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Event Owner

Closed 1.1.9

Craft
Craft

Posted

Two players without event cooldown will receive one event cooldown at the same time

Jbird

Posted

Are they on a team? Can you share more details about this?

Craft

Posted

They are not a team, there is no connection, they do not have any cooldown time, that's all

Craft

Posted (edited)

In addition, when a player has a cooldown time to attack an event, other players without cooldown time cannot become event owners

When this situation occurs, the player without cooldown will not become the event owner, but the cooldown time will gradually increase from 0

The cooling time will increase on its own every second:

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Edited by Craft
Craft

Posted

Also, players can use various vehicles to bypass the cooldown time check and forcibly enter the dome. This way, players with cooldown time can take the spoils of each event without becoming the event owner.
Solution: If the player is checked again as the event owner when taking the loot

Jbird

Posted

You can change those settings in each event @Craft there is a section for PveMode within each event itself.

I am slightly confused on what is happening perhaps a video will help. Is it happening in certain events only by chance or all?

If you ever went from an older version and updated past a couple versions make sure to check notes you may have errors in some files if you do not see important update notes when fresh configs are required for example.

Above I see ArmoredTrain so check that config first but check all events and set them there as intended because there are blocks for loot and such but each event can be configured separately.

Craft

Posted

    "PVE Mode Setting": {
      "Use the PVE mode of the plugin? [true/false]": true,
      "Show the displayName of the event owner on a marker on the map? [true/false]": true,
      "The amount of damage that the player has to do to become the Event Owner": 10.0,
      "Damage coefficients for calculate to become the Event Owner.": {
        "Npc": 1.0,
        "Bradley": 2.0,
        "Helicopter": 2.0,
        "Turret": 2.0
      },
      "Can the non-owner of the event loot the crates? [true/false]": false,
      "Can the non-owner of the event hack locked crates? [true/false]": false,
      "Can the non-owner of the event loot NPC corpses? [true/false]": false,
      "Can an Npc attack a non-owner of the event? [true/false]": false,
      "Can Bradley attack a non-owner of the event? [true/false]": false,
      "Can Helicopter attack a non-owner of the event? [true/false]": false,
      "Can Turret attack a non-owner of the event? [true/false]": false,
      "Can the non-owner of the event deal damage to the NPC? [true/false]": false,
      "Can the non-owner of the event do damage to Helicopter? [true/false]": false,
      "Can the non-owner of the event do damage to Bradley? [true/false]": false,
      "Can the non-owner of the event do damage to Turret? [true/false]": false,
      "Allow the non-owner of the event to enter the event zone? [true/false]": false,
      "Allow a player who has an active cooldown of the Event Owner to enter the event zone? [true/false]": false,
      "The time that the Event Owner may not be inside the event zone [sec.]": 300,
      "The time until the end of Event Owner status when it is necessary to warn the player [sec.]": 60,
      "Prevent the actions of the RestoreUponDeath plugin in the event zone? [true/false]": false,
      "The time that the player can`t become the Event Owner, after the end of the event and the player was its owner [sec.]": 604800.0,
      "Darkening the dome (0 - disables the dome)": 12
    },

The problem comes from multiple player reports, and I cannot ask them to record videos. There were no issues during my own testing.
The reason for the problem is that if player A has time to cool down and attacks the event, then player B cannot become the event owner without cooling down

 

I will delete the configuration files of two plugins and reconfigure them

Jbird

Posted

Try it again but try to also make sure that they understand how it works and give as much detail as possible when reporting. I think there may just be some confusion. If you can recreate with your testing let us know.

Craft

Posted

I am only one person and cannot test. My players encounter this problem every day

Jbird

Posted

Understandable but we need to be able to see or reproduce the issue to be able to fix it.

KpucTaJl

Posted

Hello everyone, the screenshots show that the problem occurs with the ArmoredTrain plugin. Thus, you need to first contact the developer of the ArmoredTrain plugin, after he conducts his own testing and if he needs to update the PveMode plugin, he will contact me on his own to solve the problem. If you have a problem with any of my events as well, then please create a ticket in Discord Mad Mappers to contact me (https://discord.gg/w6ayNfDGAk)

KpucTaJl

Posted

Changed Status from Pending to Closed

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