About Buoyant Crates
Support for 3 crate types, heli_crate, codelockedhackablecrate and supply_drop by default, now fully configurable. They can be removed or you can add more, it is now up to you as the user.
Added a listener for shipwreck event to prevent applying buoyancy to event crates. if any other events cause conflicts please let me know.
Crates will also spawn a short distance in the air, to prevent helicopter gibs forcing crates under the terrain sometimes when killed on land, causing them to float on the water underneath.
CONFIG
{ "DetectionRate": 1, "Delay after Shipwreck event starts (in seconds) until the floating crate functionality returns": 5.0, "Buoyancy Scale (set this too high and it can have undesirable results)": 1.0, "debug": false, "Crates which will float": [ "heli_crate", "codelockedhackablecrate", "supply_drop" ] }