Jump to content

1 Screenshot

  • 19.7k
  • 23
  • 42.08 kB
 Share

About Gifts from Santa

annotation.png.9644f1518e7e84b92a1c9d90b142d6c6.png

🗒️Features:

  • Adds behavioral points for each player.
  • The player gains or loses his behavior points for various actions (configurable in the config).
  • Santa will cyclically give gifts to the player (the interval is configured in the config).
  • The gift, as well as its content, depends on the behavior of the player. (All of the above is configured in the config).
  • The plugin has a standard, playable configuration.

gallery.png.34c834a06d439ba1d72c12ebad050c2d.png

1443796733_(2).thumb.png.606dacba9575c3a0dbda78d0af6950db.png   1840067776_(3).thumb.png.a10943f3552598f1e4bf0bb71c3b3760.png

546520710_(4).thumb.png.d7d179f3266e22c2c6ce7a3a57ae9d3c.png   2038909965_.thumb.png.8b79bb7d4ff0f3dd100273ed95edcd07.png

documentations.png.b4a38b392a709c630f39487b5d8e4c42.png


🔖Config:

{
  "Command for open UI": "gifts",
  "SteamID for icon in chat messages": 0,
  "The interval for giving out gifts from Santa.(In seconds)": 86400,
  "Behaviors": [
    {
      "The minimum number of behavior points to achieve this behavior": 0,
      "Name of behavior": "<color=red>UNSATISFACTORY</color>",
      "List of gifts for this behavior with random drop chance": [
        {
          "Behavior name": "COMMON GIFT",
          "Minimum number of items to be given out": 1,
          "Maximum number of items to be given out": 2,
          "Item list": [
            {
              "Shortname": "coal",
              "Amount": 1,
              "SkinID": 0
            },
            {
              "Shortname": "coal",
              "Amount": 1,
              "SkinID": 0
            },
            {
              "Shortname": "coal",
              "Amount": 1,
              "SkinID": 0
            },
            {
              "Shortname": "giantcandycanedecor",
              "Amount": 1,
              "SkinID": 0
            }
          ]
        },
        {
          "Behavior name": "UNCOMMON GIFT",
          "Minimum number of items to be given out": 2,
          "Maximum number of items to be given out": 3,
          "Item list": [
            {
              "Shortname": "coal",
              "Amount": 1000,
              "SkinID": 0
            },
            {
              "Shortname": "coal",
              "Amount": 1000,
              "SkinID": 0
            },
            {
              "Shortname": "sulfur",
              "Amount": 1000,
              "SkinID": 0
            },
            {
              "Shortname": "metal.fragments",
              "Amount": 1000,
              "SkinID": 0
            },
            {
              "Shortname": "shotgun.waterpipe",
              "Amount": 1,
              "SkinID": 0
            },
            {
              "Shortname": "ladder.wooden.wall",
              "Amount": 1,
              "SkinID": 0
            },
            {
              "Shortname": "candycaneclub",
              "Amount": 1,
              "SkinID": 0
            },
            {
              "Shortname": "bow.compound",
              "Amount": 1,
              "SkinID": 0
            },
            {
              "Shortname": "door.double.hinged.metal",
              "Amount": 1,
              "SkinID": 0
            }
          ]
        }
      ]
    },
    {
      "The minimum number of behavior points to achieve this behavior": 500,
      "Name of behavior": "<color=yellow>SATISFACTORY</color>",
      "List of gifts for this behavior with random drop chance": [
        {
          "Behavior name": "RARE GIFT",
          "Minimum number of items to be given out": 3,
          "Maximum number of items to be given out": 4,
          "Item list": [
            {
              "Shortname": "scrap",
              "Amount": 200,
              "SkinID": 0
            },
            {
              "Shortname": "metal.fragments",
              "Amount": 1000,
              "SkinID": 0
            },
            {
              "Shortname": "gunpowder",
              "Amount": 500,
              "SkinID": 0
            },
            {
              "Shortname": "metalpipe",
              "Amount": 5,
              "SkinID": 0
            },
            {
              "Shortname": "riflebody",
              "Amount": 1,
              "SkinID": 0
            },
            {
              "Shortname": "smgbody",
              "Amount": 1,
              "SkinID": 0
            },
            {
              "Shortname": "pistol.m92",
              "Amount": 1,
              "SkinID": 0
            },
            {
              "Shortname": "grenade.f1",
              "Amount": 4,
              "SkinID": 0
            },
            {
              "Shortname": "jackhammer",
              "Amount": 1,
              "SkinID": 0
            },
            {
              "Shortname": "ammo.pistol",
              "Amount": 100,
              "SkinID": 0
            }
          ]
        },
        {
          "Behavior name": "EPIC GIFT",
          "Minimum number of items to be given out": 3,
          "Maximum number of items to be given out": 4,
          "Item list": [
            {
              "Shortname": "scrap",
              "Amount": 500,
              "SkinID": 0
            },
            {
              "Shortname": "lowgradefuel",
              "Amount": 300,
              "SkinID": 0
            },
            {
              "Shortname": "metal.refined",
              "Amount": 100,
              "SkinID": 0
            },
            {
              "Shortname": "ammo.pistol",
              "Amount": 100,
              "SkinID": 0
            },
            {
              "Shortname": "ammo.pistol",
              "Amount": 28,
              "SkinID": 0
            },
            {
              "Shortname": "workbench2",
              "Amount": 1,
              "SkinID": 0
            },
            {
              "Shortname": "explosive.satchel",
              "Amount": 4,
              "SkinID": 0
            },
            {
              "Shortname": "smg.thompson",
              "Amount": 1,
              "SkinID": 0
            },
            {
              "Shortname": "oretea.advanced",
              "Amount": 3,
              "SkinID": 0
            },
            {
              "Shortname": "wall.frame.garagedoor",
              "Amount": 1,
              "SkinID": 0
            },
            {
              "Shortname": "supply.signal",
              "Amount": 100,
              "SkinID": 0
            }
          ]
        }
      ]
    },
    {
      "The minimum number of behavior points to achieve this behavior": 1000,
      "Name of behavior": "<color=green>SANTA'S FAVORITE</color>",
      "List of gifts for this behavior with random drop chance": [
        {
          "Behavior name": "LEGENDARY GIFT",
          "Minimum number of items to be given out": 2,
          "Maximum number of items to be given out": 3,
          "Item list": [
            {
              "Shortname": "ammo.rifle",
              "Amount": 100,
              "SkinID": 0
            },
            {
              "Shortname": "ammo.rifle",
              "Amount": 28,
              "SkinID": 0
            },
            {
              "Shortname": "ammo.rifle.explosive",
              "Amount": 100,
              "SkinID": 0
            },
            {
              "Shortname": "ammo.rifle.explosive",
              "Amount": 28,
              "SkinID": 0
            },
            {
              "Shortname": "hazmatsuit",
              "Amount": 1,
              "SkinID": 0
            },
            {
              "Shortname": "easter.silveregg",
              "Amount": 1,
              "SkinID": 0
            },
            {
              "Shortname": "door.hinged.toptier",
              "Amount": 1,
              "SkinID": 0
            },
            {
              "Shortname": "door.hinged.toptier",
              "Amount": 1,
              "SkinID": 0
            },
            {
              "Shortname": "metal.refined",
              "Amount": 100,
              "SkinID": 0
            },
            {
              "Shortname": "rifle.lr300",
              "Amount": 1,
              "SkinID": 0
            },
            {
              "Shortname": "workbench3",
              "Amount": 1,
              "SkinID": 0
            },
            {
              "Shortname": "syringe.medical",
              "Amount": 2,
              "SkinID": 0
            },
            {
              "Shortname": "gunpowder",
              "Amount": 1000,
              "SkinID": 0
            },
            {
              "Shortname": "gunpowder",
              "Amount": 1000,
              "SkinID": 0
            },
            {
              "Shortname": "gunpowder",
              "Amount": 1000,
              "SkinID": 0
            },
            {
              "Shortname": "gunpowder",
              "Amount": 1000,
              "SkinID": 0
            }
          ]
        },
        {
          "Behavior name": "SUPERIOR GIFT",
          "Minimum number of items to be given out": 2,
          "Maximum number of items to be given out": 3,
          "Item list": [
            {
              "Shortname": "scrap",
              "Amount": 1000,
              "SkinID": 0
            },
            {
              "Shortname": "explosives",
              "Amount": 100,
              "SkinID": 0
            },
            {
              "Shortname": "explosive.timed",
              "Amount": 2,
              "SkinID": 0
            },
            {
              "Shortname": "jackhammer",
              "Amount": 1,
              "SkinID": 0
            },
            {
              "Shortname": "chainsaw",
              "Amount": 1,
              "SkinID": 0
            },
            {
              "Shortname": "metal.refined",
              "Amount": 100,
              "SkinID": 0
            },
            {
              "Shortname": "lmg.m249",
              "Amount": 1,
              "SkinID": 0
            },
            {
              "Shortname": "weapon.mod.small.scope",
              "Amount": 1,
              "SkinID": 0
            },
            {
              "Shortname": "weapon.mod.silencer",
              "Amount": 1,
              "SkinID": 0
            },
            {
              "Shortname": "weapon.mod.lasersight",
              "Amount": 1,
              "SkinID": 0
            },
            {
              "Shortname": "metal.facemask",
              "Amount": 1,
              "SkinID": 0
            },
            {
              "Shortname": "metal.plate.torso",
              "Amount": 1,
              "SkinID": 0
            }
          ]
        }
      ]
    }
  ],
  "Behaivor Points per player kill": 20.0,
  "Behaivor Points per NPC kill": 20.0,
  "Behavior points per chat message": 0.1,
  "Behavior Points for Learning a Recipe": 1.5,
  "Behavior points per broken stone/ore/wood/corpse": 4.0,
  "The interval for giving the player 1 behavior point for being on the server": 300,
  "Behavior score for object destruction": {
    "assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-1.prefab": 0.5,
    "assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-2.prefab": 0.5,
    "assets/bundled/prefabs/radtown/loot_barrel_1.prefab": 1.0,
    "assets/bundled/prefabs/radtown/loot_barrel_2.prefab": 0.5,
    "assets/bundled/prefabs/radtown/oil_barrel.prefab": 1.0,
    "assets/rust.ai/agents/bear/bear.prefab": 1.0,
    "assets/rust.ai/agents/boar/boar.prefab": 1.0,
    "assets/rust.ai/agents/stag/stag.prefab": 1.0,
    "assets/rust.ai/agents/stag/wolf.prefab": 1.0
  },
  "Behavior points for the presence of certain words in the chat": {
    "dick": -0.5,
    "bitch": -0.5,
    "fuck": -1.0,
    "prick": -0.5,
    "bastard": -1.0,
    "bellend ": -0.5,
    "cunt": -0.5,
    "balls": -0.5,
    "shit": -1.0,
    "fucker": -0.5,
    "asshole": -1.0,
    "slave": -5.0,
    "nigger": -5.0,
    "best server": 5.0,
    "sorry": 1.0,
    "good": 0.5,
    "well done": 1.0,
    "cool": 0.5,
    "pretty": 0.5,
    "cute": 0.5
  }
}

🏳️Lang:

{
  "CM_TAKEGIFT": "Received a {0} gift from Santa",
  "UI_BEHAVIOR": "YOUR BEHAVIOR "
}
  • Like 1
  • Love 1

User Feedback

1.1m

Downloads

Total number of downloads.

5.6k

Customers

Total customers served.

80.7k

Files Sold

Total number of files sold.

1.6m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.