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Client crash on wakeup

Closed 1.3.5 2.0

Blackbird
Blackbird

Posted

Hi,

since today i've a problem with this plugin. On Wakeup my client crashes and push me back to menu.

In server logs i got this error:

05/18 22:59:56 | XXXXX:52539/XXXX/Blackb!rd disconnecting: Exception (cs:97128): IndexOutOfRangeException: Index was outside the bounds of the array. System.String.get_Chars (System.Int32 index) (at <00000000000000000000000000000000>:0) TMPro.TMP_Text.StringToCharArray (System.String sourceText, TMPro.TMP_Text+UnicodeChar[]& charBuffer) (at <00000000000000000000000000000000>:0) TMPro.TMP_Text.ParseInputText () (at <00000000000000000000000000000000>:0) TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at <00000000000000000000000000000000>:0) TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <00000000000000000000000000000000>:0) Rust.UI.RustText.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <00000000000000000000000000000000>:0) UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <00000000000000000000000000000000>:0) UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()

 

Oxide Version: 2.0.6204

0xF

Posted

Hi, thanks for letting me know, this is a client side error and unfortunately there is not much you can tell from it, can you tell me what card you used to get this error?

Blackbird

Posted

Hi,

i think i've now an idea what the problem could be.

On my server was a user named "Cat𝙯𝙞𝙡𝙡𝙖" written in special characters (maybe bold?)

Cloud be is a problem with printing the name on map. Maybe you can check allowed letters before inserting?

0xF

Posted

Changed Status from Pending to Closed

Changed Fixed In to 2.0

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