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Not a Bug 1.1 1.2

8 minutes ago, 7SINS7 said:

The maps not loading at all.

Hi! Look for a problem in the correct installation/The website. where you store the map for installation. This card is currently on my test server and you can access it at any time

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63%

Monument Navmesh Build took 0.73 seconds

Couldn't load server/my_server_identity/DecayV1.1.252.sav - file doesn't exist

Spawning 4315 entities from map

RECYCLER IN SAFE ZONE: False

RECYCLER IN SAFE ZONE: False

RECYCLER IN SAFE ZONE: False

RECYCLER IN SAFE ZONE: False

RECYCLER IN SAFE ZONE: False

RECYCLER IN SAFE ZONE: False

MissingFieldException: Field not found: single .SellOrder.priceMultiplier Due to: Could not find field in class

at VendingMachine.ServerInit () [0x0003a] in <00c367a5d40540858c8bd1a438521d3d>:0

at NPCVendingMachine.ServerInit () [0x00000] in <00c367a5d40540858c8bd1a438521d3d>:0

at BaseNetworkable.Spawn () [0x0004f] in <00c367a5d40540858c8bd1a438521d3d>:0

at BaseEntity.Spawn () [0x00000] in <00c367a5d40540858c8bd1a438521d3d>:0

at BaseEntity.SpawnAsMapEntity () [0x00096] in <00c367a5d40540858c8bd1a438521d3d>:0

at SaveRestore.SpawnMapEntities (System.Collections.Generic.List`1[T] entities) [0x0003d] in <00c367a5d40540858c8bd1a438521d3d>:0

at ServerMgr.Initialize (System.Boolean loadSave, System.String saveFile, System.Boolean allowOutOfDateSaves, System.Boolean skipInitialSpawn) [0x00096] in <00c367a5d40540858c8bd1a438521d3d>:0

at Bootstrap+<StartServer>d__21.MoveNext () [0x0030c] in <00c367a5d40540858c8bd1a438521d3d>:0

at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <5f55adde392a4f559fa097c2225879c0>:0

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1 minute ago, 7SINS7 said:

It is, however found a bunch of pothole areas that has water you cant see.

image.png.961c19962cedbdc5b303bbb7e76552e9.png

 That one is in N24 but there are many.

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This is due to the game update. The map has been updated for this patch in version 1.2

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Ok sorry was just letting you know, also we noticed, and maybe intentional but a few buildings that have card access have broken glass and you can take from the crates without using a card and going inside.

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