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Console error

Pending 2.1.3

laodu


laodu

Posted

10/08 12:00:08 | Failed to call hook 'OnEntityTakeDamage' on plugin 'BossMonster v2.1.3' (NullReferenceException: Object reference not set to an instance of an object.)
at Oxide.Plugins.BossMonster.OnEntityTakeDamage (ScientistNPC entity, HitInfo info) [0x00020] in <20a79ba2881b459c92c08f1027ed63ae>:0
at Oxide.Plugins.BossMonster.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00998] in <20a79ba2881b459c92c08f1027ed63ae>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
10/08 12:00:08 | NullReferenceException: Object reference not set to an instance of an object

 

Jbird

Posted

22 hours ago, laodu said:
10/08 12:00:08 | Failed to call hook 'OnEntityTakeDamage' on plugin 'BossMonster v2.1.3' (NullReferenceException: Object reference not set to an instance of an object.)
at Oxide.Plugins.BossMonster.OnEntityTakeDamage (ScientistNPC entity, HitInfo info) [0x00020] in <20a79ba2881b459c92c08f1027ed63ae>:0
at Oxide.Plugins.BossMonster.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00998] in <20a79ba2881b459c92c08f1027ed63ae>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
10/08 12:00:08 | NullReferenceException: Object reference not set to an instance of an object

Reload BossMonster and see if it is loading fully. If it is, there still may be a configuration error somewhere, but most likely you might get an error there to help sort this out.

laodu

Posted

10/09 10:57:26 | Failed to call hook 'OnEntityTakeDamage' on plugin 'BossMonster v2.1.3' (NullReferenceException: Object reference not set to an instance of an object.)

at Oxide.Plugins.BossMonster.OnEntityTakeDamage (ScientistNPC entity, HitInfo info) [0x00020] in <9fd3c5be95a84279b0803bd1d8633c2e>:0

at Oxide.Plugins.BossMonster.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00998] in <9fd3c5be95a84279b0803bd1d8633c2e>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxi

Line too long, truncated. Click to show the full text.

10/09 10:57:26 | Failed to find dismount position for player :木星步兵 / 4434555 on obj : assets/prefabs/npc/ch47/ch47scientists.entity.prefab

10/09 10:57:26 | Killing player due to invalid dismount point :木星步兵 / 4434555 on obj : assets/prefabs/vehicle/seats/testseat.prefab

Jbird

Posted

30 minutes ago, laodu said:

10/09 10:57:26 | Failed to call hook 'OnEntityTakeDamage' on plugin 'BossMonster v2.1.3' (NullReferenceException: Object reference not set to an instance of an object.)

at Oxide.Plugins.BossMonster.OnEntityTakeDamage (ScientistNPC entity, HitInfo info) [0x00020] in <9fd3c5be95a84279b0803bd1d8633c2e>:0

at Oxide.Plugins.BossMonster.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00998] in <9fd3c5be95a84279b0803bd1d8633c2e>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxi

Line too long, truncated. Click to show the full text.

10/09 10:57:26 | Failed to find dismount position for player :木星步兵 / 4434555 on obj : assets/prefabs/npc/ch47/ch47scientists.entity.prefab

10/09 10:57:26 | Killing player due to invalid dismount point :木星步兵 / 4434555 on obj : assets/prefabs/vehicle/seats/testseat.prefab

Actually I may see an issue here, just not what is happening with BossMonster, but your other error.

You can try this plugin to fix the chinook error.

KillNpcFromCh47.cs

30 minutes ago, laodu said:

I checked the following and it was caused by an error in this plugin.
https://codefling.com/file/5289-ferry-terminal-event1/

Can you tell me what helped you to this conclusion and what you mean? What error is occurring and what is the event doing to cause it?

laodu

Posted

I have checked the logs before and after, and the above situation only occurs when CH47 encounters an error. I don't know if this judgment is correct, I hope it can help you analyze it.

Jbird

Posted

1 hour ago, laodu said:

I have checked the logs before and after, and the above situation only occurs when CH47 encounters an error. I don't know if this judgment is correct, I hope it can help you analyze it.

That is an error servers are having due to Facepunch issues it seems, or at least it has not been resolved yet. The developer created a plugin and shared it in our Discord so I shared it here with you, hopefully it will help if that has anything to do with it, which it sounds like it might.

laodu

Posted

10/30 08:27:19 | Failed to call hook 'OnEntityTakeDamage' on plugin 'BossMonster v2.1.3' (NullReferenceException: Object reference not set to an instance of an object.)
at Oxide.Plugins.BossMonster.OnEntityTakeDamage (ScientistNPC entity, HitInfo info) [0x00020] in <548100cea46f4759b8a5d00042c5ff00>:0
at Oxide.Plugins.BossMonster.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00998] in <548100cea46f4759b8a5d00042c5ff00>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0

This time there was an error, I checked before and after, and it appeared suddenly.

Jbird

Posted

8 minutes ago, laodu said:
10/30 08:27:19 | Failed to call hook 'OnEntityTakeDamage' on plugin 'BossMonster v2.1.3' (NullReferenceException: Object reference not set to an instance of an object.)
at Oxide.Plugins.BossMonster.OnEntityTakeDamage (ScientistNPC entity, HitInfo info) [0x00020] in <548100cea46f4759b8a5d00042c5ff00>:0
at Oxide.Plugins.BossMonster.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00998] in <548100cea46f4759b8a5d00042c5ff00>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0

This time there was an error, I checked before and after, and it appeared suddenly.

Are you able to tell us what is taking place when the error is occurring?

Do you know which boss it appears for, or is it more than one?

laodu

Posted

08:19 [Info] [Ember] Role "welcomer" added for 76561199466395850
08:19 [Info] [Ember] Role "raidnightmare" added for 76561199466395850
08:19 [Info] [Ember] Role "pp5" added for 76561199466395850
08:19 [Info] [Ember] Role "pp4" added for 76561199466395850
08:19 [Info] [Ember] Role "raidexpert" added for 76561199466395850
08:19 [Info] [Ember] Role "raideasy" added for 76561199466395850
08:19 [Info] [Ember] Role "Newbies" added for 76561199466395850
08:19 [Info] [Dangerous Treasures] The event has started at I22! The protective fire aura has been obliterated!
08:25 [Warning] [BoxLooters] Saved Boxlooters data
08:25 [Info] [Economics] Saving balances for players...
08:25 [Warning] Calling 'OnServerSave' on 'XPerience v1.8.601' took 185ms
08:26 [Info] Balance for NOTHING: ¤14,342.00
08:27 [Info] Balance for NOTHING: ¤64,342.00
08:28 [Error] Failed to call hook 'OnEntityTakeDamage' on plugin 'BossMonster v2.1.3' (NullReferenceException: Object reference not set to an instance of an object.)
  at Oxide.Plugins.BossMonster.OnEntityTakeDamage (ScientistNPC entity, HitInfo info) [0x00020] in <548100cea46f4759b8a5d00042c5ff00>:0 
  at Oxide.Plugins.BossMonster.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00998] in <548100cea46f4759b8a5d00042c5ff00>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 
08:28 [Error] Failed to call hook 'OnEntityTakeDamage' on plugin 'BossMonster v2.1.3' (NullReferenceException: Object reference not set to an instance of an object.)
  at Oxide.Plugins.BossMonster.OnEntityTakeDamage (ScientistNPC entity, HitInfo info) [0x00020] in <548100cea46f4759b8a5d00042c5ff00>:0 
  at Oxide.Plugins.BossMonster.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00998] in <548100cea46f4759b8a5d00042c5ff00>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 
08:34 [Warning] [Limit Entities] 731531 你已达到 100个地基 的限制 100
08:34 [Warning] [Limit Entities] 731531 你已达到 100个地基 的限制 100
08:35 [Info] [Ember] Posting 1 user(s)
08:35 [Warning] [BoxLooters] Saved Boxlooters data
08:35 [Info] [Economics] Saving balances for players...
08:35 [Warning] Calling 'OnServerSave' on 'XPerience v1.8.601' took 176ms
08:37 [Info] [Ember] Processing user data for 五碗 (76561198441292395)
08:37 [Info] [Ember] Syncing roles for 五碗 (76561198441292395)
08:37 [Info] [Ember] Role "AirmanFirstClass" added for 76561198441292395
08:37 [Info] [Ember] Role "raidmedium" added for 76561198441292395
08:37 [Info] [Ember] Role "raideasy" added for 76561198441292395
08:37 [Info] [Ember] Role "raidhard" added for 76561198441292395
08:37 [Info] [Ember] Role "raidnightmare" added for 76561198441292395
08:38 [Info] You've successfully pasted the structure
08:38 [Info] [RaidableBases] raidmed4 @ S24 : 60 items
08:38 [Info] [RaidableBases] Next automated raid in 01h 43m 40s at 10/30/2024 10:22:15
08:40 [Info] [AirfieldEvent] Event started

 

laodu

Posted

I checked the logs before and after, and did not find any abnormalities.

Jbird

Posted

2 hours ago, laodu said:

I checked the logs before and after, and did not find any abnormalities.

Without additional details though it's hard to do much, I can ask the developer look at the specific error but it usually helps to know what is taking place in game at the time the error occurs if you can narrow it down.

laodu

Posted

Okay, I will try my best to pay attention to more information.

Jbird

Posted

54 minutes ago, laodu said:

Okay, I will try my best to pay attention to more information.

It's probably going to be hard to see from just the console but if you can find out for example, if anyone is around them at certain times that it is happening that can report back anything they notice. The biggest question is what entity is taking damage and creating the error.

laodu

Posted

I have encountered a similar error before when CH47 was shot down by a player or anti-aircraft.

Jbird

Posted

On 10/30/2024 at 2:31 AM, laodu said:

I have encountered a similar error before when CH47 was shot down by a player or anti-aircraft.

Often times NRE can be configuration errors, for example when a config has had sections added to it and you are using an older version. They can be plugin errors themselves too. Will just be best to do more if we have all of the details possible to figure out what is throwing the error.

laodu

Posted

On 10/8/2024 at 12:02 PM, laodu said:
10/08 12:00:08 | Failed to call hook 'OnEntityTakeDamage' on plugin 'BossMonster v2.1.3' (NullReferenceException: Object reference not set to an instance of an object.)
at Oxide.Plugins.BossMonster.OnEntityTakeDamage (ScientistNPC entity, HitInfo info) [0x00020] in <20a79ba2881b459c92c08f1027ed63ae>:0
at Oxide.Plugins.BossMonster.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00998] in <20a79ba2881b459c92c08f1027ed63ae>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
10/08 12:00:08 | NullReferenceException: Object reference not set to an instance of an object

 

After multiple verifications, it has been confirmed that this error message appears on the console when running the Caravan and Convoy Reforged plugins.

Jbird

Posted

On 11/23/2024 at 6:36 AM, laodu said:

After multiple verifications, it has been confirmed that this error message appears on the console when running the Caravan and Convoy Reforged plugins.

The error is for BossMonster, so that's very curious how or why the error would occur during Convoy or Caravan. Do you have a Boss in the path where those two events are taking place?

Reload BossMonster and share the console messages here from it reloading. Please copy and paste all of the text like you did above.

laodu

Posted

9 minutes ago, Jbird said:

The error is for BossMonster, so that's very curious how or why the error would occur during Convoy or Caravan. Do you have a Boss in the path where those two events are taking place?

Reload BossMonster and share the console messages here from it reloading. Please copy and paste all of the text like you did above.

This situation has been around for about 60 days, and I have spent nearly 30 days testing and verifying it. It can be confirmed that when the BossMonster plugin encounters a console error, the server is running Convoy or Caravan plugins. This is the truth.

Jbird

Posted

2 hours ago, laodu said:

This situation has been around for about 60 days, and I have spent nearly 30 days testing and verifying it. It can be confirmed that when the BossMonster plugin encounters a console error, the server is running Convoy or Caravan plugins. This is the truth.

Can you share the loading messages please? I am not saying that I don't believe you but I don't know what could be happening since those plugins have nothing to do with each other.

I also asked if there is a boss in the path of the Convoy or Caravan. So obviously I believe you. But we can't fix it without knowing why it is happening and more specifically when it is happening. Most people can run these plugins together and do not report this issue so there may be something we will be able to find but tell me what you find and answer my questions and we will try to find out what is causing this for you.

laodu

Posted

6 hours ago, Jbird said:

Can you share the loading messages please? I am not saying that I don't believe you but I don't know what could be happening since those plugins have nothing to do with each other.

I also asked if there is a boss in the path of the Convoy or Caravan. So obviously I believe you. But we can't fix it without knowing why it is happening and more specifically when it is happening. Most people can run these plugins together and do not report this issue so there may be something we will be able to find but tell me what you find and answer my questions and we will try to find out what is causing this for you.

It is very simple to reproduce this situation. You can find a server to test it. As for what you said about loading information, I only found this situation on the console when running the information of this convoy and caravan at that time. If there are other things, I can't tell because I'm not a technician. so sorry. Of course, I will do my best to provide everything you need, and I will continue to observe and test in the future, hoping to provide useful information.

Jbird

Posted

3 minutes ago, laodu said:

It is very simple to reproduce this situation. You can find a server to test it. As for what you said about loading information, I only found this situation on the console when running the information of this convoy and caravan at that time. If there are other things, I can't tell because I'm not a technician. so sorry. Of course, I will do my best to provide everything you need, and I will continue to observe and test in the future. I would love to help but I can't get that information to start with you're just

There are many servers that run all 3 plugins and I've not had any other reports. I have asked to see the messages when the plugin reloads from the beginning of the ticket. Did I miss it somewhere?

Send the plugin reload command.

On oxide it's oxide.reload BossMonster or o.reload BossMonster
On carbon its carbon.reload BossMonster or c.reload BossMonster

Then copy and paste those messages here for me to take a look at and we can go from there. There may be some hints for me in the loading messages.

Otherwise I have started to try to think of ideas of what could be creating the error but I don't know specifically what is receiving damage that is causing the error. That is the most useful information if we can find it.

laodu

Posted

21 minutes ago, Jbird said:

There are many servers that run all 3 plugins and I've not had any other reports. I have asked to see the messages when the plugin reloads from the beginning of the ticket. Did I miss it somewhere?

Send the plugin reload command.

On oxide it's oxide.reload BossMonster or o.reload BossMonster
On carbon its carbon.reload BossMonster or c.reload BossMonster

Then copy and paste those messages here for me to take a look at and we can go from there. There may be some hints for me in the loading messages.

Otherwise I have started to try to think of ideas of what could be creating the error but I don't know specifically what is receiving damage that is causing the error. That is the most useful information if we can find it.

11/25 07:53:19 | >>> oxide.reload BossMonster
11/25 07:53:20 | [CSharp] Started Oxide.Compiler v1.0.32.0 successfully
11/25 07:53:23 | BossMonster was compiled successfully in 1572ms
11/25 07:53:23 | Unloaded plugin BossMonster v2.1.3 by KpucTaJl
11/25 07:53:23 | [BossMonster] Loading files on the /oxide/data/BossMonster/Bosses/ path has started...
11/25 07:53:24 | [BossMonster] File Clown has been loaded successfully!
11/25 07:53:24 | [BossMonster] File Evil has been loaded successfully!
11/25 07:53:24 | [BossMonster] File Franken has been loaded successfully!
11/25 07:53:24 | [BossMonster] File Frankenstein has been loaded successfully!
11/25 07:53:24 | [BossMonster] File Heavy has been loaded successfully!
11/25 07:53:24 | [BossMonster] File Horror has been loaded successfully!
11/25 07:53:24 | [BossMonster] File Jason has been loaded successfully!
11/25 07:53:24 | [BossMonster] File King of the Night has been loaded successfully!
11/25 07:53:24 | [BossMonster] File Michael Myers has been loaded successfully!
11/25 07:53:24 | [BossMonster] File Oni has been loaded successfully!
11/25 07:53:24 | [BossMonster] File Raptor has been loaded successfully!
11/25 07:53:24 | [BossMonster] File Scary has been loaded successfully!
11/25 07:53:24 | [BossMonster] File 中等魔王 has been loaded successfully!
11/25 07:53:24 | [BossMonster] File 幽冥之王 has been loaded successfully!
11/25 07:53:24 | [BossMonster] File 恶魔之王 has been loaded successfully!
11/25 07:53:24 | [BossMonster] File 普通魔王 has been loaded successfully!
11/25 07:53:24 | [BossMonster] Loading files on the /oxide/data/BossMonster/CustomMap/ path has started...
11/25 07:53:24 | [BossMonster] File Example has been loaded successfully!
11/25 07:53:24 | Calling 'OnServerInitialized' on 'BossMonster v2.1.3' took 140ms
11/25 07:53:24 | Loaded plugin BossMonster v2.1.3 by KpucTaJl

 

Jbird

Posted

Just now, laodu said:
11/25 07:53:19 | >>> oxide.reload BossMonster
11/25 07:53:20 | [CSharp] Started Oxide.Compiler v1.0.32.0 successfully
11/25 07:53:23 | BossMonster was compiled successfully in 1572ms
11/25 07:53:23 | Unloaded plugin BossMonster v2.1.3 by KpucTaJl
11/25 07:53:23 | [BossMonster] Loading files on the /oxide/data/BossMonster/Bosses/ path has started...
11/25 07:53:24 | [BossMonster] File Clown has been loaded successfully!
11/25 07:53:24 | [BossMonster] File Evil has been loaded successfully!
11/25 07:53:24 | [BossMonster] File Franken has been loaded successfully!
11/25 07:53:24 | [BossMonster] File Frankenstein has been loaded successfully!
11/25 07:53:24 | [BossMonster] File Heavy has been loaded successfully!
11/25 07:53:24 | [BossMonster] File Horror has been loaded successfully!
11/25 07:53:24 | [BossMonster] File Jason has been loaded successfully!
11/25 07:53:24 | [BossMonster] File King of the Night has been loaded successfully!
11/25 07:53:24 | [BossMonster] File Michael Myers has been loaded successfully!
11/25 07:53:24 | [BossMonster] File Oni has been loaded successfully!
11/25 07:53:24 | [BossMonster] File Raptor has been loaded successfully!
11/25 07:53:24 | [BossMonster] File Scary has been loaded successfully!
11/25 07:53:24 | [BossMonster] File 中等魔王 has been loaded successfully!
11/25 07:53:24 | [BossMonster] File 幽冥之王 has been loaded successfully!
11/25 07:53:24 | [BossMonster] File 恶魔之王 has been loaded successfully!
11/25 07:53:24 | [BossMonster] File 普通魔王 has been loaded successfully!
11/25 07:53:24 | [BossMonster] Loading files on the /oxide/data/BossMonster/CustomMap/ path has started...
11/25 07:53:24 | [BossMonster] File Example has been loaded successfully!
11/25 07:53:24 | Calling 'OnServerInitialized' on 'BossMonster v2.1.3' took 140ms
11/25 07:53:24 | Loaded plugin BossMonster v2.1.3 by KpucTaJl

Thank you that looks good to go.

So we just have to find out what is being damaged and we can go backwards from there. Let your staff team if you have help try to help find what is being damaged during the event when the error occurs. I will run some more tests on my end. I may ask for your files to test them specifically. If you'd like to join the Mad Mapper Discord you can share the files there privately. Just tag myself and KpcuTaJl.

laodu

Posted

15 minutes ago, Jbird said:

Thank you that looks good to go.

So we just have to find out what is being damaged and we can go backwards from there. Let your staff team if you have help try to help find what is being damaged during the event when the error occurs. I will run some more tests on my end. I may ask for your files to test them specifically. If you'd like to join the Mad Mapper Discord you can share the files there privately. Just tag myself and KpcuTaJl.

What you're saying is too professional. My technicians and I definitely can't do it. The only thing we can be sure of is that every time we run fleets and caravans, when players attack them, the console will display an error message.


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