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failed to call hook spam

Closed 1.1.11 1.1.13

Dead Nasty
Dead Nasty

Posted (edited)

Still getting this error, has never been resolved after all this time, today spammed the console 1000x, brought the server fps down by at least 30 spamming this and had to unload the plugin. I am just removing this plugin since it needs fixed along with the drunk ai. Hopefully this overhaul comes soon, been hearing it for over a year now...

Failed to call hook 'OnEntityTakeDamage' on plugin 'BradleyDrops v1.1.11' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.BradleyDrops.OnEntityTakeDamage (BradleyAPC bradley, HitInfo info) [0x00216] in <7128ab8c6a824d6d98061d8971a9a860>:0 
  at Oxide.Plugins.BradleyDrops.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x005bd] in <7128ab8c6a824d6d98061d8971a9a860>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <cd7231f30b444d86bc6cca8a53cdd2ea>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <cd7231f30b444d86bc6cca8a53cdd2ea>:0

 

 

Edited by Dead Nasty
update
ZEODE

Posted

Honestly, it gets a little tiring hearing people tell me to fix a plugin which isn't broken. The plugin is working entirely as intended, aside from this error spam which happens occasionally and alone certainly wont cause your FPS to drop as you described. It certainly isn't spamming 1000's of times, I know what it causing the spam and it will be fixed soon when the next proper update comes out.

This plugin has already outgrown its original scope of being a simple plugin to call a Bradley which will be dropped to the location with basic AI making it patrol a small set path for players to take. I have incorporated many requested features and improvements since its first release and maintained it for Rust releases and bugs etc. The plugin is not broken, the AI was always intended to be basic. Just because you want more features and different AI doesn't mean its broken. The plugin was for sale at a price on its release for the plugin as it was when it was released and I have maintained its functionality and added more since.

I am hugely busy with work and family and had very important personal reasons to not focus on plugins which I will not go into. Other people might have walked away and abandoned plugins.

The next update is already started and changes are being made to include many of the same features as Heli Drops and I am working on the AI. This is a huge undertaking and will take time, so I make no promises for a release date.

 

  • Sad 1
ZEODE

Posted

Changed Status from Pending to Closed

Changed Fixed In to Next Version

Dead Nasty

Posted (edited)

You update heli tiers constantly. 

Edited by Dead Nasty
  • Haha 1
ZEODE

Posted (edited)

My time is precious, I only work on one plugin at a time so I can focus on it. I was developing Heli Signals, now that’s kinda done it’s Bradley Drops turn. Think what you like, I literally do not care what you think. I have more important stuff going on.

Edited by ZEODE
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