namespace Oxide.Plugins { [Info("Lethal Headshots", "turner#7777", "1.0.1")] [Description("Add some realism eh?")] public class LethalHeadshots : RustPlugin { void Init() { permission.RegisterPermission("lethalheadshots.use", this); } object OnPlayerAttack(BasePlayer attacker, HitInfo info) { if (info.isHeadshot && permission.UserHasPermission(attacker.UserIDString, "lethalheadshots.use")) info.damageTypes.ScaleAll(1000000f); return null; } } }