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Tier loot not spawning, pulling from vanilla loot tables

Closed 1.0.8

Titan
Titan

Posted (edited)

Loot chest contain vanilla loot, have already disabled better loot and have no other loot plugins. Bradley tiers shows this same error even when its the only plugin on the server. Getting this error in console: Failed to call hook 'OnEntityDeath' on plugin 'BradleyTiers v1.0.8' (NullReferenceException: Object reference not set to an instance of an object)

at Oxide.Plugins.BradleyTiers.OnEntityDeath (BradleyAPC apc, HitInfo info) [0x001bf] in <9773c97d1afe4ca192a8f9498bb8fb9b>:0

at Oxide.Plugins.BradleyTiers.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0030e] in <9773c97d1afe4ca192a8f9498bb8fb9b>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <9882f28dc2204b4dba514a9ad18f5042>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <9882f28dc2204b4dba514a9ad18f5042>:0

BradleyTiers.json

Edited by Titan
Krungh Crow

Posted (edited)

looking into it using your cfg file ill be getting back to you on that 🙂
I ran your cfg and i don't get your errors.
- Make sure to run the latest version or upload the file through webftp instead of ftp software like FileZilla for example if you have it hosted/dedicated
- Update Oxide

Edited by Krungh Crow
Titan

Posted

Thanks for the quick reply. I have Oxide version v2.0.5276. I have tried the webftp and still receive the same errors in console. Note* Bradley tiers work fine, but upon destroying the bradley, thats when the console errors occur. When it spawns in the bradley chests. Do you know what exactly the errors are referencing? I've been at it for over 4 hours now and cannot figure out where the error is pointing. Especially with it bypassing and inserting vanilla loot tables, even with BetterLoot "Bradley loot table disabled"

Titan

Posted (edited)

No, im trying to find a way to send you my complete plugin list, maybe one will jump out to you that somehow also handles bradley loot.

 

Plugin List.txt

Edited by Titan
Added list of my Current Plugins
  • Like 1
Titan

Posted

Also something I've found out, is if I enable bradley crate in the BetterLoot loot table, but set the min and max loot to 0. When any of the Bradley tiers is spawned and destroyed the crates will have 0 loot in them. 

      "ItemsMax": 0,
      "ItemsMin": 0,
      "MaxBPs": 0,
      "Scrap": 0

Krungh Crow

Posted (edited)

ye he overwrites the loot Tiers do wait for next tick to add loot again might need to make it longer coding wise

Edited by Krungh Crow
Titan

Posted

Even when i removed BetterLoot.cs and config files I still couldnt get BradleyTiers to spawn the correct loot from the custom loot tables. I'll check back in here to see if maybe you have found a fix, thanks for your time !

Guest

Posted

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