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Decay error

Closed 1.1.1999 2.0.1

Getting alot of these in the server console
 

Server Exception: Building Manager
  at BuildingBlockDecay.ShouldDecay (BaseEntity entity) (at <7f07009c0751494d8796f350fdb4a53f>:0)
  at DecayEntity.DecayTick () (at <7f07009c0751494d8796f350fdb4a53f>:0)
  at ServerBuildingManager.Cycle () (at <7f07009c0751494d8796f350fdb4a53f>:0)
  at ServerMgr.Update () (at <7f07009c0751494d8796f350fdb4a53f>:0)
  at UnityEngine.Debug:LogException(Exception, Object)
  at ServerMgr:Update()
NullReferenceException: Object reference not set to an instance of an object
  at BuildingBlockDecay.ShouldDecay (BaseEntity entity) [0x00000] in <7f07009c0751494d8796f350fdb4a53f>:0 
  at DecayEntity.DecayTick () [0x0004f] in <7f07009c0751494d8796f350fdb4a53f>:0 
  at ServerBuildingManager.Cycle () [0x00157] in <7f07009c0751494d8796f350fdb4a53f>:0 
  at ServerMgr.Update () [0x000f3] in <7f07009c0751494d8796f350fdb4a53f>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception, Object)
ServerMgr:Update()

 

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