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Damaged Health Percent for Combat Blocking

Pending 1.0.3

dustyhansen
dustyhansen

Posted

Can this be added? I would like for the player I shoot at to not be combat blocked if they are not actually damaged. I use the War Mode plugin and it prevents PVE players from taking damage, but they still get combat blocked if they are shot at.

Khan

Posted

I don't currently support the war mode plugin. 

( It has no API hooks )

dustyhansen

Posted

Well he just added API hooks, but I am not asking you to support the plugin. The request is to add a damage threshold for getting combat blocked. I was just giving you an example why this would be useful. It would also be useful for servers that use other PVE plugins.

Khan

Posted

I can look into adding those additional features / functions in the next update, but there is no guarantee that it would work currently with that War Mode plugin or PVE plugins. 

( Will most likely need to add specific plugin support )

dustyhansen

Posted

Have you given any more thought to this? It would be nice to have the option to either not combat block the person receiving damage or to have a damage threshold that must be met for them to be combat blocked. Something like this would be awesome:

"Combat Block": {
	"Enable Combat Block For Giving Damage?": true,
	"Enable Combat Block For Receiving Damage?: false,
	"Block Time (Min)": 60,
	"Damaged Health Percentage on a player to trigger combat (0 = disabled)": 0,
	"Exclude Steam 64IDs": []
	},

Again, this has nothing to do with integrating with any other plugins. Plus this change would match features offered by the free version, so I think it would help other buyers as well, not just me of course. Please let me know your thoughts and I appreciate your time, thanks!

dustyhansen

Posted

Just checking in on this since it has been 9 days, thanks.

dustyhansen

Posted

@Khan any thoughts on this? This is the only feature missing for me to really have this be useful. 

dustyhansen

Posted

@Khan not sure if you are seeing my DMs, but thought I would try here just in case. Any progress on this? I know you thought you would have an update soon.

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