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maybe zombies cause problems or human npc

Closed 1.0.9

Peter Friesenbichler
Peter Friesenbichler

Posted

Saved 213,924 ents, cache(0.28), write(0.08), disk(0.07). Saving complete Zombie B[6173951] was killed by -Xez0r-[76561198045200231] at (444.33, 15.30, 852.11) Zombie A[624513] was killed by -Xez0r-[76561198045200231] at (427.15, 15.38, 848.86) Zombie A[2551226] was killed by -Xez0r-[76561198045200231] at (428.40, 15.46, 847.86) Zombie B[4649654] was killed by -Xez0r-[76561198045200231] at (426.05, 15.33, 850.03) Unloaded plugin Furnace Splitter v2.5.2 by FastBurst Loaded plugin Furnace Splitter v2.5.2 by FastBurst [DEBUG] Plugin compilation is already queued: HumanNPC (0.080 ago) [DEBUG] Plugin compilation is already queued: GodmodeIndicator (0.080 ago) Added '// Reference: System.Drawing' in plugin 'SignArtist' Added '// Reference: Facepunch.Sqlite' in plugin 'ImageLibrary' Added '// Reference: UnityEngine.UnityWebRequestModule' in plugin 'ImageLibrary' [CSharp] Started Oxide.Compiler v successfully Backpacks, BetterNpc, BossMonster, BradleyGuards, BuildingSkins, BuyableTugboats, CarTurrets, CargoPlaneCrash, CargoTrainEvent, Convoy, CopyPaste, CraftChassis, CraftingController, CustomVendingSetup, DangerousTreasures, Economics, EntityReducer, Godmode, GodmodeIndicator, HomingMissiles, HumanNPC, ImageLibrary, ImprovedDoorClosers, InfoPanel, InventoryViewer, Kits, LaptopCrateHack, LimitEntities, LockMaster, MapMyPlayers, MissileSiloEvent, MonumentFinder, NTeleportation, NightLantern, NoFuelRequirements, NpcHordeRustEdit, NpcMovingControl, NpcSpawn, PathFinding, PermissionsManager, PlayerAdministration, PlayerList, PlayerRanks,

 

 

Gruber

Posted

Hi, what's the problem?

Peter Friesenbichler

Posted

I solved the problem yesterday, it was the daily server backup that was to blame, I'm sorry, the zombi plugin works

Gruber

Posted

Changed Status from Pending to Closed

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