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About Me

  1. Version 1.6.3

    51 downloads

    Helheim Island: The Last Bastion is a 3800km map made by Keirox Custom Maps, one of the first map makers of Rust's history. Vanilla by default, moddable as you wish. The map is being worked on actively and getting updates regulary. Here is a video that will be very helpfull to know everything about the map ! The map is optimized for performance. Prefabs count: 41500 Monuments list : CUSTOM : Helheim Airport, Helheim Powerplant, Hospital, Cathedral, Catacombs, Airbus Crashsite, The Refuge, Mines, Mines B, Laboratory FACEPUNCH : Missile Silo, Sewer Branch, Ferry Terminal, Small Harbor, Train Yard, Abandoned Supermarket, Oxium Gas Station, Mining Outpost, Artic Research Base, Stone/Sulfur/HQM Quarry, Underwater Lab, Bandit Camp, Fishing Villages This map is protected by a provided plugin. You can still edit the map with the provided files. The goal is that this map goes right into Facepunch's official servers in the future! My website: https://rust-keiroxcustommaps.com Discord (with over 2000 members): https://discord.gg/Yec8RP6
    $79.00
  2. Gruber

    Caprona

    Version 1.1.0

    127 downloads

    A perfectly optimized map was made for a lot of requests. This map has a custom terrain, standard Facepunch monuments and many different custom locations for building your base. Extra prefabs were removed from the map, which gave a smaller number of teams, about 7000. The terrain has been optimized and this has not affected the quality of the picture, performance has increased. This map is suitable for servers with small and large rates. Thanks for attention. Features: Size: 4000 Prefab Count: 7k Custom terrain Optimized FPS About 20 custom places to build This map is constantly supported and updated for the current version of the game with all updates! How can I view the map? You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an “administrator” and without any difficulties you will be able to fly around the map and fully familiarize yourself with it. Monument Facepunch: Launch Site Junkyard Ferry Terminal Harbor 1 and 2 Arctic Research Base Satelitte Dish Airfield Giant Excavator Pit Train Yard Power Plant Outpost Bandit Camp Water Treatment Plant Military Tunnel Abandoned Military Base The Dome Sewer Branch Ranch 1 and 2 Fishing Village 1,2,3 (Modified version) Lighthouse Underwater Lab Railway Underground tunnel Road Ring HQM, Sulfur, Stone Quarry
    $19.90
  3. Version v3

    54 downloads

    I offer you two prefabs for your consideration, the first prefab is closed with the possibility of entry, the next one is a small prefab based on a map from the popular game Counter-Strike 1.6 «fy_snow», for a dynamic game, it is ideal for a pvp server, and for training
    $1.50
  4. Version 1.0.3

    38 downloads

    Norddream Island is a map on which many custom places to build a base are waiting for you, such as: an underwater place, a glass sphere in the snow, many places with a ready-to-use farm, floating islands, modern houses, underground places and many others. All custom places are marked on the map. There are also custom monuments here, such as: Motel, in which players can find a research paper, which can be used to buy something in the motel shop. The bradley arena is a place where 3 bradleys are located, to destroy them, the player needs several red access cards. Helicopter defense tower - here players can conveniently shoot down a helicopter. Car service - here players can find parts for the car and much more. The landscape is well suited for spawning raid bases. The external railway is connected to the metro. Specifications • Map size: 4500 • Prefab count: ~56 500 • Editing of the map is allowed, the password is in the ReadMe file Custom monuments • Motel • Bradley Arena • Challenge House • Heli Tower • Mine • Car Service • Railway Station • Large Warehouse • 20 Custom Places To Build A Base Standard monuments • Arctic Research Base • Fishing Villages • Harbor 1 • Harbor 2 • Ferry Terminal • Airfield • Giant Excavator Pit • Nuclear Missile Silo • Military Tunnel • Powerplant • Water Treatment Plant • Lighthouses • Bandit Camp • Outpost • Junkyard • Radtown Small • Military Base • Oilrig 1 • Oilrig 2 • Trainyard • Roadside Monuments • Sulfur Quarry • Stone Quarry • HQM Quarry • Satellite Dish • The Dome • Underwater Labs • Launch Site • Large Barn • Ranch
    $24.99
  5. Version 1.0.0

    20 downloads

    A set of 38 bases for plugin Raidable Bases. 12 Easy Bases 12 Medium Bases 12 Hard Bases 1 Expert Base 1 Nightmare Base To use the bases, the contents of the archive must be unpacked to the oxide\data\copypaste folder on your server. After extracting the files, enter the following commands into the server console: rb.config add "Easy Bases" EZ1 EZ2 EZ3 EZ4 EZ5 EZ6 EZ7 EZ8 EZ9 EZ10 EZ11 EZ12 rb.config add "Medium Bases" MB1 MB2 MB3 MB4 MB5 MB6 MB7 MB8 MB9 MB10 MB11 MB12 rb.config add "Hard Bases" HB1 HB2 HB3 HB4 HB5 HB6 HB7 HB8 HB9 HB10 HB11 HB12 rb.config add "Expert Bases" EXP1 rb.config add "Nightmare Bases" NMB1
    $15.00
  6. Version v 9

    18 downloads

    Dust 2 CSGO’s custom Rust (prefab + arena) Dust II, also known as file de_dust2, is a video game map featured in the Counter-Strike first-person shooter series. Dust II is now fully reworked for use in Rust, and I hope your players enjoy it. also when buying, I can put it on your card for free, for this, write to me in Discord
    $10.00
  7. Version v2

    9 downloads

    I would like to offer you my version of the popular map from the game Counter-Strike: Global Offensive (2) - CS_ASSAULT. This monument is perfect for any server as I have meticulously worked on it and included everything just like in the original version. ABOUT THE MONUMENT: It consists of a train stop, residential buildings, and the main hangar with 4 entrances: The first entrance, which is also the main one, is the main gate. The second entrance is a black exit on the opposite side of the hangar. The third entrance is on the opposite side of the hangar on the second floor. And the fourth exit is through the ventilation shaft connecting the parapet of the second floor and the guardroom. Loot: On the outside, you can find regular crates, while military crates are located inside. The monument will be constantly updated.
    $10.00
  8. Version v2

    11 downloads

    AZTEC Rust prefab AZTEC, also known as file de_aztec, is a video game map featured in the Counter-Strike 2 first-person shooter series. AZTEC Rust Prefab You will feel like an explorer of the ancient Aztec civilization, navigating through a magical map with ancient pyramids, challenging parkour, and an unparalleled waterfall!. Discord
    $14.50
  9. Version 1.0.0

    7 downloads

    This ‘one grid’ map features a really unique landscape and set of custom monuments, while keeping it high performance, containing only ~2900 prefabs. – This map’s main custom monument is Bradley City, containing a blue keycard puzzle, a chinook drop zone point, scientists, and the bradley APC, so players will have to look both ways before crossing the street. This map is constantly supported and updated for the current version of the game with all updates! NOTES – Need help? You can always contact me on my discord server @ discord.gg/TJxwpKT2Ge – The password for the editor is included with the map. HIGHLIGHTED FEATURES – Ring road – Buildable bus stops – Low prefab count (high fps) – Designed to work with the harbor-cargo update – 2 caves in the mountain for players to build in. (1 custom, 1 vanilla) CUSTOM MONUMENTS – Sunken Satelite Dish – Sunken HQM Quarry – loot, scientists, metal & sulfur ores – Bradley City – Blue keycard puzzle, loot, scientists, Bradley APC, recycler, chinook drop zone point – This monument was designed for PVP, with plenty of cover, parkour and custom ziplines. – Bandit Fishing Village – Safe zone, fortune wheel, outpost vending machines, airwolf (minicopter) vendor. VANILLA MONUMENTS – Harbor – Gas station – Ferry Terminal – Lighthouse - added floating junkpiles and rock formations, making it higher & added zipline point towards ferry terminal) – Large Oil Rig – Small Oil Rig – Underwater Lab
    $21.90
  10. IIIaKa

    Real PvE

    Version 0.1.1

    104 downloads

    Plugin for Real PvE servers, featuring damage prevention, anti-griefing measures, claiming vehicles, an automatic loot queue in radtowns and raid zones and much more. The ability to set "server.pve" to "true", which allows the server to have a "PvE" flag; Damage from NPC's are enabled when server.pve is true; The ability to inflict damage to one's own structures with "server.pve true"; The ability to destroy or rotate one's structures without any time constraints; The ability to force the decay of building blocks with Twigs grade, even if there is wood in the Tool Cupboard; No one, except the owner or their friends, will be able to open their loot containers (chests, storages, bodies, etc.); Players can't gather resources within the Building Privilege of someone else; The ability to schedule the killing of players if they disconnect within someone else's Building Privilege; Disabling backpack drop upon death(outside of the safe zone), even if it is full; The ability to disable 'Give' messages; The ability to modify the items given at spawn on the beach; The ability to create an unlimited number of custom permissions; The ability to allow players to bypass the queue; The ability to set limits on sleeping bags and shelters for each permission; The ability to set a multiplier for the prices of monuments and events for each permission; The ability to customize the price and amount of vehicles for each of your custom permissions; The ability to assign vehicles to each player; The ability to customize the assigned price and available amount of vehicles for each of your custom permissions; An assigned vehicle can't be damaged, looted or pushed by other players, but it can be pushed if it is within someone else's Building Privilege; The ability to loot monuments through a queue system; The ability to configure monuments, setting their looting price and time, and adjusting status bars for each monument; The ability to acquire the privilege to loot events (helicopters, tanks, and raidable bases) through a purchase; The ability to customize the price of each event types and loot attempts (lives); NPCs only aggress against players who are looting monuments or events; Only players who are looting monuments or events can inflict damage to NPCs; RaidableBases are protected from griefing(no damage, no loot and etc). Only the owner can interact with the raid; Neutral RaidableBases can be purchased; Prices for purchasing neutral raids are configurable for each difficulty level; Configurable raid limits (currently available) along with discount multipliers for purchases, for each permission. All permissions are created and configured in the config file under the "List of permissions" section. You can create as many permissions as needed and customize them flexibly. It is recommended to use the prefix "realpve" in the permission's name, for example: "realpve.vip". NOTE: The first permission will serve as the default permission for those who do not have any permissions. "List of permissions. NOTE: The first permission will be used by default for those who do not have any permissions.": [ { "Permission Name": "realpve.default", "Bypass Queue": false, "Limit of beds": 15, "Limit of shelters": 1, "Monuments price multiplier": 1.0, "Events price multiplier": 1.0, "Limit of RaidableBases(at the time)": 1, "RaidableBases price multiplier": 1.0, "Vehicles settings": { "Horse": { "Limit": 1, "Price": 200.0 }, "Bike": { "Limit": 1, "Price": 200.0 }, "Car": { "Limit": 1, "Price": 200.0 }, ... } }, { "Permission Name": "realpve.vip", "Bypass Queue": true, "Limit of beds": 20, "Limit of shelters": 2, "Monuments price multiplier": 0.9, "Events price multiplier": 0.9, "Limit of RaidableBases(at the time)": 2, "RaidableBases price multiplier": 0.9, "Vehicles settings": { "Horse": { "Limit": 5, "Price": 100.0 }, ... } } ] An example of a monument/event/rb multipliers using default permissions. For example, if you set the price for the Harbor at $1000, a player with the default permission(1.0) will pay $1000 * 1 = $1000. Meanwhile, a player with a VIP permission(0.9) will pay $1000 * 0.9 = $900. However, if a player possesses a misbehaving permission with a value of 1.1, they will need to pay $1000 * 1.1 = $1100. { "ImageLibrary Counter Check": 5, "RealPVE command": "realpve", "Is it worth forcibly implementing PvE for a server? Note: When the 'server.pve' is true, there may be bugs or issues with damage to objects.": true, "Use GameTip for messages?": true, "Is it worth preventing the sending of 'Give' messages?": true, "Which currency symbol will be used?": "$", "Anti-Sleeper - Time in seconds after which a player will be killed if they disconnect while inside someone else's Building Privilege. Set to 0 to disable": 1200.0, "List of permissions. NOTE: The first permission will be used by default for those who do not have any permissions.": [], "Settings for the events": { "CargoShip": { "Price": 100.0, "DeathLimit": 5 }, "PatrolHelicopter": { "Price": 100.0, "DeathLimit": 5 }, "BradleyAPC": { "Price": 100.0, "DeathLimit": 5 } }, "Settings for the RaidableBases": { "Easy": { "Price": 100.0, "BarSettings": { "Order": 10, "Height": 26, "Main_Color": "#00FF00", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/5lkjFih.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFDCB6", "Text_Size": 12, "Text_Color": "#FFFFFF", "Text_Font": "RobotoCondensed-Bold.ttf", "SubText_Size": 12, "SubText_Color": "#FFFFFF", "SubText_Font": "RobotoCondensed-Bold.ttf" } }, "Medium": { "Price": 150.0, "BarSettings": { "Order": 10, "Height": 26, "Main_Color": "#FFEB04", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/5lkjFih.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFDCB6", "Text_Size": 12, "Text_Color": "#FFFFFF", "Text_Font": "RobotoCondensed-Bold.ttf", "SubText_Size": 12, "SubText_Color": "#FFFFFF", "SubText_Font": "RobotoCondensed-Bold.ttf" } }, "Hard": { "Price": 200.0, "BarSettings": { "Order": 10, "Height": 26, "Main_Color": "#FF0000", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/5lkjFih.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFDCB6", "Text_Size": 12, "Text_Color": "#FFFFFF", "Text_Font": "RobotoCondensed-Bold.ttf", "SubText_Size": 12, "SubText_Color": "#FFFFFF", "SubText_Font": "RobotoCondensed-Bold.ttf" } }, "Expert": { "Price": 250.0, "BarSettings": { "Order": 10, "Height": 26, "Main_Color": "#0000FF", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/5lkjFih.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFDCB6", "Text_Size": 12, "Text_Color": "#FFFFFF", "Text_Font": "RobotoCondensed-Bold.ttf", "SubText_Size": 12, "SubText_Color": "#FFFFFF", "SubText_Font": "RobotoCondensed-Bold.ttf" } }, "Nightmare": { "Price": 300.0, "BarSettings": { "Order": 10, "Height": 26, "Main_Color": "#000000", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/5lkjFih.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFDCB6", "Text_Size": 12, "Text_Color": "#FFFFFF", "Text_Font": "RobotoCondensed-Bold.ttf", "SubText_Size": 12, "SubText_Color": "#FFFFFF", "SubText_Font": "RobotoCondensed-Bold.ttf" } } }, "List of tracked types of monuments": [ "RadTown", "RadTownWater", "RadTownSmall", "TunnelStation" ], "Is it worth changing the list of items given at spawn on the beach?": true, "List of items for the main inventory": [ { "ShortName": "note", "Slot": 0, "Amount": 1, "SkinID": 0, "Text": "MsgNoteText" } ], "List of items for the belt": [ { "ShortName": "rock", "Slot": 0, "Amount": 1, "SkinID": 3034565372, "Text": "" }, { "ShortName": "torch", "Slot": 1, "Amount": 1, "SkinID": 0, "Text": "" } ], "List of items for clothing": [ { "ShortName": "partyhat", "Slot": 0, "Amount": 1, "SkinID": 0, "Text": "" }, { "ShortName": "twitchsunglasses", "Slot": 1, "Amount": 1, "SkinID": 0, "Text": "" }, { "ShortName": "movembermoustache", "Slot": 2, "Amount": 1, "SkinID": 0, "Text": "" }, { "ShortName": "chicken.costume", "Slot": 3, "Amount": 1, "SkinID": 0, "Text": "" } ], "Settings for the monuments": {}, "Wipe ID": null, "Version": { "Major": 0, "Minor": 1, "Patch": 1 } } An example of an item list given for the main inventory: "List of items for the main inventory": [ { "ShortName": "note", "Slot": 0, "Amount": 1, "SkinID": 0, "Text": "MsgNoteText" } ] P.S. In the Text field, you need to specify the language key. Or, you can just write any text, but there won't be a translation of the text. EN: { "MsgNoteText": "Welcome to our PvE server!\nThis server utilizes the RealPVE plugin.\nYou can find more details about the plugin at the following link: https://codefling.com/plugins/real-pve", "MsgMonumentOccupied": "{1} occupied {0} in {2} minutes.", "MsgMonumentFree": "{0} is available for looting!", "MsgMonumentOfferTitle": "Unlock Treasures of {0}!", "MsgMonumentOfferDescription": "Tap the notification to pay {0}.\nAnd unlock access to undiscovered riches!", "MsgMonumentLooterDeath": "You died while looting {0}. You have {1} seconds.", "MsgMonumentLooterExit": "You have left the monument. You have {0} seconds to return!", "MsgMonumentLooterRemoved": "Time's up! You have been removed from the monument!", "MsgMonumentLootingNotFree": "You have been added to the loot queue. Loot cost: {0}", "MsgMonumentNotInQueue": "You are not in the queue! You need to re-enter the monument!", "MsgMonumentNoAccess": "no access", "MsgEventOccupied": "{0} is already occupied by {1}!", "MsgEventOfferTitle": "Claim {0}!", "MsgEventOfferDescription": "Tap the notification to pay {0}.\nAnd unlock access to undiscovered riches!", "MsgEventNewLooter": "You have claimed {0}. You have {1} death for your team.", "MsgEventDeathLimit": "{0} is no longer yours! You have exceeded your death limit!", "MsgEventComplete": "{0} destroyed at coordinates: {1}!", "MsgEventCargoShip": "Cargo Ship", "MsgEventPatrolHelicopter": "Patrol Helicopter", "MsgEventBradleyAPC": "Bradley", "MsgRaidableBasesDisabled": "This Raidable Base is disabled!", "MsgRaidableBasesOccupied": "The Raidable Base is already occupied by {0}!", "MsgRaidableBasesLimit": "Limit exceeded! You have {0} out of {1} available Raidable Bases.", "MsgRaidableBasesPurchaseStart": "Payment successful! Please wait...", "MsgRaidableBasesPurchased": "You have successfully purchased the Raidable Base!", "MsgRaidableBasesPurchaseFailed": "You were unable to purchase the Raidable Base! Funds refunded.", "MsgRaidableBasesOfferTitle": "Claim {0} Raidable Base!", "MsgRaidableBasesOfferDescription": "Tap the notification to pay {0}.\nAnd unlock access to undiscovered riches!", "MsgRaidableBasesBarText": "{0} Base", "MsgRaidableBasesBarNoAccess": "no access", "MsgRaidableBasesEasy": "Easy", "MsgRaidableBasesMedium": "Medium", "MsgRaidableBasesHard": "Hard", "MsgRaidableBasesExpert": "Expert", "MsgRaidableBasesNightmare": "Nightmare", "MsgPrivlidgeClear": "{0} players have been removed from the Building Privilege.", "MsgPrivlidgeClearEmpty": "Only you are authorized in the Building Privilege.", "MsgVehicleDialogTitle": "Department of Motor Vehicles", "MsgVehicleDialogDescription": "ID: \nCategory: \nRegistration fee: ", "MsgVehicleDialogDescriptionValue": "<b>{0}</b>\n<b>{1}</b>\n<b>{2}</b>", "MsgVehicleDialogDescriptionRegistered": "ID: \nCategory: \nRegistration date: ", "MsgVehicleDialogDescriptionValueRegistered": "<b>{0}</b>\n<b>{1}</b>\n<b>{2}</b>", "MsgVehicleDialogDescriptionNotOwner": "ID: \nOwner: \nCategory: \nRegistration date: ", "MsgVehicleDialogDescriptionNotOwnerValue": "<b>{0}</b>\n<b>{1}</b>\n<b>{2}</b>\n<b>{3}</b>", "MsgVehicleCarDialogDescription": "ID: \nCategory: \nRegistration fee: ", "MsgVehicleCarDialogDescriptionValue": "<b>{0}</b>\n<b>{1}</b>\n<b>{2}</b>", "MsgVehicleCarDialogDescriptionRegistered": "ID: \nCategory: \nReg date: ", "MsgVehicleCarDialogDescriptionValueRegistered": "<b>{0}</b>\n<b>{1}</b>\n<b>{2}</b>", "MsgVehicleCarDialogDescriptionNotOwner": "ID: \nOwner: \nCategory: \nReg date: ", "MsgVehicleCarDialogDescriptionNotOwnerValue": "<b>{0}</b>\n<b>{1}</b>\n<b>{2}</b>\n<b>{3}</b>", "MsgVehicleCarGarageEmpty": "The car lift is empty!", "MsgVehicleDialogLink": "Register Vehicle", "MsgVehicleDialogUnLink": "Cancel registration", "MsgVehicleDialogIncorrectPassword": "The password must consist of 4 digits!", "MsgVehicleNotOwner": "You are not the owner!", "MsgVehicleCanNotInteract": "You are not the owner or their friend!", "MsgVehicleNoPermissions": "You do not have permissions for this action!", "MsgVehicleLinked": "The {0} has been successfully linked! You have {1} out of {2} available.", "MsgVehicleUnLinked": "The {0} has been successfully unlinked!", "MsgVehicleFailedDeauthorize": "You can only deauthorize by unlinking the vehicle from you.", "MsgVehicleLimit": "Limit exceeded! You have {1} out of {2} available.", "MsgVehicleDestroyed": "Your vehicle {0}({1}) has been destroyed!", "MsgVehicleFind": "Your vehicle {0} is located in grid {1}!", "MsgVehicleClear": "Removed {0} vehicles!", "MsgVehicleClearEmpty": "No vehicles found for removal!", "MsgVehicleNotFound": "Vehicle not found!", "MsgVehicleTugboatAuthorization": "To authorize in the tugboat, it must be claim!", "MsgVehicleLandVehicle": "Land", "MsgVehicleAirVehicle": "Air", "MsgVehicleWaterVehicle": "Water", "MsgVehicleWinterVehicle": "Winter", "MsgVehicleTrainVehicle": "Train", "MsgVehicleHorse": "horse", "MsgVehicleBike": "bike", "MsgVehicleCar": "car", "MsgVehicleBalloon": "air balloon", "MsgVehicleMinicopter": "minicopter", "MsgVehicleTransportHeli": "transportHeli", "MsgVehicleAttackHeli": "attack heli", "MsgVehicleRowBoat": "row boat", "MsgVehicleRHIB": "RHIB", "MsgVehicleTugBoat": "tugboat", "MsgVehicleSubmarineOne": "small submarine", "MsgVehicleSubmarineTwo": "submarine", "MsgVehicleSnowmobile": "snowmobile", "MsgVehicleTrain": "train", "MsgFree": "Free", "MsgNoDate": "null", "MsgEconomicsNotEnough": "Not enough funds!" } RU: { "MsgNoteText": "Добро пожаловать на наш PvE сервер!\nДанный сервер использует RealPVE плагин.\nПодробней о плагине можно узнать по ссылке: https://codefling.com/plugins/real-pve", "MsgMonumentOccupied": "{1} занял {0} на {2} минут.", "MsgMonumentFree": "{0} можно лутать!", "MsgMonumentOfferTitle": "Откройте сокровища {0}!", "MsgMonumentOfferDescription": "Нажми на уведомление для оплаты {0}.\nИ разблокируй доступ к неизведанным богатствам!", "MsgMonumentLooterDeath": "Вы умерли во время лутания {0}. У вас есть {1} секунд.", "MsgMonumentLooterExit": "Вы покинули монумент. У вас есть {0} секунд на возвращение!", "MsgMonumentLooterRemoved": "Время вышло! Вы были удалены из монумента!", "MsgMonumentLootingNotFree": "Вас добавили в очередь на лутание. Стоимость лутания: {0}", "MsgMonumentNotInQueue": "Вас нет в очереди! Вам необходимо перезайти в монумент!", "MsgMonumentNoAccess": "нет доступа", "MsgEventOccupied": "{0} уже занят игроком {1}!", "MsgEventOfferTitle": "Займите {0}!", "MsgEventOfferDescription": "Нажми на уведомление для оплаты {0}.\nИ разблокируй доступ к неизведанным богатствам!", "MsgEventNewLooter": "Вы заняли {0}. У вас на команду есть {1} жизней.", "MsgEventDeathLimit": "{0} больше не ваше! Вы исчерпали свой лимит жизней!", "MsgEventComplete": "{0} уничтожен в координатах: {1}!", "MsgEventCargoShip": "Карго", "MsgEventPatrolHelicopter": "Патрульный вертолет", "MsgEventBradleyAPC": "Танк", "MsgRaidableBasesDisabled": "Эта Рейд база выключена!", "MsgRaidableBasesOccupied": "Эта Рейд база уже занята игроком {0}!", "MsgRaidableBasesLimit": "Лимит превышен! У вас {0} из {1} доступных Рейд баз.", "MsgRaidableBasesPurchaseStart": "Оплата прошла! Ожидайте...", "MsgRaidableBasesPurchased": "Вы успешно приобрели Рейд базу!", "MsgRaidableBasesPurchaseFailed": "Вам не удалось приобрести Рейд базу! Деньги возвращены.", "MsgRaidableBasesOfferTitle": "Займите Рейд базу уровня: {0}!", "MsgRaidableBasesOfferDescription": "Нажми на уведомление для оплаты {0}.\nИ разблокируй доступ к неизведанным богатствам!", "MsgRaidableBasesBarText": "Уровень: {0}", "MsgRaidableBasesBarNoAccess": "нет доступа", "MsgRaidableBasesEasy": "Легко", "MsgRaidableBasesMedium": "Средне", "MsgRaidableBasesHard": "Сложно", "MsgRaidableBasesExpert": "Эксперт", "MsgRaidableBasesNightmare": "Кошмар", "MsgPrivlidgeClear": "Из шкафа выписано {0} ироков.", "MsgPrivlidgeClearEmpty": "Кроме вас в шкафу ни кто не авторизован.", "MsgVehicleDialogTitle": "ГИБДД", "MsgVehicleDialogDescription": "ID: \nКатегория: \nСтоимость регистрации: ", "MsgVehicleDialogDescriptionValue": "<b>{0}</b>\n<b>{1}</b>\n<b>{2}</b>", "MsgVehicleDialogDescriptionRegistered": "ID: \nКатегория: \nДата регистрации: ", "MsgVehicleDialogDescriptionValueRegistered": "<b>{0}</b>\n<b>{1}</b>\n<b>{2}</b>", "MsgVehicleDialogDescriptionNotOwner": "ID: \nВладелец: \nКатегория: \nДата регистрации: ", "MsgVehicleDialogDescriptionNotOwnerValue": "<b>{0}</b>\n<b>{1}</b>\n<b>{2}</b>\n<b>{3}</b>", "MsgVehicleCarDialogDescription": "ID: \nКатегория: \nСтоимость: ", "MsgVehicleCarDialogDescriptionValue": "<b>{0}</b>\n<b>{1}</b>\n<b>{2}</b>", "MsgVehicleCarDialogDescriptionRegistered": "ID: \nКатегория: \nДата: ", "MsgVehicleCarDialogDescriptionValueRegistered": "<b>{0}</b>\n<b>{1}</b>\n<b>{2}</b>", "MsgVehicleCarDialogDescriptionNotOwner": "ID: \nВладелец: \nКатегория: \nДата: ", "MsgVehicleCarDialogDescriptionNotOwnerValue": "<b>{0}</b>\n<b>{1}</b>\n<b>{2}</b>\n<b>{3}</b>", "MsgVehicleCarGarageEmpty": "Подъемник пустой!", "MsgVehicleDialogLink": "Поставить на учет", "MsgVehicleDialogUnLink": "Снять с учета", "MsgVehicleDialogIncorrectPassword": "Пароль должен состоять из 4-х цифр!", "MsgVehicleNotOwner": "Вы не являетесь владельцем!", "MsgVehicleCanNotInteract": "Вы не являетесь владелецем или его другом!", "MsgVehicleNoPermissions": "У вас нет прав для этого действия!", "MsgVehicleLinked": "{0} успешно привязан(а)! У вас {1} из {2} доступных.", "MsgVehicleUnLinked": "{0} успешно отвязан(а)!", "MsgVehicleFailedDeauthorize": "Вы можете выписаться только при отвязки транспорта от вас.", "MsgVehicleLimit": "Лимит превышен! У вас {1} из {2} доступных.", "MsgVehicleDestroyed": "Ваше транспортное средство {0}({1}) было уничтожено!", "MsgVehicleFind": "Ваше транспортное средство {0} находится в квадрате {1}!", "MsgVehicleClear": "Удалено {0} транспортных средств!", "MsgVehicleClearEmpty": "Транспортные средства для удаления не найдены!", "MsgVehicleNotFound": "Транспортное средство не найдено!", "MsgVehicleTugboatAuthorization": "Для авторизации в буксире, его необходимо поставить на учет!", "MsgVehicleLandVehicle": "Наземный", "MsgVehicleAirVehicle": "Воздушный", "MsgVehicleWaterVehicle": "Водный", "MsgVehicleWinterVehicle": "Зимний", "MsgVehicleTrainVehicle": "ЖД", "MsgVehicleHorse": "Лошадь", "MsgVehicleBike": "Мотоцикл", "MsgVehicleCar": "Машина", "MsgVehicleBalloon": "Воздушный шар", "MsgVehicleMinicopter": "Мини коптер", "MsgVehicleTransportHeli": "Корова", "MsgVehicleAttackHeli": "Боевой вертолет", "MsgVehicleRowBoat": "Лодка", "MsgVehicleRHIB": "Патрульная лодка", "MsgVehicleTugBoat": "Буксир", "MsgVehicleSubmarineOne": "Маленькая подлодка", "MsgVehicleSubmarineTwo": "Подлодка", "MsgVehicleSnowmobile": "Снегоход", "MsgVehicleTrain": "Поезд", "MsgFree": "Бесплатно", "MsgNoDate": "пусто", "MsgEconomicsNotEnough": "Не достаточно средств!" } vehicle: find - helps to find a player's vehicle; unlink - unlinks the vehicle without the need to approach it; clear - unlinks all vehicles. Example: /realpve vehicle find *netID* This plugin provides the ability to claim vehicles, thereby preventing theft and griefing from other players. In permissions, you can set the price and quantity restrictions for each type of vehicle, ensuring flexible customization according to your preferences. An assigned vehicle can't be damaged, looted or pushed by other players, but it can be pushed if it is within someone else's Building Privilege. This plugin introduces queue system and loot purchases for monuments. All monuments are configured in the config file under the "Settings for the monuments" section. You can customize the price and time for looting each monument. Within monuments, only the "Looter" and his friends have the ability to loot, pick up items or damage entities. Additionally, NPCs within monuments do not aggress against other players and do not receive damage from them. If a player dies within the monument, they will have a grace period to return. This allows players to safely loot monuments without fear of griefing. Example of monument configuration: "ferry_terminal_1": { "Type": "RadTown", "ShowSuffix": true, "Broadcast": true, "LootingTime": 900, "Price": 0.0, "BarSettings": { "Order": 10, "Height": 26, "Main_Color": "#A064A0", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/mn8reWg.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#A064A0", "Text_Size": 12, "Text_Color": "#FFFFFF", "Text_Font": "RobotoCondensed-Bold.ttf", "SubText_Size": 12, "SubText_Color": "#FFFFFF", "SubText_Font": "RobotoCondensed-Bold.ttf" } } Type - This field serves only as an indicator for you. The changes won't have any impact; ShowSuffix - Suffix display. Some monuments (for example Warehouses) have suffixes in the name, like "Warehouse #12"; Broadcast - Enabling or disabling broadcasts when a monument is occupied or vacated; LootingTime - Time allocated for looting the monument; Price - The price for which you can start looting the monument. 0 means looting is free; BarSettings - Settings for the Advanced Status Bar. You can also choose the types of monuments by specifying them in the config file under the "List of tracked types of monuments" section. A list of all available types can be viewed on the MonumentsWatcher's page in the "Developer API" section. "List of tracked types of monuments": [ "RadTown", "RadTownWater", "RadTownSmall", "TunnelStation" ] Events, similar to monuments, offer the opportunity to claim events. All events are configured in the config file under the "Settings for the events" section. You can customize the price of looting and looting attempts(deaths, including friends). Just like in monuments, only the "Looter" and his friends have the ability to loot and damage entities. Additionally, in events, NPCs do not aggress against other players. If a player(including friends) exceeds the death limit, the event became free, thereby providing other players with the opportunity to claim the event. Example of event configuration: "Settings for the events": { "CargoShip": { "Price": 100.0, "DeathLimit": 5 }, "PatrolHelicopter": { "Price": 100.0, "DeathLimit": 5 }, "BradleyAPC": { "Price": 100.0, "DeathLimit": 5 } } Price - The price to claim the event. 0 means looting is free; DeathLimit - Limit of deaths after which the event becomes free. Integration with the RaidableBases plugin does not restrict its functionality in any way. On the contrary, it adds an anti-grief system that protects bases from malicious players. In raid bases, NPCs and other entities can only receive damage from the raid owner or their friends; Turrets and traps do not aggress against outsiders; You can customize the price of claiming to each difficulty and set individual discounts for each permission. You can still purchase raid bases using the /buyraid command. Raid bases without owners(buyable, maintained, manual and scheduled) can be bought for a price set in the configuration file or assigned to the first player who enters its radius, if the final price(price * discount) less or equals to 0. Additionally, as a bonus, upon buying this plugin, you receive 5 free bases for 3 difficulty levels, along with configured loot for them.
    $39.99
  11. Version 1.2.5

    86 downloads

    The cursed island has several custom monuments that your players will have to solve to access the loot of even a secret that will have to search at the cursed temple they will be able to discover places unique all that has several places of the map. Number of entiter: 45K ( this value is an estimate it can change following an update! ) Map size: 4056 Personalized monuments: - Abandoned town (several small houses can be visited) - A hospital ( 2 possible access floors guarded by scientisques) - Building under construction (an event is present on the crane with the plugin "" trigger the using the button in the crane) - Cobalt apartment ( 2 possible access floors guarded by scientisques + a safe box) - Ski Station (small puzzle kept by scientists) - Cable Car ( loot + zip line ) - Abandoned House 1 - Abandoned House 2 - West Station ( Train ) - Central Station (small puzzle, Train) - Convert Fuel Power ( Convert your fuel into electrical energy 3 levels posible max 750V ) - Blind + ( 2 scientisque and a green card ready from the caise and a red one that is hidden in the office trash) - Gas Power ( jigsaw puzzle: run the central to unlock the loot 30min for the rest of the jigsaw.) - OFC ( small puzzle)- Temple cursed ( Find the 4 Crane cursed to unlock the code ) - Dome Water build ( 2 underwater domes that is possible to build in and train station) - Cursed Temple ( Find the 4 Cursed Crane to unlock the code ) - Dome Water Builld ( 2 underwater dome that is posible to build from in and station for train ) - Underground mine with resource (mine resources on the wall) - Several Small Buil Monuments ( indicate on the map of an X ) - Underground cannabis planting (puzzle: Ralumer the generator in the mine to unlock the door) - Storm basin (a small sewer monument protected by scientists) Monuments of Facepunch: + Ferry Terminal + Missile silo - Launch site - Outpost - Dump - Treatment plant - Giant excavator pit - Train yard - Aerodrome - Military tunnel - Power plant - Oil rig (2) - port - Bandit camp - Sewer branch - Desert Military Base - Lighthouse - Fishing village - Ranch - The dome - Satellite antenna - Road monument - Underground tunnels - Arctic Research Base - Underwater laboratory
    $11.99
  12. Version 1.2.4

    648 downloads

    Description : This plugin allows you to have a graphical interface on your servers which will then give you information on the number of players, my not only that, all that in real time Editor : https://hud-panel.foudugame360.com/ Requires : ImageLibrary Compatible : TimedPermissions Economics TruePVE ServerRewards ZoneManager BuildCost UI Panel function : An ON/OFF button on the panel. A store button/Kits/Info/... An online player counter. An sleeping player counter. An player counter. A clock that gives the time of the match. A dial that gives the player balance. A dial that gives PVP/PVE information. A dial that indicates the time of a leave. A dial that displays your messages. A counter that gives the distance between you and your point. A dial that shows the player’s position on the map in real time. A dial that gives the server’s fps. An icon for the cargo plane event. An icon for freight events. An icon for ch47 events. An icon for attack helicopter events. An icon for tank events. An icon for your custom events via ( hook). Time format : file : /oxide/lang/en/HUDPanel.json for 12h format "Time_Format": "hh:mm tt", for 24h format "Time_Format": "HH:mm", https://www.c-sharpcorner.com/blogs/date-and-time-format-in-c-sharp-programming1 Themes : HUD BASIC CUBE TRIANGLE Icon ID : Contents : - HUDPanel.cs Install : rust\oxide\plugins\HUDPanel.cs Config : rust\oxide\config\HUDPanel.json { "Scan current map events on reload": true, "Chat command to show/disappear the HUDPanel": "h", "Anti Freeze Server Fps Limit": 15, "Change the overall size of the HUD Panel (30 - 100) Default 48": 48, "Width between icon": 18, "Change the sound of the On/Off button": "assets/prefabs/locks/keypad/effects/lock.code.lock.prefab", "Type the coordinate ( X: 1000 | Z: 1000 : 0 ), ( map : A1 : 1 ), ( Auto : 2 )": 2, "List Messages": { "Messages": { "On/Off (true/false)": true, "How long until the next message": 10, "Messages": [ "Messages 1", "Messages 2", "Messages 3" ], "The order the icon should place": 0, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "CenterTop", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#3f51b5", "Color 3": null, "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 2.1, "Icon ID": "Messages", "URL Custom": null }, "Swich OFF": null, "Position of text in the logo": "20 0 -1 0", "Width BAR SIZE : 1 - 15": 8 } }, "Timed Permissions: Edit 'vip_*' ( Permissions / Groups )": { "vip_1": { "On/Off (true/false)": true, "Reload delay": 5, "Commands (leave blank to disable)": null, "The order the icon should place": 0, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "CenterTop", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff9800", "Color 3": null, "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.5, "Icon ID": "Vip_3", "URL Custom": null }, "Swich OFF": null, "Position of text in the logo": "20 0 -1 0", "Width BAR SIZE : 1 - 15": 7 }, "demo": { "On/Off (true/false)": true, "Reload delay": 5, "Commands (leave blank to disable)": null, "The order the icon should place": 0, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "CenterBottom", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff9800", "Color 3": null, "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.5, "Icon ID": "Vip_1", "URL Custom": null }, "Swich OFF": null, "Position of text in the logo": "20 0 -2 0", "Width BAR SIZE : 1 - 15": 7 } }, "Custom events": { "Sputnik": { "On/Off (true/false)": true, "The order the icon should place": 5, "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "RightTop", "On Event start ( Hook )": "OnSputnikEventStart", "On Event End ( Hook )": "OnSputnikEventStop", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff8100", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.4, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.6, "Icon ID": "Sputnik", "URL Custom": null }, "Swich OFF": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#000000", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 0.0, "Opacity 3": 0.1, "Opacity icon": 1.0, "Enlarge icon": 1.6, "Icon ID": "Sputnik", "URL Custom": null }, "Width BAR SIZE : 1 - 15": 1 }, "Convoy": { "On/Off (true/false)": true, "The order the icon should place": 6, "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "RightTop", "On Event start ( Hook )": "OnConvoyStart", "On Event End ( Hook )": "OnConvoyEnd", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff8100", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.4, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.6, "Icon ID": "Convoy", "URL Custom": null }, "Swich OFF": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#000000", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 0.0, "Opacity 3": 0.1, "Opacity icon": 1.0, "Enlarge icon": 1.6, "Icon ID": "Convoy", "URL Custom": null }, "Width BAR SIZE : 1 - 15": 1 }, "ArmoredTrain": { "On/Off (true/false)": true, "The order the icon should place": 7, "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "RightTop", "On Event start ( Hook )": "OnArmoredTrainEventStart", "On Event End ( Hook )": "OnArmoredTrainEventStop", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff8100", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.4, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.6, "Icon ID": "Train", "URL Custom": null }, "Swich OFF": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#000000", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 0.0, "Opacity 3": 0.1, "Opacity icon": 1.0, "Enlarge icon": 1.6, "Icon ID": "Train", "URL Custom": null }, "Width BAR SIZE : 1 - 15": 1 }, "Harbor": { "On/Off (true/false)": true, "The order the icon should place": 8, "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "RightTop", "On Event start ( Hook )": "OnHarborEventStart", "On Event End ( Hook )": "OnHarborEventEnd", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff8100", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.4, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 2.0, "Icon ID": "Harbor", "URL Custom": null }, "Swich OFF": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#000000", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 0.0, "Opacity 3": 0.1, "Opacity icon": 1.0, "Enlarge icon": 2.0, "Icon ID": "Harbor", "URL Custom": null }, "Width BAR SIZE : 1 - 15": 1 } }, "Default events": { "Patrol": { "On/Off (true/false)": true, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "Position of text in the logo": "20 0 -1 0", "The order the icon should place": 2, "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "RightTop", "On Event start ( Hook )": null, "On Event End ( Hook )": null, "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff0000", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.6, "Icon ID": "Patrol", "URL Custom": null }, "Swich OFF": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff0000", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 0.0, "Opacity 3": 0.1, "Opacity icon": 1.0, "Enlarge icon": 1.6, "Icon ID": "Patrol", "URL Custom": null }, "Width BAR SIZE : 1 - 15": 1 }, "Ch47": { "On/Off (true/false)": true, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "Position of text in the logo": "20 0 -1 0", "The order the icon should place": 3, "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "RightTop", "On Event start ( Hook )": null, "On Event End ( Hook )": null, "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff0000", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.8, "Icon ID": "Ch-47", "URL Custom": null }, "Swich OFF": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff0000", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 0.0, "Opacity 3": 0.1, "Opacity icon": 1.0, "Enlarge icon": 1.8, "Icon ID": "Ch-47", "URL Custom": null }, "Width BAR SIZE : 1 - 15": 1 }, "Plane": { "On/Off (true/false)": true, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "Position of text in the logo": "20 0 -1 0", "The order the icon should place": 10, "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "RightTop", "On Event start ( Hook )": null, "On Event End ( Hook )": null, "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#007f00", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.8, "Icon ID": "Plane", "URL Custom": null }, "Swich OFF": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff0000", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 0.0, "Opacity 3": 0.1, "Opacity icon": 1.0, "Enlarge icon": 1.8, "Icon ID": "Plane", "URL Custom": null }, "Width BAR SIZE : 1 - 15": 2 }, "Cargo": { "On/Off (true/false)": true, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "Position of text in the logo": "20 0 -1 0", "The order the icon should place": 4, "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "RightTop", "On Event start ( Hook )": null, "On Event End ( Hook )": null, "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#007f00", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.5, "Icon ID": "Cargo", "URL Custom": null }, "Swich OFF": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff0000", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 0.0, "Opacity 3": 0.1, "Opacity icon": 1.0, "Enlarge icon": 1.5, "Icon ID": "Cargo", "URL Custom": null }, "Width BAR SIZE : 1 - 15": 1 }, "BradleyAPC": { "On/Off (true/false)": true, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "Position of text in the logo": "20 0 -1 0", "The order the icon should place": 1, "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "RightTop", "On Event start ( Hook )": null, "On Event End ( Hook )": null, "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff0000", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.4, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.4, "Icon ID": "BradleyAPC", "URL Custom": null }, "Swich OFF": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff0000", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 0.0, "Opacity 3": 0.1, "Opacity icon": 1.0, "Enlarge icon": 1.4, "Icon ID": "BradleyAPC", "URL Custom": null }, "Width BAR SIZE : 1 - 15": 1 } }, "Information frame": { "Power": { "On/Off (true/false)": true, "Reload delay": 0, "Commands (leave blank to disable)": null, "The order the icon should place": 1, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "LeftTop", "Position of text in the logo": "0 0 0 0", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#007f00", "Color 3": null, "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.8, "Icon ID": "Power", "URL Custom": null }, "Swich OFF": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff0000", "Color 3": null, "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.8, "Icon ID": "Power", "URL Custom": null }, "Width BAR SIZE : 1 - 15": 1 }, "Players": { "On/Off (true/false)": true, "Reload delay": 1, "Commands (leave blank to disable)": null, "The order the icon should place": 2, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "LeftTop", "Position of text in the logo": "20 0 -1 0", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#3d3d44", "Color 3": null, "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.8, "Icon ID": "Players", "URL Custom": null }, "Swich OFF": null, "Width BAR SIZE : 1 - 15": 3 }, "Sleep": { "On/Off (true/false)": true, "Reload delay": 2, "Commands (leave blank to disable)": null, "The order the icon should place": 3, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "LeftTop", "Position of text in the logo": "20 0 -1 0", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff8100", "Color 3": null, "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.8, "Icon ID": "Sleep", "URL Custom": null }, "Swich OFF": null, "Width BAR SIZE : 1 - 15": 2 }, "Joining": { "On/Off (true/false)": true, "Reload delay": 1, "Commands (leave blank to disable)": null, "The order the icon should place": 4, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "LeftTop", "Position of text in the logo": "20 0 -1 0", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff0000", "Color 3": null, "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.8, "Icon ID": "Joining", "URL Custom": null }, "Swich OFF": null, "Width BAR SIZE : 1 - 15": 2 }, "Times": { "On/Off (true/false)": true, "Reload delay": 5, "Commands (leave blank to disable)": null, "The order the icon should place": 5, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "LeftTop", "Position of text in the logo": "20 0 -1 0", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#00a7c2", "Color 3": null, "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.8, "Icon ID": "Times", "URL Custom": null }, "Swich OFF": null, "Width BAR SIZE : 1 - 15": 2 }, "ServerRewards": { "On/Off (true/false)": true, "Reload delay": 3, "Commands (leave blank to disable)": null, "The order the icon should place": 1, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "RightBottom", "Position of text in the logo": "20 0 -1 0", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff5722", "Color 3": null, "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.8, "Icon ID": "ServerRewards", "URL Custom": null }, "Swich OFF": null, "Width BAR SIZE : 1 - 15": 5 }, "Economics": { "On/Off (true/false)": true, "Reload delay": 0, "Commands (leave blank to disable)": null, "The order the icon should place": 6, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "LeftTop", "Position of text in the logo": "20 0 -1 0", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#007f00", "Color 3": null, "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.8, "Icon ID": "Economics", "URL Custom": null }, "Swich OFF": null, "Width BAR SIZE : 1 - 15": 5 }, "FPS": { "On/Off (true/false)": true, "Reload delay": 1, "Commands (leave blank to disable)": null, "The order the icon should place": 2, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "LeftBottom", "Position of text in the logo": "20 0 -1 0", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff0066", "Color 3": null, "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.8, "Icon ID": "FPS", "URL Custom": null }, "Swich OFF": null, "Width BAR SIZE : 1 - 15": 2 }, "PvpPve": { "On/Off (true/false)": true, "Reload delay": 10, "Commands (leave blank to disable)": null, "The order the icon should place": 1, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "LeftBottom", "Position of text in the logo": "20 0 -1 0", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#ff0066", "Color 3": null, "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.8, "Icon ID": "PvpPve", "URL Custom": null }, "Swich OFF": null, "Width BAR SIZE : 1 - 15": 3 }, "Coordinate": { "On/Off (true/false)": false, "Reload delay": 3, "Commands (leave blank to disable)": null, "The order the icon should place": 5, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "RightTop", "Position of text in the logo": "20 0 -1 0", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#006bc3", "Color 3": null, "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.8, "Icon ID": "Coordinate", "URL Custom": null }, "Swich OFF": null, "Width BAR SIZE : 1 - 15": 6 }, "MarkerPos": { "On/Off (true/false)": true, "Reload delay": 1, "Commands (leave blank to disable)": null, "The order the icon should place": 2, "Change text alignment": 4, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "RightBottom", "Position of text in the logo": "20 0 -1 0", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#feab00", "Color 3": null, "Color Icon": "#ffffff", "Opacity 1": 0.3, "Opacity 2": 1.0, "Opacity 3": 0.0, "Opacity icon": 1.0, "Enlarge icon": 1.8, "Icon ID": "MarkerPos", "URL Custom": null }, "Swich OFF": null, "Width BAR SIZE : 1 - 15": 2 } }, "Button Custom": { "Shop": { "On/Off (true/false)": true, "Commands (leave blank to disable)": "shop", "The order the icon should place": 6, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "Position of text in the logo": "20 0 -1 0", "Change text alignment": 4, "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "CenterBottom", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#000000", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.4, "Opacity 2": 0.4, "Opacity 3": 1.0, "Opacity icon": 0.9, "Enlarge icon": 1.7, "Icon ID": "Shop", "URL Custom": null }, "Swich OFF": null, "Width BAR SIZE : 1 - 15": 2 }, "Kits": { "On/Off (true/false)": true, "Commands (leave blank to disable)": "chat.say /kit", "The order the icon should place": 6, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "Position of text in the logo": "20 0 -1 0", "Change text alignment": 4, "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "CenterBottom", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#000000", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.4, "Opacity 2": 0.4, "Opacity 3": 1.0, "Opacity icon": 0.9, "Enlarge icon": 1.7, "Icon ID": "Kits", "URL Custom": null }, "Swich OFF": null, "Width BAR SIZE : 1 - 15": 2 }, "Info": { "On/Off (true/false)": true, "Commands (leave blank to disable)": "chat.say /info", "The order the icon should place": 6, "Text size": 11, "Text fonts ( 0 - 3 )": 0, "Color Text ( HEX )": "#ffffff", "Position of text in the logo": "20 0 -1 0", "Change text alignment": 4, "The position on the screen that the icon should be ( LeftTop, CenterTop, RightTop, LeftBottom, CenterBottom, RightBottom)": "CenterBottom", "Swich On": { "Themes ( HUD - BASIC - CUBE - TRIANGLE )": "HUD", "Color 1": "#000000", "Color 2": "#000000", "Color 3": "#ffffff", "Color Icon": "#ffffff", "Opacity 1": 0.4, "Opacity 2": 0.4, "Opacity 3": 1.0, "Opacity icon": 0.9, "Enlarge icon": 1.9, "Icon ID": "Info", "URL Custom": null }, "Swich OFF": null, "Width BAR SIZE : 1 - 15": 1 } } }
    $14.99
  13. Version 1.3.11

    901 downloads

    This plugin adds custom portals, which could be deployed on players' bases, vanilla and custom monuments. Custom maps To use Custom Portals on your map you need to place any prefab and create a custom prefab from it. Name it CustomPortals.<portal name> 2 portals with the same name will link. ! Make sure not to break the prefab and not to add them as part of other prefabs ! Commands Player Chat Commands /buyportal - buy portal (requires customportals.buy permission) /spawnportal - spawns portal (requires customportals.spawn permission) Admin Chat Commands All of the commands that are mentioned below require customportals.admin permission! /customportals add <portal name> - spawns portal on the monument you stand on /customportals remove - removes portal from the monument /customportals reset - removes all portals from the monument /changeportal - setup any portal Admin Console Commands giveportal <amount> <player name> - gives portal(s) to the specified player Permissions customportals.use - required to use portals customportals.admin - allows usage of /customportals and giveportal commands customportals.buy - allows players to buy portal, using /buyportal command customportals.free - allows players to get portal for free, using /buyportal command (buy permission is still required) customportals.freeuse - allows players to use the portal for free (if the use price is set) customportals.bypasslimit - allows players to place infinite amount of portals customportals.bypasslinkinglimits - allows players to link any portals customportals.spawn - alllows players to spawn portals using a command, instead of placing them manually If you are an admin, you can specify individual portal permissions. They are saved as customportals.portal.<portal permission name> Localization This plugin has built-in support for the following languages - English Russian API BasePortal SpawnPortal(Vector3 position, Quaternion rotation, string name) // spawns portal Item CreatePortalItem() // returns portal item
    $9.99
  14. Version 1.0.0

    2 downloads

    The grave of one strong samurai warrior. Rumor has it that to this day he cannot rest in peace... On the territory of the location there are ore stones that can be mined. -One of my favorite prefabs. Simple and at the same time very beautiful. Prefabs count: 186; Litum on -
    $5.00
  15. Litum

    Sunset custom map

    Version 1.0.5

    20 downloads

    Beautiful island, which is surrounded by railway, advanced subway network. Remains of civilization that was once here. Subway and train are connected by tunnel. Beautiful and realistic landscape. The Map is not specially loaded with a huge number of locations to make free place for players to build. Custom detailed locations allow you to immerse yourself in new emotions. All locations are connected with the road. And much more awaits you on this map. Features: Size: 4500 Prefab: ~21к All locations are connected with the road Ring railway Unique custom locations Magnificent and realistic landscape lot of free place for players to build Subway and train are connected by tunnel advanced subway network Monument Rust: Missile Silo Train Yard Harbor 1 and 2 Abandoned MIlitary Base Launch Site Arctic Research Base Satellite Dish Airfield Bandit Camp Outpost Giant Excavator Pit Junkyard Military Tunnel The Dome Lighthouse Ranch Water Treatment Fishing Village 1,2,3 Underwater Lab Oil rig and Large Oil Rig Railway Sewer Branch Ferry Terminal HQM, Sulfur, Stone Quarry Roadside Monument Mining Outpost Supermarket Gas Station Custom Monuments: Ancient Rome City Bridge Zipline point Place of power ( X on map ) Please rate the map. Thank you! The map is password protected, if you want to make changes or you have any questions please write to me in discord. Litum on -
    $15.00
  16. Litum

    Dragon Teeth

    Version 1.0.4

    11 downloads

    Two mountains that are located next to create a silhouette of teeth. From here came the name of this map. On these mountains once lived people and left a mark in the form of ancient, partially destroyed ruins in which you can settle and warm up to this day. The mountains also contain other secrets that players can explore. 3 lakes in the middle of the island in the center of which are quarries with different resources. Custom locations that are located throughout the map territory will give new experience for players. Interesting landscape and unique locations will not bore your players. Features: Size: 4500 Prefab: ~28к All locations are connected with the road Ring railway Ring road Unique custom locations Magnificent and realistic landscape Lot of free place for players to build Subway and train are connected by tunnel Advanced subway network Custom Monuments: Deserter Camp Ruins in the rock Ancient Rome City Forsakenland Main Train Station Train station 1,2 Zipline point ( X on map ) Place of power 1,2 ( X on map ) Ruined temple ( X on map ) Forest house ( X on map ) Cave with unknown technology Monument Rust: Missile Silo Train Yard Harbor 1 and 2 Abandoned MIlitary Base Launch Site Arctic Research Base Satellite Dish Airfield Bandit Camp Outpost Giant Excavator Pit Junkyard Military Tunnel The Dome Lighthouse Ranch Large Barn Power Plant Fishing Village 1,2,3 Underwater Lab Oil rig and Large Oil Rig Ferry Terminal HQM, Sulfur, Stone Quarry Roadside Monument Mining Outpost Supermarket Gas Station Please rate the map. Thank you! The map is password protected, if you want to make changes or you have any questions please write to me in discord. Litum on -
    $20.00
  17. Version 1.3.15

    412 downloads

    Custom Bradley will disable default Bradley at Launch Site and add NPC Trader on it which would spawn APC for your playres. Including vanilla Bradley profile with no restrictions and three additional Profiles. Preview video: ------------------------------------------------------------------------------------------------------------------------------ Data: Profiles and LootTables are stored in /oxide/data/CustomBradley and /oxide/data/CustomBradley/Loot Player buying order(first of): give players permission for free use Item cost (skin ignored) Economics cost ServerRewards cost BankSystem support What is different? It is highly customizable and provides settings for: bradley: HP and recieved damage Cooldown for next call Duration to kill and separate duration to loot can be locked for caller and his/her team (PvE option) profiles with settings and separate loot tables (if not specified vanilla loot is used) view range bradley can see targets at rockets: Napalm(one every x seconds, don't drop players fps) and Basic Rockets in addition to vanilla Cannon shells flight speed (make them slow or make them whoosh) explosion radius AND penetration (no more hiding behind wall, damage scales down with distance) homing missiles (shoot verticaly up then to target(s)) delay between bursts, amount of shells in one burst and delay between each shell machinegun: max. distance bradley will use machinegun (vanilla is 40m) delay between bursts, amount of bullets per burst and delay between each shot bullet damage behavior: how long will bradley stay at one place adds industrial door to block "safe zone" at vehicle control point near big Rocket (opens depends on settings) prevent bradley from hunting players down and be easy targeted from roof HeatVision! - bradley will see through walls and buildings and try to shoot there chance to pass vehicle control point "safe zone" (set it 0 and it won't ever drive through)
    $49.90
  18. Steenamaroo

    NPCKits

    Version 1.1.9

    4,506 downloads

    Give kits to all Rust npcs by location/type. Also mods weapon drop and condition. Configurable via UI. General information. Give custom Kits to all default Rust npc types, and control what, if anything, becomes lootable when the npc is killed. Also has control for dropping weapon on death, weapon condition, and magazine contents, corpse duration, and backpack duration. Notes : All options have full descriptions in UI, accessible by clicking the option's name. Please make sure that the weapons you're giving to the npcs are suitable. Oilrig npcs, in particular, seem to become stupid with certain weapons. Place weapon in the first, left-most, slot of the kit's belt container. Frankenstein clothing can be given in UI, instead of via kit. Optional dependencies. Kits. Permissions. NPCKits.allowed - allows use of UI customisation, by chat command. Chat commands. /npckits - Opens UI, if user has NPCKits.allowed permission Configuration. NPC types. OilRig Excavator CompoundScientist BanditTown MountedScientist JunkPileScientist DungeonScarecrow ScareCrow MilitaryTunnelScientist CargoShip HeavyScientist TunnelDweller UnderwaterDweller Trainyard Airfield DesertScientist ArcticResearchBase LaunchSite Gingerbread MissionProviderOutpost MissionProviderFishing MissionProviderStables MissionProviderBandit BoatShopkeeper BanditShopkeeper Options per type: "enabled": false, "Kits": [], "Health": 100, "Weapon_Drop_Percent": 100, "Min_Weapon_Drop_Condition_Percent": 100, "Max_Weapon_Drop_Condition_Percent": 100, "Dropped_Weapon_Has_Ammo_Percent_Chance": 100, "Wipe_Default_Weapons", Removes default spawn weapons from npcs. "Wipe_Default_Clothing", Removes default spawn attire from npcs. "Wipe_Main_Inventory_Percent": 100, - Remove from corpse anything placed in main by Kits plugin "Wipe_Clothing_Percent": 100, - Remove from corpse anything placed in clothing by Kits plugin "Wipe_Belt_Percent": 100, - Remove from corpse anything placed in belt by Kits plugin "Default_Rust_Loot_Percent": 100 - Remove from corpse default loot given by Rust Note : Kits follows the same format as BotSpawn kits. If multiple are listed, one is chosen at random each time. "Kits":["Kit One"] "Kits":["Kit One", "Kit Two", "Kit Three"] API: Object hook OnNpcKits(ulong) is provided. Return non null to prevent this plugin from giving kits to your spawned npcs.
    Free
  19. badgyver

    Andalusia

    Version 1.0.3

    21 downloads

    Andalusia Custom Map for Rust, containing a wide variety of custom prefabs, terrains and real rivers of Andalusia. - Description: • Andalusia is a map with all the main rivers of Andalusia (Spain). • It contains the terrain, topology and real biome of Andalusia (Spain). • Size: 6000. • Objects: 88779. • The map can be edited: Yes. - Contains all Official Monuments: • Ferry Terminal • Nuclear missile silo • Large oil platform (This monument contains an access to the subway, you can reach this monument from the train) • Small oil platform (This monument contains an access to the subway, you can reach this monument from the train) • Submarine laboratories • Harbor • Large fishing villages • Fishing villages • Launch site (Customized, with a monorail surrounding this monument, it also contains: Ziplines, a small store, customized loot, npcs and a tug on which you will find a red card respawn) • Satellite dish (Customized, with attack helicopter respawn, recycler, custom loot, npcs and a small resting place) • The Dome • HQM Quarry • Stone quarry • Sulfur quarry • Arctic Research Base • Sewer Branch • Train yard • Junkyard • Abandoned military bases • Military tunnel • Caves • Large barns • Ranch • Bandit camp • Power plant • Swamp • Airfield (Customized, contains platforms with cranes, custom loot and npcs. Several zip lines with which you can cross the entire Aerodrome, in addition to a tank that guards this site) • Giant excavation • Outpost • Lighthouse - Prefabs and custom monuments: • Zeppelin (Puzzle-parkour). • Ghostbusters Barracks, this is a faithful monument to the fire station used by the ghostbusters, contains puzzles, traps, loot, npc, ghostbusters logo. • Civil Guard Barracks, a construction zone for the server administrator. This monument-zone contains helicopter respawns and loot. • Arena, zone with loots, defenses, towers, barricades and crate with code, everything you need for your server to contain a PVP zone. You can also use this zone for other things. • Bank, a monument created for the Bank Heist plugin. If you do not have this plugin, you can use this monument for the player to search for resources. • Aircraft carrier, the aircraft carrier has been created especially for the Biplane plugin, you can also use it as a monument, it contains helicopters, loot and NPCs. • Inferno Arena, is a battlefield with traps, death and fire. • Train Stations, with waiting room, loot and NPC, with secondary rail respawn. • Aerial platforms, each aerial platform contains several platforms connected to each other. • Epic Tower Construction Zone for players. • Train tracks scattered all over the map, carefully designed. • City, with collapsed skyscrapers. • Custom Oil plataform, with four oil platforms, two small and two large. (This monument contains an access to the subway, you can reach this monument from the train). • The Arecibo Observatory, also known as the National Astronomy and Ionosphere Center (NAIC) and formerly known as the Arecibo Ionosphere Observatory, is an observatory in Barrio Esperanza, Arecibo, Puerto Rico owned by the US National Science Foundation (NSF). • H1Z1 Lab is an experimental laboratory with various puzzles to solve. It contains Zombies, NPC, traps, puzzles and an original crystal box in which you will get two hackable oil rig crates, plus extra loot of elite crates. • Underwater glass dome, the player will be able to build underwater. • A variety of custom sites for the player to build, you can find these sites easily from the map, they are marked with an X mark. • Customized rivers navigable with motorboats. • Access by train to all the Oil Shelf Plaforms. - This map will be updated frequently, new monuments will be added to recreate-simulate Andalusia (Spain).
    $39.90
  20. Gruber

    Badlands

    Version 1.2.8

    363 downloads

    Nuclear war, what could be worse than that. War is a harbinger of death. I present to your attention a map in the post-nuclear world. Nuclear bombs were dropped long ago on this once beautiful island, radiation destroyed most of the living world, craters formed and a handful of people were able to take refuge in shelters. You are one of the lucky ones who have been in the shelter for a long time, you were born in the shelter and do not know what is happening on the surface. In the craters formed after the missile strike, they served as excellent places for the construction of cities and factories, the remaining technologies allowed the surviving population to develop. On this map you will find many custom monuments in an unusual style, and the music plugin from KpucTaJl will add to you the atmosphere of the old world. Monorails run along the entire outskirts of the island, which fit very well into the atmosphere. Remember, the wasteland does not spare anyone, good luck! I express my gratitude to STAR for providing the DELTA monument. Description 2 Size: 4000к Prefab Count: ~60к Included with the map are several mandatory (Map Protection, TrainRustEdit, NpcRustEdit, SoundRustEdit) plugins made by our team's coders KpuctaJl Operation of the "SoundRustEdit" plugin In some moments there is a radio that plays and the music changes, there are 12 different songs from the Fallout game in the plugin How can I view the map? You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an “administrator” and without any difficulties you will be able to fly around the map and fully familiarize yourself with it. Discord Server: https://discord.gg/UpUXuxs4Vx Custom monuments: Sunctuary Vault 103 Concord City Camp in Pit Vault 118 General Atomics Robotics Opencast Mine Large Dam Rad Farm Radar Vault Tec Barge Village Junk Town Olivia Station Open Air Cinema Diner Starline Restaurant Mobile Station Red Rocket (2 options) Monorails and railway tracks Many islands, for those who like to live far from the mainland Places to build (some can only be accessed by air transport) Monuments from Facepunch: Launch Site Nuclear Missile Silo Outpost Ferry Terminal Junkyard Water Treatment Plant Train Yard Airfield Military Tunnel Power Plant Giants Excavator OilRig (2) Harbor Bandit Camp Sewer Branch Lighthouse Fishing Village Ranch The Dome Satellite Dish Roadsite Monument Underground Tunnels Arctic Research Base Underwater Lab Required Dependencies:https://github.com/k1lly0u/Oxide.Ext.RustEdit This map is constantly supported and updated for the current version of the game with all updates!
    $49.90
  21. IIIaKa

    Rules

    Version 0.1.2

    57 downloads

    Useful Rules Agreement Plugin. Allowing you to prevent players who do not agree with your rules from playing on the server. Disables the ability to use the keyboard, mouse, commands, chat and voice chat in the game until the rules window is closed; Inability to press the accept button until you have read all the pages; Ability to request agreement with the rules once, upon updating the rule date. For this, the date from the configuration file "Date of rules update." is used; A timer after which the player will be kicked if they do not accept the rules; A consecutive refusals counter, upon reaching which the player will be banned; Adds 4 new hooks for developers. 2 of them can be overrided; Effect of opening the rules; Effect of accepting the rules; The ability to enable/disable rules; The ability to request players to agree to the rules again, using a command. rules.ignore - Provides the ability to ignore rules agreements. rules.admin - Provides the ability to ignore rules agreements. Also includes the ability to use enable/disable and reask commands. { "Use GameTip for messages?": true, "Rules command": "rules", "Date of rules update. Format: yyyy-MM-dd HH:mm": "2024-04-14 00:45", "Enable agreement with rules requirement?": true, "Is it necessary to ask for agreement to the rules once?": true, "Should a player be prevented from using chat until they agree to the rules?": true, "Should a player be prevented from using commands until they agree to the rules?": true, "Should a player be prevented from using voice chat until they agree to the rules?": true, "Is it necessary to request agreement from all players with the rules after plugin (re)load or enabled?": true, "The time in seconds after which a player will be kicked(0 to disable)": 0.0, "The number of rule rejects in a row after which a player will be banned(0 to disable)": 5, "Show Rules Sound - Prefab Name(leave it blank to disable)": "assets/bundled/prefabs/fx/invite_notice.prefab", "Rules Accepted Sound - Prefab Name(leave it blank to disable)": "assets/prefabs/misc/xmas/advent_calendar/effects/open_advent.prefab", "Panel - Main Width": 640, "Panel - Main Height": 540, "Panel - Title Background Color": "#1AA6F2", "Panel - Title Background Transparency": 0.9, "Panel - Title Sprite Image": "assets/icons/warning.png", "Panel - Title Sprite Color": "#FFFFFF", "Panel - Title Text Size": 16, "Panel - Title Text Color": "#FFFFFF", "Panel - Title Text Font": "RobotoCondensed-Bold.ttf", "Panel - Title SubText Size": 11, "Panel - Title SubText Color": "#FFFFFF", "Panel - Title SubText Font": "RobotoCondensed-Regular.ttf", "Panel - Pagination Background Color": "#E6E6E6", "Panel - Pagination Background Transparency": 0.7, "Panel - Pagination Text Size": 14, "Panel - Pagination Text Color": "#FFFFFF", "Panel - Pagination Text Font": "RobotoCondensed-Regular.ttf", "Panel - Content Background Color": "#E6E6E6", "Panel - Content Background Transparency": 0.7, "Panel - Content Progress Height": 2, "Panel - Content Progress Color": "#338FFF", "Panel - Content Progress Transparency": 1.0, "Panel - Content Text Size": 14, "Panel - Content Text Color": "#FFFFFF", "Panel - Content Text Font": "RobotoCondensed-Regular.ttf", "Panel - Content Text FadeIn": 1.0, "Panel - Footer Background Color": "#79CBFF", "Panel - Footer Background Transparency": 0.8, "Panel - Footer Button Text Size": 14, "Panel - Footer Button Text Font": "RobotoCondensed-Regular.ttf", "Panel - Footer Button Decline Text Color": "#FFFFFF", "Panel - Footer Decline Background Color": "#E6E6E6", "Panel - Footer Decline Background Transparency": 0.7, "Panel - Footer Button Accept Text Color": "#FFFFFF", "Panel - Footer Accept Background Color": "#338FFF", "Panel - Footer Accept Background Transparency": 1.0, "Panel - Footer Inactive Accept Background Color": "#E6E6E6", "Panel - Footer Inactive Accept Background Transparency": 0.7, "Version": { "Major": 0, "Minor": 1, "Patch": 2 } } Note: List of available fonts: https://umod.org/guides/rust/basic-concepts-of-gui#fonts. EN: { "RulesAccepted": "Thank you for accepting our terms! Enjoy the game!", "RulesEnabled": "The requirement to agree with the rules is enabled!", "RulesDisabled": "The requirement to agree with the rules is disabled!", "RulesAlreadyEnabled": "The requirement to agree with the rules is already enabled!", "RulesAlreadyDisabled": "The requirement to agree with the rules is already disabled!", "RulesOnceEnabled": "One-time request for agreement with the rules enabled!", "RulesOnceDisabled": "One-time request for agreement with the rules disabled!", "RulesReAsk": "All players have been sent the agreement with the rules!", "RulesNotFound": "Argument {0} not found!", "KickReason": "You have been kicked because you declined our rules!", "BanReason": "You have been banned because you declined our rules {0} times in a row!", "BtnAccept": "Accept", "BtnDecline": "Decline", "Year": "Year", "January": "January", "February": "February", "March": "March", "April": "April", "May": "May", "June": "June", "July": "July", "August": "August", "September": "September", "October": "October", "November": "November", "December": "December", "PanelTitle": "Terms Of Service", "PanelLastUpdate": "Last updated on <color=brown>{0}</color>", "PanelPageNext": ">", "PanelPagePrevious": "<", "Rules_1": "<b>1. Information</b>\n\n<b>1.1</b> - Lack of knowledge of the rules does not exempt you from responsibility.\n<b>1.2</b> - By playing on the server, you automatically agree to all the rules listed below.\n<b>1.3</b> - If you have already been caught using cheats/macros or exploiting on another server/project, and there is proof against you, we reserve the right to ban you without further investigation.\n<b>1.4</b> - The administration determines the punishment for a player based on the severity of the violation and the circumstances. Violators may receive a warning or a permanent ban (there is no temporary bans). Bans apply to all servers within the project.\n<b>1.5</b> - The administration does not compensate for in-game items lost due to your errors, technical server/hosting issues, game bugs, or contact with rule violators.\n<b>1.6</b> - The administration does not interfere in player-to-player relationships. You are solely responsible for the people you choose to play with, so if a player deceives you, there will be no punishments for them from us.\n<b>1.7</b> - You are responsible for all your accounts. If one account is banned, the ban applies to all your accounts. The same applies if one of your accounts has a game ban (EAC).\n<b>1.8</b> - Impersonating a member of the server's administration is prohibited.", "Rules_2": "<b>2. Gameplay</b>\n\n<b>2.1</b> - It is prohibited to use/store/purchase/distribute third-party software or any other means that provide an advantage over other players.\n<b>2.2</b> - Using cheat services is forbidden.\n<b>2.3</b> - Exploiting game bugs is not allowed.\n<b>2.4</b> - Exceeding the player limit in a team is prohibited:\n<b>+</b> Alliances or truces with other players are not allowed if the total number of players involved exceeds the server's limitations;\n<b>+</b> Frequent changes of allies will be considered a rule violation, as will playing with another player while your teammate is AFK or not nearby;\n<b>+</b> Changing teammates temporarily is not allowed if the replaced teammate intends to continue playing with you;\n<b>+</b> Changing a partner is allowed if your previous partner will not be in contact with you in the future.", "Rules_3": "<b>3. In-Game Chat/Voice Chat</b>\n\n<b>3.1</b> - Discussion of politics, religion, immoral, and other inappropriate topics is prohibited.\n<b>3.2</b> - Inciting national, racial, or religious hatred or insulting other players and individuals is forbidden.\n<b>3.3</b> - Posting links to third-party services and websites in the chat is not allowed.\n<b>3.4</b> - Spamming (repeatedly posting meaningless phrases or characters) or sending identical messages in a short period of time is prohibited.\n<b>3.5</b> - Selling or pretending to sell cheats/macros is not allowed.\n<b>3.6</b> - Proposing actions that lead to an unwanted server exit is prohibited. Such actions include, for example, pressing <b>alt+f4</b>, typing <b>disconnect</b> in the console, and similar actions whose meanings other players may not be aware of.\n<b>3.7</b> - The administration reserves the right to mute or block a player in the chat if they behave inappropriately or disrespectfully towards other players.\n<b>3.8</b> - Selling/buying in-game items for real currency, crypto or skins is prohibited.", "Rules_4": "<b>4. In-Game Check</b>\n\n<b>4.1</b> - In-Game checks are conducted exclusively through the <b>Discord</b> program. Every player on our project must have the ability to access it for the purpose of undergoing in-game checks.\n<b>4.2</b> - Calls for in-game checks are made only through in-game notifications and never through voice or text chat.\n<b>4.3</b> - If a player leaves the server, ignores a in-game check, or refuses to participate in it, they will immediately receive a ban.\n<b>4.4</b> - Clearing your PC before a in-game check is prohibited.\n<b>4.5</b> - Refusal to provide the necessary information for the in-game check or inappropriate behavior will result in a ban.\n<b>4.6</b> - If a player is banned as a result of a in-game check (including bans for refusal, ignoring, leaving the server, and providing incorrect contact information), their entire team will also be banned.\n\n<b>+</b> You have the full right to refuse to undergo a in-game check, but in this case, you and your allies will be banned.\n<b>+</b> Leaving the server, providing incorrect contact information, and ignoring the in-game check will also be considered a refusal.\n<b>+</b> If you agree to undergo the in-game check, you automatically allow the administration to install third-party programs necessary for checking your PC(e.g., AnyDesk, RCC, etc.).", "Rules_5": "<b>Appeal Process</b>\nOne month after the ban, you have the ability to submit an appeal, but only if the ban was not for cheats or macros.\nAppeals can be submitted on our website.", "Rules_6": "Rules_6", "Rules_7": "Rules_7", "Rules_8": "Rules_8", "Rules_9": "Rules_9", "Rules_10": "Rules_10" } RU: { "RulesAccepted": "Спасибо, что приняли наши условия! Приятной вам игры!", "RulesEnabled": "Требование согласия с правилами включено!", "RulesDisabled": "Требование согласия с правилами выключено!", "RulesAlreadyEnabled": "Требование согласия с правилами уже включено!", "RulesAlreadyDisabled": "Требование согласия с правилами уже выключено!", "RulesOnceEnabled": "Однократный запрос на согласие с правилами включен!", "RulesOnceDisabled": "Однократный запрос на согласие с правилами выключен!", "RulesReAsk": "Всем игрокам разослано соглашение с правилами!", "RulesNotFound": "Аргумент {0} не найден!", "KickReason": "Вы были исключены, так как вы отклонили наши правила!", "BanReason": "Вы были заблокированы, так как вы в {0} раз подряд отклонили наши правила!", "BtnAccept": "Принимаю", "BtnDecline": "Отказываюсь", "Year": "года", "January": "Января", "February": "Февраля", "March": "Марта", "April": "Апреля", "May": "Мая", "June": "Июня", "July": "Июля", "August": "Августа", "September": "Сентября", "October": "Октября", "November": "Ноября", "December": "Декабря", "PanelTitle": "Условия использования", "PanelLastUpdate": "Последнее обновление <color=brown>{0}</color>", "PanelPageNext": ">", "PanelPagePrevious": "<", "Rules_1": "<b>1. Информация</b>\n\n<b>1.1</b> - Не знание правил не освобождает Вас от ответственности.\n<b>1.2</b> - Играя на сервере Вы автоматически соглашаетесь со всеми нижеперечисленными пунктами правил.\n<b>1.3</b> - Если Вы уже были замечены с читами/макросами или использованием просвета на другом сервере/проекте и на вас есть пруфы - мы имеем право забанить Вас без проверки.\n<b>1.4</b> - Администрация сама выбирает наказание для игрока в зависимости от степени нарушения и обстоятельств. Нарушитель может получить как предупреждение, так и перманентный бан(временных блокировок нет). Блокировка выдаётся на всех серверах проекта.\n<b>1.5</b> - Администрация не компенсирует игровые ценности, утраченные по причине вашей ошибки, технических проблем на сервере/хостинге, багов игры или контакта с нарушителями.\n<b>1.6</b> - Администрация не вмешивается во взаимоотношения игроков, за тех с кем вы играете ответственны только Вы, поэтому в случае если игрок вас обманет — ему ничего за это не будет.\n<b>1.7</b> - Вы несете ответственность за все свои аккаунты. Получив бан на одном аккаунте - Вы получите его и на остальных аккаунтах. То же самое будет если на одном из ваших аккаунтах имеется игровая блокировка(EAC).\n<b>1.8</b> - Запрещено выдавать себя за члена Администрации сервера.", "Rules_2": "<b>2. Геймплей</b>\n\n<b>2.1</b> - Запрещено использовать/хранить/приобретать/распространять стороннее ПО или любые другие средства, позволяющие получить преимущество над другими игроками.\n<b>2.2</b> - Запрещено использование услуг читеров.\n<b>2.3</b> - Запрещено использование багов.\n<b>2.4</b> - Запрещено превышать лимит игроков в команде:\n<b>+</b> Нельзя устраивать альянсы или перемирия с другими игроками если в сумме вас больше, чем указано в ограничениях сервера;\n<b>+</b> Частая смена союзников будет считаться за нарушение правил, тоже самое касается и игру с другим игроком пока тиммейт стоит афк или не находится рядом;\n<b>+</b> Запрещена смена союзников на время, если заменяемый союзник продолжит с вами играть;\n<b>+</b> Разрешено сменить напарника, если ваш предыдущий напарник в дальнейшем не будет с вами контактировать.", "Rules_3": "<b>3. Игровой Чат/Голосовой чат</b>\n\n<b>3.1</b> - Запрещено обсуждение политики, религии, аморальных и прочих неуместных тем.\n<b>3.2</b> - Запрещено разжигание национальной, расовой или религиозной ненависти или оскорбления других игроков и других людей.\n<b>3.3</b> - Запрещены ссылки в чате на сторонние сервисы и сайты.\n<b>3.4</b> - Запрещен флуд(многократное повторение бессмысленных фраз, символов) или многократное отправление одинаковых фраз за короткий промежуток времени.\n<b>3.5</b> - Запрещено продавать или делать вид что вы продаёте читы/макросы.\n<b>3.6</b> - Запрещено предлагать сделать действия, приводящие к нежеланному выходу с сервера. К таким действиям относится например нажатие <b>alt+f4</b>, прописывание <b>disconnect</b> в консоль и прочие подобные действия, о значении которых другие игроки могут не знать.\n<b>3.7</b> - Администрация оставляет за собой право выдать мут или заблокировать игрока в чате если тот ведёт себя неадекватно или некорректно по отношению к другим игрокам.\n<b>3.8</b> - Запрещена продажа/покупка игровых ценностей за реальную валюту, крипту или скины.", "Rules_4": "<b>4. Игровая проверка</b>\n\n<b>4.1</b> - Проверки проходят только через программу <b>Discord</b>. Каждый игрок на нашем проекте, в обязательном порядке должен иметь возможность зайти в нее для прохождения проверки.\n<b>4.2</b> - Вызов на проверку осуществляется только через игровое оповещение и ни в коем случае не через голосовой или текстовый чат.\n<b>4.3</b> - Если игрок покинул сервер, проигнорировал проверку или отказался от неё, то он сразу получает блокировку.\n<b>4.4</b> - Запрещено чистить ПК перед проверкой.\n<b>4.5</b> - За отказ показывать нужную для проверки информацию или неадекватное поведение — вы будете заблокированы.\n<b>4.6</b> - Если по итогу(итогом считается и блокировка за отказ / игнор / выход из сервера и предоставление некорректных данных для связи) проверки игрок блокируется, то и вся его команда блокируется вместе с ним.\n\n<b>+</b> Вы имеете полное право отказаться проходить проверку, но в этом случае Вы и ваши союзники будут заблокированы.\n<b>+</b> Так же отказом от проверки будет считаться выход с сервера, предоставление некорректных контактных данных и игнорирование проверки.", "Rules_5": "<b>+</b> Если Вы согласны пройти проверку - то автоматически разрешаете устанавливать сторонние программы нужные администрации для проверки вашего PC(AnyDesk, RCC и т.д).\n\n<b>Возможность разблокировки</b>\nЧерез месяц после блокировки можно подать апелляцию, но, только в случае если бан был получен не за читы или макросы.\nАпелляцию можно подать на нашем сайте.", "Rules_6": "Rules_6", "Rules_7": "Rules_7", "Rules_8": "Rules_8", "Rules_9": "Rules_9", "Rules_10": "Rules_10" } Note: Each number in the Rules_* means number of page. Page will be ignored if it is blank or contains only page name Rules_*. You can also add more than 10, for example Rules_11, and so on. rules enable - Enabling Rules agreements. Permission "rules.admin" required. rules disable - Disabling Rules agreements. Permission "rules.admin" required. rules once - Enabling/disabling one-time agreement request for the Rules. Permission "rules.admin" required. rules reask - Reasking all players for the Rules agreement. Permission "rules.admin" required. RulesEnabled: Called after the rules are enabled or the plugin is loaded with enabled config. RulesDisabled: Called after the rules are disabled or the plugin is unloaded. RulesAccepted: Called after the player has accepted the rules; Returning a non-null value overrides default behavior. RulesDeclined: Called before kicking or banning a player; Returning a non-null value overrides default behavior. void RulesEnabled() { Puts("The rules were enabled!"); } void RulesDisabled() { Puts("The rules were disabled!"); } object RulesAccepted(IPlayer player) { Puts($"Player {player.Name} has accepted the rules!"); return null; } object RulesDeclined(IPlayer player, int declines, int ban_attemps) { Puts($"Player {player.Name} has declined the rules! This is the {declines} declines out of {ban_attemps}!"); return null; }
    $4.99
  22. Answer

    Sea City

    Version 1.4

    12 downloads

    A city taken over by scientists. Designed to be placed in the ocean or in a lake. (can also be easily adjusted to be placed on the mainland) This monument is constantly supported and updated for the current version of the game with all updates! NOTES – If you need support, you can find me on my discord server @ discord.gg/TJxwpKT2Ge – You can edit the monument while placing it. FEATURES – Chinook drop zone point (chinook can drop the crate here just like at vanilla monuments) – Can be connected to the underground tunnels – Recycler, Blue keycard puzzle, scientists, loot – Ziplines
    $19.90
  23. Version 1.1.0

    1 download

    Adds re-spawnable items with command. With this plugin, you can: • Define spawn points for different items anywhere in your server's world. • Set custom intervals for spawning items, allowing you to control the frequency of loot respawns. • Specify random quantity ranges for items, adding an element of unpredictability to your server's loot economy. Whether you're looking to create themed loot areas, simulate dynamic item distribution, or simply enhance the gameplay experience on your Rust server, this plugin gives you the flexibility and control to do so with ease. Commands (ONLY ADMIN); • /addspawn <name> <x> <y> <z> <item> <quantity> <interval> ► You can create a spawn point with static time and item count. • /addspawnq <name> <x> <y> <z> <item> <randomMin> <randomMax> <interval> ► You can create a spawn point that only includes random item count. • /addspawnr <name> <x> <y> <z> <item> <intervalMin> <intervalMax> <quantity> ► You can create a spawn point that only includes random time. • /addspawnqr <name> <x> <y> <z> <item> <randomMin> <randomMax> <intervalMin> <intervalMax> ► You can create a spawn point that includes both random time and item count. • /deletespawn <name> ► You can delete spawn points with this command. • /showspawns ► Prints out spawn points in f1 console. ➡ "<name>" This defines your spawn points name which you can use in /deletespawn. ➡ "<x> <y> <z>" This is positions for items to be spawned you can use console command "client.printpos" to see where you're standing at. ➡ "<item>" You need to use the short name for the item you want to be spawned, you can find the short names here. ➡ "<quantity>" This defines the item count. ➡ "<interval>" This defines the respawn time in seconds. ➡ "<randomMin>", "<randomMax>" you can adjust those values for how many items will be spawned for random item count. Ex; 1 10, Spawned item count will be in between 1 and 10. ➡ "<intervalMin>", "<intervalMax>" you can adjust those values for how much time later the item will be respawned for random time. Ex; 1 10, Item will respawn every 1 to 10 seconds. This is how the default config looks like. (I don't reccomend you to use config file if it is not necessary) { "Spawn1": { "Interval": 5.0, "IntRandom": true, "IntMax": 5.0, "IntMin": 1.0, "Position": { "x": 100.0, "y": 10.0, "z": 50.0 }, "ItemName": "ammo.rifle", "Quantity": 16, "Random": false, "RandomMin": 0, "RandomMax": 0 }, "Spawn2": { "Interval": 10.0, "IntRandom": false, "IntMax": 0.0, "IntMin": 0.0, "Position": { "x": 100.0, "y": 10.0, "z": 50.0 }, "ItemName": "scrap", "Quantity": 0, "Random": true, "RandomMin": 10, "RandomMax": 30 } }
    $9.99
  24. Version 0.1.2

    19 downloads

    The plugin displays godmode and noclip indicators in the status bar. Depends on AdvancedStatus plugin. The ability to display godmode and noclip indications in the status bar. The ability to specify the order of the bar; The ability to change the height of the bar; The abillity to customize the color and transparency of the background; The ability to set a material for the background; The ability to switch between CuiRawImageComponent and CuiImageComponent for the image; The abillity to set own image and customize the color of the image; The abillity to set sprite instead of the image; The ability to specify custom text. Additionally, customization options for the color, size, and font of the text. { "Check interval in seconds": 1.0, "Chat command": "fgs", "Use GameTip for messages?": true, "The status bar settings for Godmode": { "Order": 20, "Height": 26, "Main_Color": "#E3BA2B", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/XmZBOuP.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFD33A", "Text": "MsgGod", "Text_Size": 12, "Text_Color": "#FFFFFF", "Text_Font": "RobotoCondensed-Bold.ttf" }, "The status bar settings for Noclip": { "Order": 20, "Height": 26, "Main_Color": "#66A4D2", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/LY0AUMG.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#31648B", "Text": "MsgNoclip", "Text_Size": 12, "Text_Color": "#FFFFFF", "Text_Font": "RobotoCondensed-Bold.ttf" }, "Version": { "Major": 0, "Minor": 1, "Patch": 2 } } P.S. List of available fonts. EN: { "MsgGod": "You are immortal", "MsgNoclip": "You are flying", "MsgGodEnabled": "Display of Godmode bar enabled!", "MsgGodDisabled": "Display of Godmode bar disabled!", "MsgNoclipEnabled": "Display of Noclip bar enabled!", "MsgNoclipDisabled": "Display of Noclip bar disabled!" } RU: { "MsgGod": "Вы неуязвимы", "MsgNoclip": "Вы в полете", "MsgGodEnabled": "Отображение Godmode бара включено!", "MsgGodDisabled": "Отображение Godmode бара выключено!", "MsgNoclipEnabled": "Отображение Noclip бара включено!", "MsgNoclipDisabled": "Отображение Noclip бара выключено!" } god - Enabling and disabling personal Godmode bar display. fly - Enabling and disabling personal Noclip bar display. Example: /fgs god
    $3.99
  25. Version 1.0.1

    11 downloads

    Cookie Island is a one grid map designed for both PVE and PVP Server. The Map have beautiful places and is also tactical designed. As example if you want a red card then you need to travel around the Island to get one. If you just want a small beautiful map for your PVE Server then this map gives you two wonderfull lakes connected to a river and harmony landscape. Everything is manual created and placed! The Map contains custom monuments and a custom fishing village. The fishing village contains all mission npc, airwolf, all shops, boat vendor, blackjack, slotmachine and the wheel of fortune! There is also both Oilrigs and a underground tunnel system. Custom Monuments: MaLai's - Gas Station MaLai's - Warehouse MaLai's - Beach Club MaLai's - Fishing Village Monuments by Facepunch: Both Oilrigs Lighthouse Password comes with the map. Entity Count: 3416
    $19.99
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