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cars not spawning after moving to server

Closed 1.3.6

fuscazo

Posted

hi,

i did the whole config of the plugin (TalkingNpc, TalkingNpcVehicles, SpawnModularCar) in my local test server.

When i got everything working, i installed the 3 plugins in my hosting server.

Then i loaded the plugins, so they would generate their default config files and such.

Then I moved everything related to those plugins from my test server to the hosting. Everything in the Plugin folder, the Config folder, and the Data folder.

Everything loaded correctly. The NPCs are there, they are wearing the correct Kits, the dialogs are correct... they even take my scrap when i buy a car. BUT THE CAR IS NOT THERE xD

i don't know if the cars are not spawning, of if they are spawning somewhere else.... but not where they should.

 

any idea of what might be causing this? as i said i copied all those files, and everything is working except the spawn of the car themselves.

thx for your help

Razor

Posted (edited)

Hum they may be spawning somewhere else ya sure ya copied everything over? in the DataFolder in the Addons folder in there is where the locations for the spawning of the cars is.

Do you have Spawn Modular Car on ya test server and not on your other?

Edited by Razor
fuscazo

Posted

sorry for the delay in the answer, was trying to be as graphic as possible. i've attatched some files.

i didnt make screenshot of LANG/EN files, but i also copied. i even copied over default conversation files because i didnt understand what was happening, so just in case.... xD

i really don't know what's going on. as i said, it's working everything. i go through the whole conversation with the NPC. it sells me the car. it takes the scrap fee. but the car is not there.

i've opened the files from the server, to see if they were empty or changed... i don't see anything different... i even disabled vanish and godmode paranoid it could be it. like i really dont know why.

i even checked my relative position in the monument with MonumentFinder, just to see if was different, but obviously not, was the same.

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fuscazo

Posted (edited)

i've also "teleportany 3module_car_spawned" to see if i ended in a spawned car somewhere, but no, there were all damaged random vehicles.

unless they're spawning under the map, but in that case they would leave a message in the console, right? and there's none.
 

i dont know... is there anything that can't be copied, so it has to be done manually through the plugin. like copying would make it not work? because i think i've copied all files, and reloaded, etc..

is there any command for debugging maybe?

Edited by fuscazo
Razor

Posted

4 hours ago, fuscazo said:

i've also "teleportany 3module_car_spawned" to see if i ended in a spawned car somewhere, but no, there were all damaged random vehicles.

unless they're spawning under the map, but in that case they would leave a message in the console, right? and there's none.
 

i dont know... is there anything that can't be copied, so it has to be done manually through the plugin. like copying would make it not work? because i think i've copied all files, and reloaded, etc..

is there any command for debugging maybe?

Sorry i fell asleep ya ya should be able to copy the hole data folder and config over with out any issues  verify that the talkingnpcvehicles is loaded on ya sever.

fuscazo

Posted

yea, i reloaded the plugins a hundred times. the 3 plugins, TalkingNpc, TalkingNpcVehicles and SpawnModularCar are loaded.

As I said, it all works perfectly. I go through all the dialogues with the NPC, and finish the transaction. The scrap fee for the purchase is even taking from me. It's just that the vehicles don't spawn.

If there was a debug mode or something maybe i could figure out how... i don't get it. should i've copied and loaded in a specific order? it makes no sense to me. so confused right now. the plugin obviously works by the way, it works perfectly in my local PC. so idk wtf happened moving it to my live server....

Razor

Posted (edited)

1 hour ago, fuscazo said:

yea, i reloaded the plugins a hundred times. the 3 plugins, TalkingNpc, TalkingNpcVehicles and SpawnModularCar are loaded.

As I said, it all works perfectly. I go through all the dialogues with the NPC, and finish the transaction. The scrap fee for the purchase is even taking from me. It's just that the vehicles don't spawn.

If there was a debug mode or something maybe i could figure out how... i don't get it. should i've copied and loaded in a specific order? it makes no sense to me. so confused right now. the plugin obviously works by the way, it works perfectly in my local PC. so idk wtf happened moving it to my live server....

Can ya send me the file in ya talkingnpc/addons folder for the npc

 

Also feel free to add me to discord #rust_razor

Edited by Razor
fuscazo

Posted (edited)

sorry for late answer, it was 5am in my country when i wrote las message.

these are all the files, downloaded right now from my server (EDIT: forgot to remove the Kits from the NPCs, just remove them manually)

TalkingNpc_files.zip

i just deleted all files and will try to move them again. i didnt touch the SpawnModularCar files since there's nothing changed there right? 
So this is what i deleted.
https://gyazo.com/a94ed67bb2d1e395e7dba45df00f78bb

Edited by fuscazo
fuscazo

Posted

4 hours ago, fuscazo said:

 just deleted all files and will try to move them again. i didnt touch the SpawnModularCar files since there's nothing changed there right? 
So this is what i deleted.
https://gyazo.com/a94ed67bb2d1e395e7dba45df00f78bb

after deleting all files like that and uploading them again it worked somehow. 

my assumption is that Filezilla did not upload any of the files. There's no other explanation i can think of.

another thing i did different now, which i dont think i has anything to do, i dont know, is that the first time i uploaded the plugins, then loaded them so they created all default stuff, then i overwrote the files from the files from my server and reloaded, This time i copied everytthing and loaded  directly with my configs/datas. thats the only difference. idk. 

i guess it works now.

https://gyazo.com/9add2817667b8ae96e5aaffb84635694

fuscazo

Posted

by the way, what are these "preset" options? do i need other addons to make them work?

i tried the codelock thinking the car would spawn with a codelock or something, but it didnt.

dudas_talkingnpc.gif

Razor

Posted

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