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Suggestions and fixes

Pending 1.1.8

BLAZ15
BLAZ15

Posted (edited)

Hey,

I love this plugin, it's a cool feature 🙂 

I want to suggest some things to the plugin, I hope you will add it.

1. Fix:  if I will change the alarm sound to this prefab: assets/prefabs/io/electric/other/alarmsound.prefab It will not enable the sound alarm, even though this prefab is working on other plugins. make that it will be possible to add this sound as an alarm.

2. Make in the config that I will can change also the clothing of the NPC Guards and not just the Clerks. and also make an option in the config to enable the radio sounds of the NPC's

3. Make that will be a clerk alarm in general so that when the Robbery is active will be the alarm and not just for guards.

4. I noticed that the alarm does not stay until you kill the guards but only for a few seconds, make an option in config to set for how long the alarm will be active, and also for the option above with the clerk's alarm.

5. The design of the progress bar is very nice, but the problem is that it's kinda broken. It's refreshing the images every second and this shows up: image.png.a688f42987dcd90c4d9d89975631f576.png

try to think about something to fix it or maybe the option to remove the image from the progress bar.

6. When robbing the store and reloading the plugin in the middle of the robbing, it does not remove this text from the location of the progress bar: "Robbing store, please stay within {0}m ({1}%)"

7. Make an option in config to change the color and image for the progress bar.

8. Make an option in config to change the color, alpha, and radius of the Robbery Area Marker.

9. When editing this message in the lang file: "RobbingText": "<b>Robbing store, please stay within {0}m ({1}%)</b>" it's not showing the real-time remaining, but instead it's showing the number that you chose in "Robbery Distance (m)" in the config. please fix it 🙂 

10. in the message "ClerkBeingRobbed": in the lang file, it always shows this text "[20" when putting the {0} of the grid location in the message.

Edited by BLAZ15
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