Jump to content

Persistant Corpses 1.0.3

   (1 review)

1 Screenshot

  • 2,866
  • 98
  • 13.81 kB

About Persistant Corpses

Stops players corpses despawning unless its health is reduced to 0% from farming or burning it.
Adds into the corpse name what the cause of death was.
Keeps count/score of how many corpses each player has.

Permissions:
PersistantCorpses.clean  =  Allows command /corpse.cleanto remove all player corpses from the map.
PersistantCorpses.count  = Allows command  /corpse.count to show in chat the ammount of player corpses on the map.
PersistantCorpses.view  = Allows command /corpse.view to show on map locations of corpses.
PersistantCorpses.score  = Allows command /corpse.score to show the players with the most corpses on the map.

Commands:
/corpse.clean args  - Removes corpses, if args is empty removes all else removes on name contains partial.
/corpse.count args - Counts all corpses if args empty, else counts those that contain name partial.
/corpse.view args  - View on screen location of all corpses when args empty else shows partial match.
/corpse.score        - View top 10 players with most corpses on the map. (10 can be changed in settings)

Settings:
There are a few settings that can be changed with in the plugin.
These are at the top with in the #region Vars

  •         private float RefreshTimer = 6f;   =   How often the on screen admin view is updating.
  •         private int textsize = 22;               =   The size of the font to show on screen admin.
  •         private Color textcolor = Color.red;   =   Colour of font for on screen admin
  •         private bool stripitems = false;       = Remove all items on a corpse to lower memory useage.
  •         private int scorelimit = 10;              = How many of the top corpse players to show in the score.


cs2.thumb.jpg.ddc906b6d28f7d46b9d0e8322ac2bc07.jpg

*Do note on start up you will get some invalid corpse positions warning from the corpses that have been built ontop of or fallen though the map*
This plugin will be memory demanding on high pop servers if you dont run a clean up.
For reference on my server with usually 100-130 players each wipe and peak player counts of 15-30 it ends up with about 1-1.5K corpses which increase the Ram usage by about 800mb.


User Feedback

563.6k

Downloads

Total number of downloads.

3.1k

Customers

Total customers served.

41.8k

Files Sold

Total number of files sold.

727.4k

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.