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Add Attire that negates affliction from injuries

Gremlins 1.3.1

ZAC
ZAC

Posted

This function existed in the old plugin, would be great to see it return. Would be great if things like heavy plate kept players from getting rabies, and z13virus. 

could look something like this when you are done. Would be cool if they needed to wear all the items for it to work, or even have another cvar for that intent..

 

    "z13virus": {
      "Enabled": true,
      "Icon": "https://i.ibb.co/bPhYqN2/hIEhCUR.png",
      "Damage Scale": 4.0,
      "Show Duration": false,
      "Show Indicator": true,
      "Cure Items": {},
      "Interval Min Seconds": 30,
      "Interval Max Seconds": 45,
      "Duration Min Seconds": null,
      "Duration Max Seconds": null,
      "Move Items to Zombie": false,
      "Reanimation Seconds": 999999,
      "Infliction Entities": {
        "scarecrow": 1.0,
        "zombie": 1.0
      },
      "Infliction Damage Action": "melee",
      "Infliction Items": {}
      "Immunity Items": {heavy.plate.jacket, etc,.}

 

Mr01sam

Posted

Yes for sure I would like to add this!

Mr01sam

Posted

Changed Status from Pending to Gremlins

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