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The NPC was not injured or playing music after being killed

Closed 1.0.5

拾拾時月
拾拾時月

Posted

Server logs:[WoundedNPC] OnPlayerDeath: Exception occurred - Object reference not set to an instance of an object

Brad Copp

Posted

Changed Status from Pending to Work in Progress

Azmo

Posted

Just reporting that im having the same issue.

Brad Copp

Posted

Hi guys, did it stop working after the update for you?
 

I've taken some time to check this and the most recent version is still working (the updates did not affect any of the code used)

Tested on empty server with no other plugins, and a live server with 240+ plugins installed so not sure what could be interrupting this. Let me know if there is any more information to this from your side.

 

Azmo

Posted

Hey

Havent really noticed before so cant say for sure if it was this last update or the one before.
Im using BetterNpc/NPCSpawn for npc´s if that maybe helps?

This is what im getting in the console when someone kills a npc

[18:08:26] > [WoundedNPC] OnPlayerDeath: Exception occurred - Object reference not set to an instance of an object
[18:08:26] > [Sewers] Lurker[5417443] was killed by Azmodean[765611980******] at (-859.56, 54.17, -86.87)

拾拾時月

Posted (edited)

28 minutes ago, Azmo said:

I'm showing this as well

 

Edited by 拾拾時月
Azmo

Posted

Just wanted to say that it works fine for me again after this update. No idea what was wrong though.
Using same setting and other plugins as before.

Anyway awesome plugin and just happy it works again! 🙂

Brad Copp

Posted

10 minutes ago, Azmo said:

Just wanted to say that it works fine for me again after this update. No idea what was wrong though.
Using same setting and other plugins as before.

Anyway awesome plugin and just happy it works again! 🙂

Think It's a case of rust update doing something right with the OnPlayerDeath, that was one of the changes. Good to know its working again

 

Brad Copp

Posted

Changed Status from Work in Progress to Closed

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