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NRE

Closed 1.1.0 1.1.1

Mabel

Spams the following error

 

Server Exception: Building Manager
NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component)
  at BaseEntity.WorldSpaceBounds () [0x00000] in <770d4a4ee8094cedbf547ea77d66f0a6>:0 
  at BaseEntity.GetNearestBuildingPrivledge () [0x00000] in <770d4a4ee8094cedbf547ea77d66f0a6>:0 
  at BaseEntity.GetBuildingPrivilege () [0x00000] in <770d4a4ee8094cedbf547ea77d66f0a6>:0 
  at DecayEntity.GetBuildingPrivilege () [0x00011] in <770d4a4ee8094cedbf547ea77d66f0a6>:0 
  at DecayEntity.DecayTick () [0x0008b] in <770d4a4ee8094cedbf547ea77d66f0a6>:0 
  at ServerBuildingManager.Cycle () [0x00157] in <770d4a4ee8094cedbf547ea77d66f0a6>:0 
  at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.ServerMgr.Update_Patch0(ServerMgr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
MonoMod.Utils.DynamicMethodDefinition:UnityEngine.Debug.LogException_Patch1(Exception, Object)
MonoMod.Utils.DynamicMethodDefinition:ServerMgr.Update_Patch0(ServerMgr)



 

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1 minute ago, Mabel said:

Spams the following error

 

Server Exception: Building Manager
NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component)
  at BaseEntity.WorldSpaceBounds () [0x00000] in <770d4a4ee8094cedbf547ea77d66f0a6>:0 
  at BaseEntity.GetNearestBuildingPrivledge () [0x00000] in <770d4a4ee8094cedbf547ea77d66f0a6>:0 
  at BaseEntity.GetBuildingPrivilege () [0x00000] in <770d4a4ee8094cedbf547ea77d66f0a6>:0 
  at DecayEntity.GetBuildingPrivilege () [0x00011] in <770d4a4ee8094cedbf547ea77d66f0a6>:0 
  at DecayEntity.DecayTick () [0x0008b] in <770d4a4ee8094cedbf547ea77d66f0a6>:0 
  at ServerBuildingManager.Cycle () [0x00157] in <770d4a4ee8094cedbf547ea77d66f0a6>:0 
  at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.ServerMgr.Update_Patch0(ServerMgr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
MonoMod.Utils.DynamicMethodDefinition:UnityEngine.Debug.LogException_Patch1(Exception, Object)
MonoMod.Utils.DynamicMethodDefinition:ServerMgr.Update_Patch0(ServerMgr)



 

Are you using carbon or oxide?

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Oxide, using the default config for the plugin (as was just about to start setting it up), after unloading it again the NRE spam stopped 

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It happened when I loaded the plugin, I presume the box has spawned somewhere it shouldn't? 

I am just using a normal procgen map 

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