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clan plugin / compatibility

Pending 1.1.3

oldmenrust

Posted

Hi Dev,

 

i use "Clans" from  K1lly0u in version 0.2.6.

It looks like I have some issues on the server with the raid protection, as it is done on the builder not the clan.

When A build a foundation, B place a wall, A gone off, the foundation is protected, the wall not. (Both are in a clan)

On a base builded by two players that has an funny effect, as some walls are and some are not protected.

 

Do I use a clans plugin which is not supported by you?

Greetings

 

SinKohh

Posted

They should both be protected if one of the clan members are online. Can you send me your plugin config for my protection?

oldmenrust

Posted

Hey, cfg, as requested:

 

{
  "Protection Hours)": 24,
  "VIP Protection Hours": 72,
  "Allow Twig Protection?": false,
  "Allow Online Protection?": false,
  "Minutes until Protection after logout (If online protection disabled)": 10,
  "Protection Message": "PROTECTED",
  "Raidable Message": "RAIDABLE",
  "Time To Display Messages (in seconds)": 1.0,
  "Prefabs": [
    "block.stair.lshape",
    "block.stair.spiral",
    "block.stair.spiral.triangle",
    "block.stair.ushape",
    "cupboard.tool.deployed",
    "door.double.hinged.metal",
    "door.double.hinged.toptier",
    "door.double.hinged.wood",
    "door.hinged.garage_a",
    "door.hinged.industrial.a",
    "door.hinged.industrial.b",
    "door.hinged.industrial.c",
    "door.hinged.industrial.d",
    "door.hinged.metal",
    "door.hinged.toptier",
    "door.hinged.wood",
    "floor",
    "floor.frame",
    "floor.grill",
    "floor.ladder.hatch",
    "floor.triangle",
    "floor.triangle.frame",
    "floor.triangle.grill",
    "floor.triangle.ladder.hatch",
    "foundation",
    "foundation.steps",
    "foundation.triangle",
    "ramp",
    "roof",
    "roof.triangle",
    "shutter.metal.embrasure.a",
    "shutter.metal.embrasure.b",
    "shutter.wood.a",
    "wall",
    "wall.doorway",
    "wall.frame",
    "wall.frame.cell",
    "wall.frame.cell.gate",
    "wall.frame.fence",
    "wall.frame.fence.gate",
    "wall.frame.garagedoor",
    "wall.frame.netting",
    "wall.frame.shopfront",
    "wall.frame.shopfront.metal",
    "wall.half",
    "wall.low",
    "wall.window",
    "wall.window.bars.metal",
    "wall.window.bars.toptier",
    "wall.window.bars.wood",
    "wall.window.glass.reinforced",
    "autoturret_deployed",
    "barricade.concrete",
    "barricade.cover.wood_double",
    "barricade.metal",
    "barricade.sandbags",
    "barricade.stone",
    "barricade.wood",
    "barricade.woodwire",
    "sam_site_turret_deployed",
    "electric.flasherlight.deployed",
    "electric.sirenlight.deployed",
    "electric.sprinkler.deployed",
    "electric.windmill.small",
    "electrical.blocker.deployed",
    "electrical.branch.deployed",
    "electrical.combiner.deployed",
    "electrical.heater",
    "electrical.memorycell.deployed",
    "electrical.modularcarlift.deployed",
    "electrical.random.switch.deployed",
    "electricfurnace.deployed",
    "elevator",
    "gates.external.high.stone",
    "gates.external.high.wood",
    "generator.small"
  ]
}

 

 

oldmenrust

Posted

I also attached some screenshots. One of the clan members is off since a week, his base (Sheet Metal one) and his building Parts of the snow colored base is protected. His mate is online and all walls he placed are raidable, as he is online. 

 

So three issues here:

1. Mixed up protection of elements

2. a building is raid protected after 24h which is wrong (he is no VIP)

3. a building and parts of another are protected while a clan member is online

 

 

Protection_issue.zip

SinKohh

Posted

I am currently testing all of this with your provided config. I will have something shortly.

oldmenrust

Posted

On 8/15/2024 at 5:03 PM, SinKohh said:

I am currently testing all of this with your provided config. I will have something shortly.

Hey,

is there maybe an update?  Players have reported the behavior again and community is unhappy about.

Greetings

 

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