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santigusa

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  1. santigusa

    Convoy Reforged

    Hello! I have tried what you say, deleting the configuration file, reloading the plugin and the convoy now stops when it is damaged. I have noticed that in the old configuration file the name of the vehicles is different than in the new configuration file. Maybe that is why the convoy is bugged. I have configured the entire configuration file from scratch and now the convoy runs perfectly, with the vehicles I want and stops when it receives damage. I have noticed that no bots appear with the tank, neither those configured in the configuration file nor the vanilla Bradley. From the vendor traveling the bots configured in the plugin configuration file do not appear either. I have assigned the loot that I want to the vehicle bots and I have placed a locked box on the roof of a sedan.
  2. santigusa

    Convoy Reforged

    I also noticed that the convoy is now going faster than before. It now goes around the map I have twice, whereas before it only went around once. There is no way to configure the speed of the convoy in the configuration file.
  3. Hi! With version 1.6.8 I still have the same problem as before, when the train appears underground, the turrets kill the bots at the subway stops. Greetings.
  4. santigusa

    Convoy Reforged

    Hello! With update 2.5.9 the same problem continues, when the convoy is damaged and should stop, the configured bots appear but the convoy does not stop, and each of the vehicles continues to circulate in different directions. Some vehicles end up under water, others under the textures of mountains or similar and others circulate cross-country. The bots stay on the road. Greetings.
  5. Hello. With the Armored Train plugin I have the problem that when the train appears under the surface, the turrets kill the bots at the subway stops. I have checked the plugin settings and I can't find a way to avoid this. How can I fix it? Thanks.
  6. santigusa

    Harbor Event

    Yes, I mean the cargo ship. I've been monitoring the plugin these days and everything seems to be working fine now. Thanks for the support.
  7. santigusa

    Harbor Event

    Doing several tests, if there is no charge on the map, the plugin does put the event on a port. But it seems that if there is a charge on the map, the plugin does not raise the event.
  8. santigusa

    Harbor Event

    Hello. It happens the same to me. The plugin tries to generate an event, informs the chat of the coordinates but they are the center of the map and no event appears in either of the two ports. I have the latest version of the plugin, version 2.2.5. With version 2.2.2 I already removed the old configuration file. In the console it appears: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index That could be happening?
  9. santigusa

    Raidable Bases

    Hello. I'm having a problem with the "RaidableBases" payment plugin since some updates. I have hold events enabled and when the plugin creates a new base sometimes it doesn't destroy the old one. There are raid bases around the map that are unmarked, with the samsite activated, with the turrets activated and some players get knocked down when riding mini copters or take damage from turrets when passing near those bases. What I can do? Are there any settings I need to adjust? Greetings and thanks.
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