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explosion spam

Closed 2.5.8

Covfefe
Covfefe

Posted (edited)

i used to be able to stop these explosion spams by typing "del assets/prefabs/npc/m2bradley/effects/maincannonshell_explosion.prefab" but that doesn't work anymore. When the convoy bradley shoots at the supermarket, it just starts spamming like 10 explosions per second non stop252490_20240926005314_1.png.75baa2c8963b79f8b1714ccc6f75c12f.png

 

Edited by Covfefe
Covfefe

Posted (edited)

I managed to stop the spam by loading Broken Items Cleaner and that plugin deleted my Personal NPC corpse which stopped the spam somehow...

 

Quote

NullReferenceException

NullReferenceException

NullReferenceException

NullReferenceException

NullReferenceException

BrokenItemsCleaner was compiled successfully in 754ms

Loaded plugin Broken Items Cleaner v1.3.1 by Tangerine

[Broken Items Cleaner] Checking 96453 entities, it will take a while

[Broken Items Cleaner] 26547 items was checked, 0 was removed

:23559//strict nine kicked: Packet Flooding: Player Tick

:55723//gollum kicked: Packet Flooding: Player Tick

://ThatxGhost kicked: Packet Flooding: Player Tick

108.6.17.19455043//Admin kicked: Packet Flooding: Player Tick

Invalid NavAgent Position: assets/rust.ai/agents/npcplayer/pet/frankensteinpet.prefab (NPCPlayerNavigator) (0.00, -1000.00, 0.00) (destroying)

EAC network packet from invalid connection: 76561198272076523

:62881//Napalm kicked: Packet Flooding: Player Tick

 

Edited by Covfefe
  • Like 1
Adem

Posted

Hi. I need the full text of the error from the logs

Adem

Posted

Changed Status from Pending to Work in Progress

Adem

Posted

Changed Status from Work in Progress to Closed

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