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About Buoyant Crates

Support for 3 crate types, heli_crate, codelockedhackablecrate and supply_drop by default, now fully configurable. They can be removed or you can add more, it is now up to you as the user.
Added a listener for shipwreck event to prevent applying buoyancy to event crates. if any other events cause conflicts please let me know.

Crates will also spawn a short distance in the air, to prevent helicopter gibs forcing crates under the terrain sometimes when killed on land, causing them to float on the water underneath.

CONFIG

{
  "DetectionRate": 1,
  "Delay after Shipwreck event starts (in seconds) until the floating crate functionality returns": 5.0,
  "Buoyancy Scale (set this too high and it can have undesirable results)": 1.0,
  "debug": false,
  "Crates which will float": [
    "heli_crate",
    "codelockedhackablecrate",
    "supply_drop"
  ]
}

 

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