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Server Exception: Mountable Cycle

Pending 1.6.7

MrLiquid

Posted

"ArmoredTrain" (1.6.7) by Adem (2.88s / 33 MB) - ArmoredTrain.cs

Console 

 

Server Exception: Mountable Cycle
NullReferenceException
Server Exception: Mountable Cycle
NullReferenceException
Server Exception: Mountable Cycle
NullReferenceException
Server Exception: Mountable Cycle
NullReferenceException
Server Exception: Mountable Cycle
NullReferenceException
Server Exception: Mountable Cycle
NullReferenceException
Server Exception: Mountable Cycle
NullReferenceException
Server Exception: Mountable Cycle
NullReferenceException
Server Exception: Mountable Cycle
NullReferenceException

 

Log files

Server Exception: Mountable Cycle
NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Collider.Internal_ClosestPointOnBounds_Injected(UnityEngine.Collider,UnityEngine.Vector3&,UnityEngine.Vector3&,single&)
  at UnityEngine.Collider.Internal_ClosestPointOnBounds (UnityEngine.Vector3 point, UnityEngine.Vector3& outPos, System.Single& distance) [0x00000] in <9f5f4aae36a34550a062ce5a19076d38>:0 
  at UnityEngine.Collider.ClosestPointOnBounds (UnityEngine.Vector3 position) [0x0000d] in <9f5f4aae36a34550a062ce5a19076d38>:0 
  at CompleteTrain.ApplyCollisions (System.Single trackSpeed, TrainCar ourTrainCar, UnityEngine.Vector3 forwardVector, System.Boolean atOurFront, TriggerTrainCollisions trigger, System.Single ourTotalMass, CompleteTrain+StaticCollisionState& wasStaticColliding, CompleteTrain+StaticCollisionState otherEndStaticColliding, System.Single deltaTime) [0x001cf] in <b3b99391039d40ad848000f3c812001b>:0 
  at CompleteTrain.ApplyCollisionsToTrackSpeed (System.Single trackSpeed, System.Single totalMass, System.Single deltaTime) [0x0008e] in <b3b99391039d40ad848000f3c812001b>:0 
  at CompleteTrain.MovementTick (System.Single dt) [0x002bf] in <b3b99391039d40ad848000f3c812001b>:0 
  at CompleteTrain.UpdateTick (System.Single dt) [0x0004a] in <b3b99391039d40ad848000f3c812001b>:0 
  at TrainCar.VehicleFixedUpdate () [0x0001a] in <b3b99391039d40ad848000f3c812001b>:0 
  at BaseMountable.FixedUpdateCycle () [0x00039] in <b3b99391039d40ad848000f3c812001b>:0 
  at ServerMgr.FixedUpdate () [0x00018] in <b3b99391039d40ad848000f3c812001b>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception, Object)
ServerMgr:FixedUpdate()

Adem

Posted

Hi. What was happening to the train at that moment? Did he sleep well? Or was he standing still? Is this bug spamming all the time? Or periodically?

MrLiquid

Posted

periodically, Im not sure if a player was interacting with or not, just found these bugs in logs. I'll endeavor to keep an eye out

MrLiquid

Posted

the event was running when my console was spammed hard by this error

 

 

Server Exception: Mountable Cycle
NullReferenceException: Object reference not set to an instance of an object
Server Exception: Mountable Cycle
NullReferenceException: Object reference not set to an instance of an object
Server Exception: Mountable Cycle
NullReferenceException: Object reference not set to an instance of an object
Server Exception: Mountable Cycle
NullReferenceException: Object reference not set to an instance of an object
Server Exception: Mountable Cycle
NullReferenceException: Object reference not set to an instance of an object
Server Exception: Mountable Cycle
NullReferenceException: Object reference not set to an instance of an object
Server Exception: Mountable Cycle
NullReferenceException: Object reference not set to an instance of an object
Server Exception: Mountable Cycle
NullReferenceException: Object reference not set to an instance of an object
Server Exception: Mountable Cycle
NullReferenceException: Object reference not set to an instance of an object
Server Exception: Mountable Cycle
NullReferenceException: Object reference not set to an instance of an object
Server Exception: Mountable Cycle
NullReferenceException: Object reference not set to an instance of an object
Server Exception: Mountable Cycle
NullReferenceException: Object reference not set to an instance of an object
Server Exception: Mountable Cycle
NullReferenceException: Object reference not set to an instance of an object
Server Exception: Mountable Cycle
NullReferenceException: Object reference not set to an instance of an object
Server Exception: Mountable Cycle
NullReferenceException: Object reference not set to an instance of an object
Server Exception: Mountable Cycle
NullReferenceException: Object reference not set to an instance of an object
Server Exception: Mountable Cycle
NullReferenceException: Object reference not set to an instance of an object

 

 

 

Can you put some checks/stops to this please?

MrLiquid

Posted

Server Exception: Mountable Cycle
NullReferenceException: Object reference not set to an instance of an object
  at CompleteTrain.GetTotalPushingMass (UnityEngine.Vector3 pushDirection, UnityEngine.Vector3 ourForward, System.Collections.Generic.List`1[CompleteTrain]& prevTrains) [0x000d2] in <e6b0e68f8a5444d099d7f61f3ec9e543>:0 
  at CompleteTrain.HandleTrainCollision (System.Boolean front, UnityEngine.Vector3 forwardVector, System.Single trackSpeed, UnityEngine.Transform ourTransform, TrainCar theirTrain, System.Single deltaTime, CompleteTrain+StaticCollisionState& wasStaticColliding) [0x00086] in <e6b0e68f8a5444d099d7f61f3ec9e543>:0 
  at CompleteTrain.ApplyCollisions (System.Single trackSpeed, TrainCar ourTrainCar, UnityEngine.Vector3 forwardVector, System.Boolean atOurFront, TriggerTrainCollisions trigger, System.Single ourTotalMass, CompleteTrain+StaticCollisionState& wasStaticColliding, CompleteTrain+StaticCollisionState otherEndStaticColliding, System.Single deltaTime) [0x000ac] in <e6b0e68f8a5444d099d7f61f3ec9e543>:0 
  at CompleteTrain.ApplyCollisionsToTrackSpeed (System.Single trackSpeed, System.Single totalMass, System.Single deltaTime) [0x0008e] in <e6b0e68f8a5444d099d7f61f3ec9e543>:0 
  at CompleteTrain.MovementTick (System.Single dt) [0x002bf] in <e6b0e68f8a5444d099d7f61f3ec9e543>:0 
  at CompleteTrain.UpdateTick (System.Single dt) [0x0004a] in <e6b0e68f8a5444d099d7f61f3ec9e543>:0 
  at TrainCar.VehicleFixedUpdate () [0x0001a] in <e6b0e68f8a5444d099d7f61f3ec9e543>:0 
  at BaseMountable.FixedUpdateCycle () [0x00039] in <e6b0e68f8a5444d099d7f61f3ec9e543>:0 
  at ServerMgr.FixedUpdate () [0x00018] in <e6b0e68f8a5444d099d7f61f3ec9e543>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception, Object)
ServerMgr:FixedUpdate()

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