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loot file is empty but loot is coming out

Pending 2.9.9

Buzlu
Buzlu

Posted

Raid regime houses drop metals and high-quality metals that are not included in loot. How can I fix this? Even if I clear the loot rules and use an empty loot amount, a lot of metals and high-quality metals continue to drop. How can I prevent this?

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nivex

Posted

hi, if its not configured in rb then it is in the copypaste file or from another plugin.

Empty All Containers Before Spawning Loot

enable this in the profiles, oxide/data/RaidableBases/Profiles/

Buzlu

Posted

I deleted all loot files of easy, medium, expert and nightmare bases. Than I started the raidbase plugin with nothing loot file. with this situation, a base is spawning with a million stone and hq. If I start plugin with my loot file with my loot settings, again a base spawning with same amount of stone and hq. The plugin never apply my settings. I cant do it. Can you help me for this problem?

nivex

Posted

hi, 

it is from the copypaste file or another plugin. likely another plugin given that the resources in the TC are the same resources required for upkeep!

set Empty All Containers Before Spawning Loot to true in the profiles (oxide/data/RaidableBases/Profiles/)

if your loot table does not spawn

  • invalid json. attach the loot table.
  • Base_Loot folder must have the filename of a profile, such as Easy Bases.json
  • Difficulty_Loot folder must have the name of a Difficulty, such as Easy.json
  • set Skip Treasure Loot And Use Loot In Base Only to false in the profiles  (oxide/data/RaidableBases/Profiles/)
Buzlu

Posted

Thank you very much, I will try your suggestions and get back to you

Buzlu

Posted

Thank you, my problem is solved, you are great. Thank you very much, 

nivex

Posted

Changed Status from Pending to Closed

Buzlu

Posted

Can we set NPCs to spawn inside houses and fight inside houses?

nivex

Posted

hi, yes, in the profiles

example to spawn 3 scientist inside, and 2 scientist outside (if there is enough space for them!)

it is not possible for the npc to move inside of the base - they will attack only

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