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Train Yard Event 3.0.1

$11.00
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Message added by CrazyRust,

Before you upgrade from 2.0 to 3.0, delete the old config file!!

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Works with

About Train Yard Event

The event creates a locked container wagon in the Train Yard with valuable loot inside. It is protected by Npc's, turrets, a bardley. If someone hacks one of the locked crates a patrol helicopter will spawn for the event. 

No Permissions:

Commands available for admins only.

ChatCommands:

- /tyestart

- /tyestop

ConsoleCommands:

tyestart

tyestop

Before Install Version 3.0 delete old config file!

Video:

 

Config file:


 

{
  "Version": {
    "Major": 3,
    "Minor": 0,
    "Patch": 0
  },
  "Automatic event start": true,
  "Minimum time for event start": 3600.0,
  "Maximum time for event start": 7200.0,
  "Duration of the event": 2800.0,
  "Warning messages before event start": 300.0,
  "Warning messages before event end": 300.0,
  "Chat icon": 0,
  "Locked crate hack time": 900.0,
  "Spawn PatrolHelicopter": true,
  "Spawn Snipers": true,
  "Bradley setting": {
    "Bradley health": 1000.0,
    "Number of crate to spawn when the bradley dies": 3
  },
  "AutoTurret setting": {
    "Health": 400.0,
    "Weapon ShortName": "rifle.ak",
    "Ammo ShortName": "ammo.rifle",
    "Number of ammo": 5000
  },
  "List of lootable crates": [
    {
      "Prefab": "assets/prefabs/npc/m2bradley/bradley_crate.prefab",
      "Position": "(3.367, 1.883, 2.790)",
      "Rotation": "(0, 90, 0)"
    },
    {
      "Prefab": "assets/prefabs/npc/patrol helicopter/heli_crate.prefab",
      "Position": "(3.371, 1.883, 6.078)",
      "Rotation": "(0, 90, 0)"
    },
    {
      "Prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab",
      "Position": "(3.371, 1.883, 7.570)",
      "Rotation": "(0, 90, 0)"
    },
    {
      "Prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab",
      "Position": "(3.367, 1.883, 0.885)",
      "Rotation": "(0, 90, 0)"
    },
    {
      "Prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab",
      "Position": "(4.869, 1.883, 0.323)",
      "Rotation": "(0, 0, 0)"
    },
    {
      "Prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab",
      "Position": "(3.562, 1.883, 4.424)",
      "Rotation": "(0, 0, 0)"
    }
  ],
  "Security Npcs settings inside": {
    "Minimum": 3,
    "Maximum": 3,
    "List of position": [
      "(48.983, 30.250, 18.006)",
      "(99.561, 24.686, -50.799)",
      "(-43.882, 35.502, -40.902)"
    ],
    "NPCs setting": {
      "Name": "TrainYard Sniper",
      "Health": 200.0,
      "Roam Range": 10.0,
      "Chase Range": 30.0,
      "Attack Range Multiplier": 3.0,
      "Sense Range": 100.0,
      "Target Memory Duration [sec.]": 60.0,
      "Scale damage": 1.0,
      "Aim Cone Scale": 0.6,
      "Detect the target only in the NPC's viewing vision cone? [true/false]": false,
      "Vision Cone": 135.0,
      "Speed": 7.5,
      "Disable radio effects? [true/false]": false,
      "Is this a stationary NPC? [true/false]": true,
      "Wear items": [
        {
          "ShortName": "metal.facemask",
          "SkinID (0 - default)": 3274815691
        },
        {
          "ShortName": "pants",
          "SkinID (0 - default)": 3318206106
        },
        {
          "ShortName": "hoodie",
          "SkinID (0 - default)": 3318207180
        },
        {
          "ShortName": "metal.plate.torso",
          "SkinID (0 - default)": 3274816373
        },
        {
          "ShortName": "shoes.boots",
          "SkinID (0 - default)": 1192621630
        }
      ],
      "Belt items": [
        {
          "ShortName": "rifle.bolt",
          "Amount": 1,
          "SkinID (0 - default)": 0,
          "Mods": [
            "weapon.mod.small.scope"
          ],
          "Ammo": ""
        },
        {
          "ShortName": "syringe.medical",
          "Amount": 2,
          "SkinID (0 - default)": 0,
          "Mods": [],
          "Ammo": ""
        }
      ]
    }
  },
  "Security Npcs settings outside": {
    "Minimum": 7,
    "Maximum": 10,
    "List of position": [
      "(12.748, 0.240, -1.107)",
      "(-1.459, 0.045, 23.520)",
      "(-3.649, 0.185, -13.194)",
      "(25.142, 0.212, -13.717)",
      "(-13.920, 0.240, -17.067)",
      "(-14.434, 0.240, -5.740)",
      "(-11,194, 0.371, -51.076)"
    ],
    "NPCs setting": {
      "Name": "TrainYard Guard",
      "Health": 150.0,
      "Roam Range": 20.0,
      "Chase Range": 40.0,
      "Attack Range Multiplier": 2.0,
      "Sense Range": 30.0,
      "Target Memory Duration [sec.]": 60.0,
      "Scale damage": 0.6,
      "Aim Cone Scale": 1.5,
      "Detect the target only in the NPC's viewing vision cone? [true/false]": false,
      "Vision Cone": 135.0,
      "Speed": 7.5,
      "Disable radio effects? [true/false]": false,
      "Is this a stationary NPC? [true/false]": false,
      "Wear items": [
        {
          "ShortName": "metal.facemask",
          "SkinID (0 - default)": 2363112910
        },
        {
          "ShortName": "pants",
          "SkinID (0 - default)": 1987863036
        },
        {
          "ShortName": "hoodie",
          "SkinID (0 - default)": 3067677165
        },
        {
          "ShortName": "jacket",
          "SkinID (0 - default)": 2361147547
        },
        {
          "ShortName": "roadsign.kilt",
          "SkinID (0 - default)": 3323417128
        },
        {
          "ShortName": "shoes.boots",
          "SkinID (0 - default)": 2833767826
        }
      ],
      "Belt items": [
        {
          "ShortName": "rifle.lr300",
          "Amount": 1,
          "SkinID (0 - default)": 0,
          "Mods": [
            "weapon.mod.flashlight"
          ],
          "Ammo": ""
        },
        {
          "ShortName": "syringe.medical",
          "Amount": 2,
          "SkinID (0 - default)": 0,
          "Mods": [],
          "Ammo": ""
        }

 

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