from the folder *SERVER*\oxide\data\MonumentsWatcher\
And this one *SERVER*\oxide\data\RealPVE\MonumentsConfig.json

IIIaKa

Posted

You have some issues with the config files. Try removing the RealPVE and MonumentsWatcher plugins, then delete the files from the server that I asked you to provide. After that, upload these plugins again(make sure they are the latest versions).

Andariel

Posted (edited)

 

now its all marked as pvp zone 😄

Edited by Andariel
Andariel

Posted

so, i changed the map, everything is working now. 

Thanks for your help

 

  • Like 1
IIIaKa

Posted

Changed Status from Work in Progress to Not a Bug

IIIaKa

Posted

If the issue persists, feel free to report it in this thread.

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