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Killing the merchant did not work

Pending 1.0.8

laodu
laodu

Posted

"Killing the merchant": 5000.0,
    "Killing the debt collector": 3000.0,

These two configurations are not working

Jbird

Posted

On 10/12/2024 at 5:49 AM, laodu said:

"Killing the merchant": 5000.0,
    "Killing the debt collector": 3000.0,

These two configurations are not working

In what way are they not working, are you saying that the reward was not given? Add as many details as you can please.

laodu

Posted

After completing the event, the player did not receive the rewards in the above configuration.

Jbird

Posted

4 hours ago, laodu said:

After completing the event, the player did not receive the rewards in the above configuration.

Do you have the right plugin selected at the beginning of that section, or do you have multiple selected?

laodu

Posted

9 minutes ago, Jbird said:

Do you have the right plugin selected at the beginning of that section, or do you have multiple selected?

"Economy setting (total values will be added up and rewarded at the end of the event)": {
    "Which economy plugins do you want to use? (Economics, ServerRewards, IQEconomic, XPerience)": [
      "Server Rewards"
    ],
    "The minimum value that a player must collect to get economy reward": 0.0,
    "Looting of crates": {
      "crate_normal": 0.0,
      "crate_normal_2": 0.0
    },
    "Killing an NPC": 300.0,
    "Killing the merchant": 500.0,
    "Killing the debt collector": 200.0,
    "Opening doors": 0.0,

 "Killing an NPC": 300.0,
This configuration is effective. The other two are useless.

Jbird

Posted

23 minutes ago, laodu said:

"Economy setting (total values will be added up and rewarded at the end of the event)": {
    "Which economy plugins do you want to use? (Economics, ServerRewards, IQEconomic, XPerience)": [
      "Server Rewards"
    ],
    "The minimum value that a player must collect to get economy reward": 0.0,
    "Looting of crates": {
      "crate_normal": 0.0,
      "crate_normal_2": 0.0
    },
    "Killing an NPC": 300.0,
    "Killing the merchant": 500.0,
    "Killing the debt collector": 200.0,
    "Opening doors": 0.0,

 "Killing an NPC": 300.0,
This configuration is effective. The other two are useless.

Okay we will look into this, KpucTaJl is away from home but I'll let him know about it and we will test and see what we can find out on our end, if anything else comes up before you hear from us just let me know.

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