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BROKEN PLUGIN USING CARBON

Fixed 2.1.6 2.1.7

NobleServers

Posted (edited)

categories do not work with total item number in box. everything seems screwed up honestly probability of items set at 1 percent spawn in every single box..

stacksize issue as well, for example if I set handmade shells to 20 when players try to craft them over 20 it won't let them craft unless set to craft below the stack size.

Also I can't even refresh loot anymore tons of issues with this plugin right now brother. we need some fixes. I just dropped $40 on this to use but it's super buggy

 

[02.12 22:51:28] [Loottable] Refreshing loot ...
[02.12 22:51:28] at UnityEngine.Component.GetComponent[T] () (at <470ec865e9cd405cbc45cdbc22bb3c0c>:0)
[02.12 22:51:28] at Oxide.Plugins.Loottable+LootManager.RefreshLootImpl (System.Boolean toVanilla, Oxide.Core.Libraries.Covalence.IPlayer player) (at /home/container/carbon/plugins/Loottable.cs:1208)
[02.12 22:51:28] at Oxide.Plugins.Loottable+LootManager+<>c__DisplayClass0_0.<RefreshLoot>b__0 () (at /home/container/carbon/plugins/Loottable.cs:1174)
[02.12 22:51:28] at InvokeHandlerBase`1[T].DoTick () (at <e9a83760b5da4cc1bbd72c30f9fd3305>:0)
[02.12 22:51:28] at InvokeHandlerBase`1[T].LateUpdate () (at <e9a83760b5da4cc1bbd72c30f9fd3305>:0)
[02.12 22:51:28] NullReferenceException
[02.12 22:51:28] at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
[02.12 22:51:28] at UnityEngine.Component.GetComponent[T] () [0x00021] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0
[02.12 22:51:28] at Oxide.Plugins.Loottable+LootManager.RefreshLootImpl (System.Boolean toVanilla, Oxide.Core.Libraries.Covalence.IPlayer player) [0x000e8] in /home/container/carbon/plugins/Loottable.cs:1208
[02.12 22:51:28] at Oxide.Plugins.Loottable+LootManager+<>c__DisplayClass0_0.<RefreshLoot>b__0 () [0x00000] in /home/container/carbon/plugins/Loottable.cs:1174
[02.12 22:51:28] at InvokeHandlerBase`1[T].DoTick () [0x00138] in <e9a83760b5da4cc1bbd72c30f9fd3305>:0
[02.12 22:51:28] at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <e9a83760b5da4cc1bbd72c30f9fd3305>:0

 

categories are also janky with selection and moving them. it's pretty bugged changing to colors to colors that aren't on the category. along with if you end up deciding to delete a category and add items and stuff it screws the entire loot configuration up.

image.webp

Edited by NobleServers
added category selection issue
The_Kiiiing

Posted

Changed Status from Pending to Fixed

Changed Fixed In to 2.1.7

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