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File Comments posted by Tay
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@TimFS
Hi, would it be possible to change it so that when a player votes and claims their rewards, the server only shows the total number of times they’ve voted? Right now, I have 4 servers, and when someone uses /claim, it spams the chat with messages like “voted 14 times and received,” “voted 15 times and received,” etc. Could it be made so that it only shows the final total number of votes? -
@imthenewguy Please, how remove this spam in console?
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@IIIaKa Hi, I updated to the latest version of the RealPVE and RaidableBases plugins, and after the updates the RB plugin stopped working. Inside the raid I can’t deal any damage, while before it worked normally. The RB developer told me the issue isn’t on his side — could your latest update have affected this?
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15 hours ago, nivex said:
heya, I wouldn't know. I don't block that damage
Building Blocks Are Immune To Damage option is disabled by default, too.
edit: I've just looked, and there were zero changes to damage. it's not caused by the update.
@nivex I only updated RaidableBases and RealPVE, so is it possible that this is a RealPVE bug?
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@nivex
Hi, today I updated the plugin to the latest version after a long time, and now the plugin isn’t working properly. When I enter a raid base, I can kill the NPCs, but the buildings don’t take any damage. Until now it worked normally. Do you know why? -
@imthenewguy
How can I add Jungle animals to Skinner? -
3 hours ago, nivex said:
It will unlock for everyone else, Lock Treasure Max Inactive Time (Minutes)
The timer after finishing the raid is a different option, Minutes Until Despawn After Looting
@nivex
Thank you very much for the advice, but it seems the issue is somewhere else. I have a Raid Base, and on the marker it shows Tay 120m, and after a longer time it shows Tay 90m, but it’s still locked on me, even though I set it to 20m as I sent before. To add, I entered the base, caused some damage, and then left without returning. -
@nivex
So this is it? Does it mean that if I enter a raid base and then leave it, even if it locked for me, after 20 minutes it will unlock for everyone else?
Doesn’t it mean that after I finish the raid, I have 20 minutes to loot it? -
@nivex
Hi, I don’t really understand where or how I can set it so that if a player enters a raid base and locks it for themselves, and then leaves it, the base remains locked to them the whole time. Can I set it somewhere so that if they leave, after 10 minutes the base will unlock again for everyone? -
@KpucTaJl
Hi, I have a small problem with the plugin. Sometimes, when I kill an NPC, I suddenly die and it says I was killed by "Generic", and it happens immediately. Do you know why? This only happens in the SupermarketEvent.
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@Mevent
Hi, I’m not sure where the problem occurred, but the event settings aren’t working.
After setting up and enabling an event, nothing shows up in /wipe — I only see the calendar. -
On 8/4/2025 at 8:15 PM, nivex said:
Message: OnLockedToRaid
Option: Lock Players To Raid Base After Entering Zone
Applies To: Buyable / Manual / Maintained / Scheduled Events
Shown when a player enters an event. This option locks the player to the raid, NOT the raid to the player. Locking the raid to the player uses separate options.Message: BuyCooldown
Option: Buyable Cooldowns
Applies To: Buyable Events
Displayed when a player attempts to use the /buyraid command while still on cooldown.
This message does not prevent entering a raid, nor does it show the cooldown when entering a raid — it only blocks purchasing them, and is only shown when being blocked from that purchase.Message: LockedOut
Option: Player Lockouts
Applies To: Maintained / Scheduled Events
Shown when trying to enter a public event while on a lockout. Not related to Buyable Cooldowns, and not related to Buyable Events.@nivex Thanks !
Please check your PM, I sent you my configs and a request for help. I'm still having some issues. -
Hi, I would like to ask – I have this chance configuration and I want to reduce it further. Can I add 0.5 and will it work?
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14 minutes ago, nivex said:
Ahoj,
Myslím, že zmatek pramení z překladu. Nejdřív se psalo „cooldown“, teď se píše „locked“, což mění význam.
Tato možnost neuzamkne raid pro hráče – uzamkne hráče k raidu. To znamená, že by měl dokončit daný raid, než bude moci začít další.
V konfiguraci nastavte na hodnotu true:
Zobrazí se tato zpráva: OnLockedToRaid:
Pokud chcete, aby se raid uzamkl pro hráče, stane se tak, když hráč způsobí poškození, nikoli když do něj vstoupí. Toto chování je ve výchozím nastavení povoleno a v takovém případě se nezobrazí žádná zpráva. Zobrazí se v aktualizaci stavového rozhraní, které je viditelné pouze tehdy, když se hráč nachází v nějaké události.
Doufám, že tohle věci objasní. Chápu, že překlad je obtížný, když není přesný.
@nivex
But what I mean is that no message appears, for example that the raid is locked for a player or that a player has a cooldown. The messages are present in the lang config, but it doesn’t show me anything! -
15 hours ago, nivex said:
Hej, relevantní zprávy se již zobrazují.
Zakoupitelné cooldowny
Zakoupitelné cooldowny neomezují vstup do událostí. Používají se k omezení toho, jak často si hráči mohou události zakoupit. Když je nákup zablokován kvůli cooldownu, vždy se zobrazí zpráva s vysvětlením důvodu. Toto se nepoužívá u veřejných událostí.Uzamčení hráčů
Uzamčení hráčů brání hráčům ve vstupu do veřejných událostí. Po spuštění uzamčení se zobrazí zpráva a všechna aktivní uzamčení jsou uvedena v uživatelském rozhraní uzamčení. Pokud se žádná zpráva nezobrazí, uzamčení buď není nakonfigurováno, nebo pro danou obtížnost nemáte nastavené uzamčení. Toto se nepoužívá u zakoupených událostí.Obcházení uzamčení Pomocí
Vanish, noclip a oprávnění raidablebases.lockoutbypass nebo raidablebases.canbypass se můžete dostat do hry. To vám umožní snadno pomáhat hráčům, aniž byste jim narušovali hru.Cooldowny a lockouty nejsou zaměnitelné. Slouží různým účelům a proto se také různě nazývají.
Okay, but in the lang file it is set that when a player enters a Raid Base, they should get a message saying that the raid has been locked for them and their team, but I’m not getting any such message.
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@nivex
When a player enters a raid and has an active cooldown, they don't get any message saying they have a cooldown. How can I enable that, please? -
@Whispers88
Is there a way to disable some skins? For example, so I can’t apply skins to a certain type of knife?
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3 hours ago, nivex said:
Hi, as explained earlier, bases do not lock on entry. It locks on explosive/melee damage, killing an npc, or destroying part of the base.
If it locks on one difficulty then it will lock on every difficulty, unless you have the others spawning as PVP when they should be PVE. You can send me the profiles and config in DM though.
Hi, the error says 2.0 is not a valid integer, so it needs to be written as 2 instead, under Notify Plugin - Type
I fixed it by setting the difficulty to 1 in all profiles. I had it set to 2 in medium and 3 in hard, but after changing everything to 1, it works correctly. I'm not exactly sure what I messed up before, but at least it's working now. The player even automatically received the raidmedium permission as well.
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@nivex
Hi, I have a problem with raid bases. If a player goes into the easy base, it gives them ownership and they can raid, but in medium and hard it doesn’t work. It doesn’t give them ownership. I have it set so that bases are free and activate on entry. I don’t have any cooldowns, but it just doesn’t work. Players automatically get the permission raideasy but that’s all, nothing else. How is this usually resolved? -
@MeventSupport @Mevent
I'm coming back to the issue where the tax from deposits and withdrawals keeps showing as 0%, even though I have it set to 5% in both the config and the data files. After a server restart, the data resets back to 5%. This is about the ATM in Bandit and Outpost. -
Yes I have it. But it still shows me 0%. @MeventSupport
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Hello, please how to set tax on selling and withdrawing? I changed it in the data files and it still doesn't work. It's also correctly set in the config, but the tax still isn't applied.
@Mevent@MeventSupport -
Hi, the plugin is amazing but quite complex. I just have one last issue — when I complete a raid, I have a 60-minute cooldown before I can do another one. But if I enter another base during that cooldown, nothing happens — it doesn't assign me as the raid owner or give any feedback.
Is there a way to notify the player that they're currently on cooldown?
Or even better — prevent them from entering the raid at all, similar to when a raid is already locked by someone else?Also, when I set an Economics reward of $200 for completing a raid, the message that the player received money is sent twice.
Thank you very much for your help and for the awesome plugin!
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@nivex
I really don't know anymore. I'm there as a player, I only have the default group which has no permissions for the raid base, I have no vanish, no admin rights, but simply, if I enter the raid, it does not assign ownership to me. Not even after restarting the plugin or the server. -
@nivex
Ok, Thanks.
I’ve come across another problem that I absolutely cannot explain. I have admin set up, I'm in the admin and player groups. My friend has exactly the same — same groups, same permissions. But whenever I enter a raid base, the ownership is assigned to me. When my friend tries to enter, it doesn't assign him ownership.
As I said, we have identical permissions, no special permissions for Raidable Bases. Yet it only assigns ownership to me. We're not in a team, and even if I restart the plugin, it still only gives ownership to me. Our auth levels are also exactly the same.
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I don't use buyable events at all — I only have automatic (scheduled/maintained) events. I have a 60-minute cooldown set for all bases, and when a player finishes a raid, they can enter another base, but they can't start raiding it — so the system only works halfway. I don’t know where the issue might be.
Also, I’m having a problem with my custom bases. How are they supposed to be copied? When I use copy and then load them through the Raidable Bases plugin, the bases spawn under the ground.
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@nivex
So there’s no option to set it so that a player who has just completed a raid and tries to start another (for example, another Easy raid) — even though I have a 60-minute cooldown set — can still enter the dome, but can’t actually raid?I need it so that the player can’t enter the dome at all, or at the very least receives a message saying they have to wait.
Just like when I have an active raid and try to enter another one — it doesn’t let me in and tells me I must finish the current raid.
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Hi, I want to ask — I can’t find anywhere in the config a setting that if I attack a base, then there is some cooldown before I can attack another one. It lets me into the next raid, but it doesn’t add me as an owner and I can’t destroy anything. I would like a notification to show that I can’t raid because there is a cooldown and how much time is left, or ideally, to be prevented from entering the dome at all. Is this setting available anywhere?
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I send you in PM
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In the plugin configuration, I have deposit and withdrawal fees enabled, but on the server, for example at the bandit ATM, it only shows "0". However, when I check the player bank, it shows correctly. How can I fix this?
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I'm having a problem with custom loot. I've set the minimum and maximum number of items in the crate to 6, but I'm only getting 3 or 4. How is that possible? I have over 30 items defined in my custom loot.





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@ZEODE
Hi, how could I add another tier to the config? I currently have only Easy, Medium, Hard, and Elite, and I’d like to add Expert.