Jump to content
Message added by Khan,
Remove NavMeshErrorFix plugin from umod if you use it!
Remove NoSunGlare      plugin from umod if you use it!

1 Screenshot

  • 22.1k
  • 869
  • 8.19 kB

What's New in Version 2.0.1   See changelog

Released

Version 2x

* Custom Built Log Manager System that completely replaces FacePunche's Log-Handler

* Now outputs the version and developer name in console when it loads / unloads

 

Patched the Following Methods

1. Base Navigator Place On Nav Mesh ( Fixed Default logic not killing the npcs/animals resulting in repeated spam )

2. Base Navigator Validate Next Position ( Logic works fine by default but now no longer spams console each time they Delete an NPC/Animal.. )

3. Base Entity On Invalid Position ( Logic works fine by default but now no longer spams console )

4. Base Networkable Send Network Group Change ( Fixed it's Spam )

 

The following spam should no longer be an issue:

            "Invalid NavAgent Position: prefab entity pos destroying",
            "failed to sample navmesh at position ",
            "changed its network group to null",
            "Bone error in SkeletonProperties.BuildDictionary for ",
            "HandleD3DDeviceLost",
            "ResetD3DDevice",
            "dev->Reset",
            "D3Dwindow device not lost anymore",
            "D3D device reset",
            "group < 0xfff",
            "Mesh can not have more than 65000 vert",
            "Trying to add (Layout Rebuilder for)",
            "Coroutine continue failure",
            "No texture data available to upload",
            "Trying to reload asset from disk that is not",
            "Unable to find shaders used for the terrain engine.",
            "Canvas element contains more than 65535 vertices",
            "RectTransform.set_anchorMin",
            "FMOD failed to initialize the output device",
            "Cannot create FMOD::Sound",
            "invalid utf-16 sequence",
            "missing surrogate tail",
            "Failed to create agent because it is not close enough to the Nav",
            "user-provided triangle mesh descriptor is invalid",
            "Releasing render texture that is set as",
            "AngryAnt Behave version",
            "alphamapResolution is clamped to the range of",
            "api.facepunch.com/api/public/manifest/",
            "Checking for new Steam Item Definitions..",
            "Floating point textures aren't supported on this device",
            "HDR Render Texture not supported, disabling HDR on reflection probe",
            "Image Effects are not supported on this platform",
            "Loading Prefab Bundle",
            "Missing shader in",
            "Missing projectileID",
            "Motion vectors not supported on a platform that does not support",
            "SwitchParent Missed",
            "saddletest",
            "The image effect Main Camera",
            "The image effect effect -",
            "The referenced script",
            "Unsupported encoding: 'utf8'",
            "Warning, null renderer for ScaleRenderer!",
            "[AmplifyColor]",
            "[AmplifyOcclusion]",
            "[CoverageQueries] Disabled due to unsupported",
            "[CustomProbe]",
            "[Manifest] URI IS",
            "[SpawnHandler] populationCounts",
            ", disk("

 


User Feedback

1.1m

Downloads

Total number of downloads.

5.6k

Customers

Total customers served.

80.8k

Files Sold

Total number of files sold.

1.6m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.