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File Comments posted by YaMang -w-
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20 hours ago, Tnyrio22 said:
Can you write a plugin for synchronizing the material storage boxes?
That is, players put materials into a common box or container. If the materials are put in Server A, they can be used in Server B. Similarly, the quantity of materials in Server A will also decrease.like backpacks?
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On 3/27/2025 at 7:27 AM, httpsfour said:
Failed to call internal hook 'OnServerInitialized' on plugin 'BalanceStatus v1.0.4' [352240293] (Object reference not set to an instance of an object)
at void Oxide.Plugins.BalanceStatus.OnServerInitialized() in /home/container/carbon/plugins/BalanceStatus.cs:line 27
at object Oxide.Plugins.BalanceStatus.InternalCallHook(uint hook, object[] args) in BalanceStatus.cs/Internal:line 107have plugin 'serverrewards' or 'economics' ?
and carbon server ?
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23 hours ago, Nomad3211 said:
Is there a way to sync playtime across servers with this plugin?
Not the groups or ranks -> the groups will change as players earn more playtime.
I am looking for something that can take playtime tracker data and sync it across all my pve servers.
I have a number of playtime ranks configured and when my players jump from one server in my network to another, their playtime has to be manually carried over.
I would like to have a way to automatically update playtime so that my ranks are applied without needing an admin.
What I imagine this feature doing:
- Read local playtime tracker data (only steam ID and saved playtime)
- Update database with playtime for said steam id.
-->> if local playtime is greater than DB = update db playtime
-->> if DB playtime is greater = update local playtime.
I am specifically referring to the Umod plugin "Playtime Tracker - k1lly0u"
Is this possible?i think need custom
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18 hours ago, DeutscherRitterPlatz said:
I know that all items are deleted after use. That’s why I asked if it would be possible to implement a setting that could prevent this. This way, the backpack command could be assigned to an item, allowing the user to open their backpack while on the go.
Yes, I’m aware that there are other plugins that support such backpacks, but we wanted to implement a simpler solution with this plugin, as we’ve been using it for years.
Ah! I understand. I'm busy right now, so I don't know when I'll be able to update.
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On 2/19/2025 at 7:05 AM, DeutscherRitterPlatz said:
Would it be possible to implement a configuration option called "Delete item after use"?
What would this setting do?
This option would allow certain items to be prevented from being deleted after use.All items are deleted after use.
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On 1/23/2025 at 2:07 AM, Friendly Factions said:
OK I just want to be sure before buying, if a player's economics changes in server A, will that change take effect on server B as well automatically?
(both servers using this plugin). I wont have to enter any commands or they will have to join server B for the change to take effect.
To also use an example if a player for example has 500 economics in server A, but spends 500 economics on server B then automatically his economics in server A will be 0?
Thank you for your patience.If you enter server B with 500 in server A,
From then on, the assets will operate based on the DB.If you use 200 on server B and have 300 left, and then enter server A, the A balance will change to 300.
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On 1/6/2025 at 6:27 AM, tacman1981 said:
is it possible to get an option for players to toggle the status bar off if they dont want to see it?
SOONTM
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6 hours ago, Papi Rusty said:
does this change the steam id picture too and does this have any compatibility issues with admins in better chat groups or better chat in general
No, it only changes the name (displayname in game). I haven't checked compatibility with BetterChat. I'll try it later.
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Can you do this in other locations as well?
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1 hour ago, Tanki said:
oh ok no worries ^^ you can add this or not possible?
Are you saying it would be good to have permissions for each item?
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48 minutes ago, Tanki said:
"Bypass Item Block Backpack": { "Permission required to show this node": "skilltree.bypassblockitembackpack", "Minimum prestige required to unlock this node": 0, "Skill required to unlock node [Requires max level]": null, "Skill that if unlocked, will prevent this node from unlocking": null, "enabled": true, "max_level": 1, "tier": 3, "value_per_buff": 1.0, "buff_info": { "Key": "Permission", "Value": "Permission" }, "icon_url": "https://codefling.com/uploads/monthly_2024_03/New_Project812.png.47fa5b042871d7027206e449ecdbef87.png", "skin": 1234567890, "permissions": { "description": "not be stuck putting items in the backpack", "perms": { "1": { "perms_list": { "blockitembackpack.use": "not be stuck putting items in the backpack" } } } } }idk why are you asking how....maybe you don't understand my request... ?!
Yeah lol I don't know because I haven't used the skill tree plugin
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7 hours ago, Tanki said:
is it possible to assign a permission for use this?
for make able to unlock with skilltree system, will be great!
thanks
For example, how?
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6 hours ago, hid333 said:
I checked the latest version,
but the symptoms did not change.
I would like it to be fixed so that it can be used somehow.
Failed to call hook 'OnItemAddedToContainer' on plugin 'BlockItemBackpack v1.0.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BlockItemBackpack.OnItemAddedToContainer (ItemContainer container, Item item) [0x0006c] in <864772813aa04617b676db0662f92b4b>:0 at Oxide.Plugins.BlockItemBackpack.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00038] in <864772813aa04617b676db0662f92b4b>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
The server is not operating, so we will check later.
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-- Not my plugins problem --
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13 minutes ago, Budapeshter said:
costs false. The point is different. I install an image, I can reload the plugin after a while, and after the reload I can get a sign of harmful damage. Sometimes without reloading the plugin, the sign disappears
can talk in discord ? i don't understand
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6 hours ago, Budapeshter said:
Hello. After the server is restarted, the sign gets damaged and the links have to be reinstalled. It also happens that signs disappear somewhere on their own
If there is no sign in config, check if delete is set to true
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29 minutes ago, CrazyRust said:
Hi, unfortunately the plugin does not work for me. It doesn't give any error message, it just doesn't work.
Work (talk in discord)
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6 hours ago, dfgas said:
can i use this to keep currency the same between the 2 servers i have? i have a pve and pve/pvp zones servers and i would like the economics the same between them
yes
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3 hours ago, norue said:
not working for new gun
Hi, it works fine.
But
For new weapons
You need to add it to Damage Weapon (Fired Only)
revolver.hc , blunderbuss
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57 minutes ago, norue said:
not working for new gun
Thanks for letting me know. I'll check it out!
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Current Issue: When attacking an NPC while listening to a song (sound) using the Sound Library API, the Kicked: RPC Error in OnProjectileAttack issue occurs. Unloading the Sound Library API will resolve the issue.
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On 9/29/2024 at 6:33 AM, Cenera said:
Hello, dear developer.
Can you help me, what condition would be necessary for the emoji combination to be replaced with one emoji?
description:
i sent to game via discord :rightwards_hand::skin-tone-1::rightwards_hand:have emoji

:skin-tone-1:have emoji (light square)
Ingame i recive
But how i can get :rightwards_hand::skin-tone-1: to one emoji? (rightwards_hand_tone1)
Message system: BetterChatI think you can try using the item emoji.
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1 hour ago, boostypunk said:
Haha, funny : ) I like the perms, action camera man

'This plugin was inspired by Action Camera!' I was writing this and then I used up the permissions lol.
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13 minutes ago, Airpex said:
I bought it right now, but click on download says there is 0 file to download !!
Hi, I'm sorry to hear that you've encountered such an inconvenient problem.
This plugin currently needs an update.
i will release the file for download and update soon. Thanks for letting us know.
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Capacity can 100 ?
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On 9/12/2024 at 9:42 PM, 0g.Ghost.7373 said:
Yep shows randomly and when it does, the balance for Economics is $0
On 9/12/2024 at 9:05 PM, Ac3 said:I have the same problem installed dependencies and its not showing , I use ServerRewards
Installed Bag Timer Status and that one is showing
Sorry for being late.. I was developing another plugin
It has been updated. Thanks
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1 hour ago, Ac3 said:
I have the same problem installed dependencies and its not showing , I use ServerRewards
Installed Bag Timer Status and that one is showing
1 hour ago, 0g.Ghost.7373 said:Yep shows randomly and when it does, the balance for Economics is $0
I'll check tomorrow. Thank you for letting me know.
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15 hours ago, CAOCAO said:
Can plugin command items execute multiple instructions simultaneously?
For exampleïš"
Item Settings (custom name)”ïš {
"Supply Space Fanny Drop”ïš {
"Item short name”ïš "grenade.smoke”,
"Item skin”ïš 2867732572,
"Commands”ïš [
"withdraw $player.id 100”
"backpack.addsize 5 $player.id”
"backpacks.noblacklist $player.id”
"4”
"5”
"6”
・・・・・・・・・・・・
],yes can multiple commands
"Supply Space Fanny Drop": { "Item short name": "grenade.smoke", "Item skin": 2867732572, "Commands": [ "ad.dropspace $player.id", "say your aswsome!" ], "Message on use (leave blank for no message)": "Warning Space Drop !!", "Global Cooldown [true | false]": false, "Shared Cooldown": null, "Cooldown (0 for disable - –»second–»)": 0, "MaxUsed (0 for unlimited)": 0, "Sound Effect (blink notting)": "", "Effect (blink notting)": "assets/bundled/prefabs/fx/smoke_signal_full.prefab", "Flags": [ "" ] }
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34 minutes ago, 0g.Ghost.7373 said:
Installed, shows, but the value shows as $0.... Everything else is installed and works fine...
what use plugins economics or serverrewards or both?
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11 hours ago, Coolie said:
There isn't an option to target NPCs like Scientists? How come? Any plans to update this to allow that, and fix the heli/bradley not being targeted?
discord plz
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6 hours ago, SiCkNeSs said:
the video player UI is the built in one with rust that was added with one of the twitch rivals. it does not have a close button. but i will see if i can implement a custom close button
You can make the video end by making the video length 0 seconds and playing a 0 second video with the command. Try it
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You can end the video by adding a new one with a length of 0 seconds.
Instead need a close UI button lol -
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20 hours ago, Neighigh said:
If it's possible to list cooldowns for the player that would be great. I think what the players want is a HUD timer that counts down but I feel like that's a bit out of the scope here.
Please contact us on Discord.
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11 hours ago, Neighigh said:
I have a group of players interested in having cooldown countdowns for different items on their notifications/status, is that possible? Currently they attempt to use the item to find out their remaining cooldown time.
Are you asking for a command to be added that allows you to check the cooldown time of an item?
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16 minutes ago, Gay Sparkly T-Rex said:
Any chance of having different messages go to different channels?
Like I would love to have Error logs go to one channel but say for example I want save logs go to a different one. This would go with the above being pinged... like I dont mind getting pinged about errors but I dont want to be pinged when it logs the save line or if a role is added or removedGood idea
In the next update, we will create a new config, wipe the config, and proceed with the update.
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7 hours ago, INFINITY-Z said:
I really like the idea of this plugin. What I would find even more useful is if the plugin had an option to ping an adjustable discord role whenever the weebhok gets triggered.
That way you don't have to change discord notification settings and selected people with that role get notified comfortably.
Is that something you could consider, please?
Okay, I'll add it.
If there is specific content, you can make a specific mention.
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1 hour ago, SlayersRust said:
The image shows up as a "Question Mark" an when I unload the plugin the UI remains stuck on the screen. How do I remove it? Unloading the plugin leave UI stuck on screen
This was fixed in version 1.0.1.
Thanks for letting me know
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5 hours ago, Nomad3211 said:
I am having a hard time understanding what this plugin actually does. Could someone help me out?
https://discord.com/invite/DTQuEE7neZ
join my discord
If you have any questions, please post them on Discord and we will answer them. -
On 12/22/2023 at 7:42 PM, OvO said:
hello. sorry. Now I see it!
Please contact us on Discord!
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On 1/12/2024 at 2:22 AM, 十七 said:
Installing it has no effect. I also installed the plugins I depend on.
has economics or serverrewards ?
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Can you add mysql method instead of data method?
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Is Duration a command cooldown?
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On 12/22/2023 at 6:22 AM, OvO said:
"Block Active Drop": true
It doesn't work, but the props will still be deleted
solved ! thanks for report
last version download
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how to contact i need help
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16 hours ago, aimacak said:
already, thanks
Testing is difficult because I don't have the corresponding plugin
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4 hours ago, aimacak said:
@YaMang-w-
Hello, thanks for your job, may be u can adaptive it for IQChat? thanks a lotSorry I don't have the IQChat plugin so I can't test it.
contact the IQChat plugin developer for additions.
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21 hours ago, Slug said:
HI YaMang Do you have any ideas on how I can avoid having issues when players join a event manager event?
trying to problem solve some having it enabled and some not plus it auto disables but it does not auto enable..
Could you possibly consider adding a check or config option on player respawn so it auto enables if they have the ammo?
Global Auto DeActive Disable this ? in config
come discord
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2 hours ago, Slug said:
Hi yes, even when no one on server this hook error happens few time a min, I am not sure if its affecting function only just added this to server yesterday.
seems to work, I was kind of hoping it would store the Ids is it meant to delete IDs every time you leave the station?
Still is handy we use plugin called xkamikaze drones and works well for single use application
On a day off, I will move and install the internet again and test it. thank you
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8 hours ago, Slug said:
Could you please fix the console spam.
Failed to call hook 'OnEntityDismounted' on plugin 'MountComputerStation v1.0.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MountComputerStation.ScsDestory (BaseMountable entity, BasePlayer player) [0x00044] in <6db604fb3c8642378d7cf652dcb088cc>:0 at Oxide.Plugins.MountComputerStation.OnEntityDismounted (BaseMountable entity, BasePlayer player) [0x0000a] in <6db604fb3c8642378d7cf652dcb088cc>:0 at Oxide.Plugins.MountComputerStation.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00090] in <6db604fb3c8642378d7cf652dcb088cc>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d4a0be71194349e98f7b43231b9cea3b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b974d7a025404888bcdd55b51f29c440>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b974d7a025404888bcdd55b51f29c440>:0
Are you getting errors for no reason?
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2 hours ago, HellHunter said:
Would it be possible to have a global cooldown for each item used to affect all players?
Certain commands like event summoning should not be used by multiple players one after another without any cooldown in between.will update later
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Is there a safe area?
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13 hours ago, Delltus said:
Okay, I understood that well, for when permission is given, for example backpack 6, you must also give the command for your plugin? Both together?
To use the bag, you must have a command.
That's up to you. -
12 minutes ago, Delltus said:
Certainly, I'll correct your sentence in English:
"How does it work, via Tebex for example? I have difficulty understanding how to set it up. Is it also necessary to add another command from this plugin to verify it? Or does this command get added automatically if the player doesn't have it, and what happens if there's a refund?"
I don't use Tebex so I don't know.
Refunds are automatically issued to people who already have permission for this plugin.
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5 hours ago, Iftebinjan said:
Is this still working? I am really struggling with Uis
yes still work
but, the developer does not provide separate updates. -
On 8/13/2023 at 9:37 PM, vykpoli said:
Suggestion: a lang file with the short.name of all the items to add a translation so that the chat detects it and automatically puts the icon of the object. I would like to do it myself but I don't know how to code
okidoki soon
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16 minutes ago, MeinRust said:
Nice Plugin,
Does the plugin work with other plugins that modify the recycler?i think can't
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13 hours ago, SunShine ツ said:
EAC Ban after report to Facepunch?
Using this plugin will automatically disable EAC detection.
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1 hour ago, ArtiIOMI said:
sorry korea twitch sucks Unable to view clip, replay.
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11 hours ago, ArtiIOMI said:
I misread your post. (I'm not good with English). There is no safe and easy way to read videos from your server on the players computer. But I specifically added the ability to add links to the plugin under your own name to make it easier to play MP4.
Can I hear the sound of the video?
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have demo ??
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14 minutes ago, G_SAPLING said:
Yeah I replace the word {lockdown} for the letter [x] and I moved it in the middle and made it into a Crosshair it's pretty cool Thanks for fixing the update
If you like the plugin, please leave a review
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48 minutes ago, G_SAPLING said:
I did a couple of modification myself i'll send you a picture. I like the new update I'm going to Import the modifications to the update But check out what I did to it These are the changes that I did to the code
new
---> AnchorMin = "0.4260999 0.3222224",
---> AnchorMax = "0.5739583 0.6778146"
--------> Text = $"{Instance.Lang("X", TargetName, Target.health, getDistance(Target))}", <---------
Updated Config Change
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27 minutes ago, G_SAPLING said:
I did a couple of modification myself i'll send you a picture. I like the new update I'm going to Import the modifications to the update But check out what I did to it These are the changes that I did to the code
new
---> AnchorMin = "0.4260999 0.3222224",
---> AnchorMax = "0.5739583 0.6778146"
--------> Text = $"{Instance.Lang("X", TargetName, Target.health, getDistance(Target))}", <---------
Text = "X"
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13 hours ago, G_SAPLING said:
Is there a way to just disable the Target locked and the numbers that pop up in red it kind of gets in the way like in this picture but still use the Smart Weapon
Small issue I cant use the 8 inventory slots from this picture I think it's because of the words target locked and the numbers
Quick idea it would be nice if there was a Crosshair something small That is not in the way When shooting
So far the plug-in is awesome Like it a lot good work
Would like bottom like a real cheat?
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10 hours ago, G_SAPLING said:
Is there a way to just disable the Target locked and the numbers that pop up in red it kind of gets in the way like in this picture but still use the Smart Weapon
Small issue I cant use the 8 inventory slots from this picture I think it's because of the words target locked and the numbers
Quick idea it would be nice if there was a Crosshair something small That is not in the way When shooting
So far the plug-in is awesome Like it a lot good work
I will fix it after checking, thank you.
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16 hours ago, Covfefe said:
Does this still work?
yes
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Just now, TheRiddledNote said:
sure, what is your discord sir?
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Sync Currency
in Plugins
Posted
I think it will be difficult to develop anything new at the moment because I have a lot of work to do.