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About Horses

Basic ownership management for Rust rideable horses

Tired of some clown stealing the horse you just found? This plugin allows players to maintain ownership and optionally prevent others from riding off with them.

Rideable horses may be claimed by mounting or via the chat command /hclaim.

Claimed horses can be released via the chat command /hrelease or through the use of a timer configured by the admin.

Users with permission may also spawn and remove their owned horses.

Limits may be set for standard and VIP users.


    "useClans": false,
    "useFriends": false,
    "useTeams": false,
    "SetOwnerOnFirstMount": true,
    "EnableTimer": false,
    "ReleaseTime": 600.0,
    "ReleaseOwnerOnHorse": false,
    "RestrictMounting": false,
    "RestrictStorage": false,
    "AlertWhenAttacked": false,
    "EnableLimit": true,
    "AllowDecay": false,
    "AllowDamage": true,
    "TCPreventDamage": true,
    "TCMustBeAuthorized": true,
    "AllowLeadByAnyone": false,
    "Limit": 2.0,
    "VIPLimit": 5.0,
    "SetHealthOnClaim": false
    "Major": 1,
    "Minor": 0,
    "Patch": 18
  • useClans/useFriends/useTeams -- Use Friends, Clans, or Rust teams to determine accessibility of an owned horse. This allows friends to share horses.
  • SetOwnerOnFirstMount -- Sets ownership of an unowned horse on mount.
  • EnableTimer -- Enable timed release of horse ownership after the time specified by ReleaseTime.
  • ReleaseTime -- Sets the time IN SECONDS to maintain horse ownership if EnableTimer is true. Must be a numerical value.  Note that timers reset on server restarts.
  • ReleaseOwnerOnHorse -- Release ownership of a horse while the owner is mounted after ReleaseTime has been reached.  If false wait until they dismount.
  • RestrictMounting -- Restrict mounting of owned horses to the owner. If false, you can use other plugins to manage this such as PreventLooting.
  • RestrictStorage - Restrict access to inventory of owned horses.
  • AlertWhenAttacked -- If the horse is attacked while the owner is not mounted, it will rear up to alert the owner.
  • EnableLimit -- Enable limit of total claimed horse count per player.
  • Limit -- Limit for users with claim permission.
  • VIPLimit -- Limit for users with vip permission.
  • AllowLeadByAnyone -- If true, allow anyone to lead our horses as before.  If false the leading player must either own or be a friend of the horse owner.

  • AllowDecay -- If true, standard decay will apply to spawned or claimed horses.

  • AllowDamage -- If true, allow horse damage from other players, etc.  Note that this may conflict with NextGenPVE, et al, if configured to protect horses.

  • TCPreventDamage -- If AllowDamage is true, block damage if in building privilege.  See below...

  • TCMustBeAuthorized -- If TCPreventDamage is true, set this true to require that the horse owner be registered on the local TC.  In other words, just being in ANY TC range would NOT prevent damage, so the attacked player can kill the attacker's horse from the comfort of their base, etc.

  • SetHealthOnClaim -- If true, horse health will be set to max upon claiming


  • horses.claim -- Allows player to claim, release, and get info about horses
  • horses.spawn -- Allows player to spawn or remove a horse.
  • horses.vip -- Gives player vip limits when limit is in use.
  • horses.find -- Allows player to show the location of their nearest claimed horse.


  • /hclaim - Claim the horse you're looking at. If the horse is owned by the server, this should work. However, this will not bypass the purchase routine at the stables.
  • /hrelease - Release ownership of the horse you're looking at.
  • /hfind - Show location of nearest owned horse
  • /hspawn - Spawn a new horse in front of you (requires horses.spawn permission).
  • /hremove - Kill the horse in front of you (requires horses.spawn permission and ownership of the horse). You may then enjoy some delicious horse meat.
  • /hinfo - Show basic info about a horse (Requires horses.claim permission, but can be used on any horse.)

These commands should also work in console without the /.

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