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BuffItems 1.2.0

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About BuffItems

BuffItems allows you to modify and give certain stats to a skinned item

Introduced a large number of innovative features for RUST server props that did not previously exist.
This plugin can create multiple props with different skins, prop items with BUFF, highly customizable prop items, and many BUFF functions.

 

Command:

Buffitems.nodrop Death Do Not Drop Jewelry Permission
Buffitems.durable  Ornaments cannot lose durability permissions
Buffitems.admin  Administrator privileges

Use:
Spgive 76561198115484934 2952742518 999 Give players an ID value for durability

He can allow you to create additional item buffs [Buff Plus Jewelry]

configuration file
The plugin has a wide range of functions, which requires you to think about what props you need in advance. Then, modify the BuffItems. json file in config
Firstly, in your oxide/config folder, you will find the default configuration file, which contains all the basic configurations for adding or removing more props and BUFF effects.
Secondly, in the oxide/data/BuffItems folder, please paste the BuffItems. png file from the extracted package.
3. Then restart the plugin and enter/sp to open the interface. Note that you must install the image library

 

Available allowances:

        // 0 Increase Attack Multiply
        // 1 Immune to all types of damage (reduced damage)
        // 2 Max HP 
        // 3 The upper limit of water
        // 4 Upper limit of satiety 
        // 5 Vampire during attack
        // 6 Critical strike multiple
        // 7 Magazine expansion
        // 8 Regenerate HP every second
        // 9 Resource ratio
        // 10 Immune to cold damage
        // 11 Immune radiation damage
        // 12 Immune to drowning injuries
        // 13 Immune Heat Damage
        // 14 Immune to bleeding damage
        // 15 Immune poisoning damage
        // 16 Immune to bullet damage
        // 17 Immune to sword damage
        // 18 Immune to blunt instrument damage
        // 19 Immune to falls
        // 20 Immune bite
        // 21 Immune stab injury
        // 22 Immune to explosive damage
        // 23 Immune to current damage
        // 24 Immune to arrow damage
        // 25 Immune to armed helicopter damage
        // 26 Immune to tank damage
        // 100 Possess permissions

{
  "Jewelry settings": [
    {
      "Item skinID": 0,
      "Permission required": "",
      "Item Short Name": "blood",
      "Item Name": "Buff Jewelry 0",
      "Minimum durability": 1,
      "Maximum durability": 100,
      "Function settings": [
        {
          "Function number": 0,
          "Related values": 0.1,
          "Possess permissions": "",
          "Permission Description": ""
        },
        {
          "Function number": 1,
          "Related values": 0.1,
          "Possess permissions": "",
          "Permission Description": ""
        },
        {
          "Function number": 3,
          "Related values": 0.1,
          "Possess permissions": "",
          "Permission Description": ""
        }
      ]
    },
    {
      "Item skinID": 1,
      "Permission required": "",
      "Item Short Name": "blood",
      "Item Name": "Buff Jewelry 1",
      "Minimum durability": 1,
      "Maximum durability": 100,
      "Function settings": [
        {
          "Function number": 0,
          "Related values": 0.1,
          "Possess permissions": "",
          "Permission Description": ""
        },
        {
          "Function number": 1,
          "Related values": 0.1,
          "Possess permissions": "",
          "Permission Description": ""
        },
        {
          "Function number": 3,
          "Related values": 0.1,
          "Possess permissions": "",
          "Permission Description": ""
        }
      ]
    },
    {
      "Item skinID": 2,
      "Permission required": "",
      "Item Short Name": "blood",
      "Item Name": "Buff Jewelry 2",
      "Minimum durability": 1,
      "Maximum durability": 100,
      "Function settings": [
        {
          "Function number": 0,
          "Related values": 0.1,
          "Possess permissions": "",
          "Permission Description": ""
        },
        {
          "Function number": 1,
          "Related values": 0.1,
          "Possess permissions": "",
          "Permission Description": ""
        },
        {
          "Function number": 3,
          "Related values": 0.1,
          "Possess permissions": "",
          "Permission Description": ""
        }
      ]
    }
  ],
  "Function Description": [
    {
      "Function number": 0,
      "Function Description": "Increased attack damage",
      "Display Editing": "Increased attack damage +{0:P}"
    },
    {
      "Function number": 1,
      "Function Description": "Immune to all damage",
      "Display Editing": "Immune to all damage -{0:P}"
    },
    {
      "Function number": 2,
      "Function Description": "Maximum HP increased",
      "Display Editing": "Maximum HP increased +{0:P}"
    },
    {
      "Function number": 3,
      "Function Description": "Upper limit of hunger and thirst increased",
      "Display Editing": "Upper limit of hunger and thirst increased +{0:P}"
    },
    {
      "Function number": 4,
      "Function Description": "Hunger limit increased",
      "Display Editing": "Hunger limit increased +{0:P}"
    },
    {
      "Function number": 5,
      "Function Description": "Attack Vampire Increase",
      "Display Editing": "Attack Vampire Increase +{0:P}"
    },
    {
      "Function number": 6,
      "Function Description": "Increased critical strike multiple",
      "Display Editing": "Increased critical strike multiple +{0:P}"
    },
    {
      "Function number": 7,
      "Function Description": "Increase in magazine fold",
      "Display Editing": "Increase in magazine fold +{0:P}"
    },
    {
      "Function number": 8,
      "Function Description": "Automatically restore health",
      "Display Editing": "Automatically restore health +{0}"
    },
    {
      "Function number": 9,
      "Function Description": "Increase in resource multiplier",
      "Display Editing": "Increase in resource multiplier +{0:P}"
    },
    {
      "Function number": 10,
      "Function Description": "Immune to cold damage",
      "Display Editing": "Immune to cold damage -{0:P}"
    },
    {
      "Function number": 11,
      "Function Description": "Immune radiation damage",
      "Display Editing": "Immune radiation damage -{0:P}"
    },
    {
      "Function number": 12,
      "Function Description": "Immune to drowning injuries",
      "Display Editing": "Immune to drowning injuries -{0:P}"
    },
    {
      "Function number": 13,
      "Function Description": "Immune to heat damage",
      "Display Editing": "Immune to heat damage -{0:P}"
    },
    {
      "Function number": 14,
      "Function Description": "Immune to bleeding damage",
      "Display Editing": "Immune to bleeding damage -{0:P}"
    },
    {
      "Function number": 15,
      "Function Description": "Immune poisoning damage",
      "Display Editing": "Immune poisoning damage -{0:P}"
    },
    {
      "Function number": 16,
      "Function Description": "Immune to bullet damage",
      "Display Editing": "Immune to bullet damage -{0:P}"
    },
    {
      "Function number": 17,
      "Function Description": "Immune to sword damage",
      "Display Editing": "Immune to sword damage -{0:P}"
    },
    {
      "Function number": 18,
      "Function Description": "Immune to blunt instrument damage",
      "Display Editing": "Immune to blunt instrument damage -{0:P}"
    },
    {
      "Function number": 19,
      "Function Description": "Immune to drop damage",
      "Display Editing": "Immune to drop damage -{0:P}"
    },
    {
      "Function number": 20,
      "Function Description": "Immune to bite damage",
      "Display Editing": "Immune to bite damage -{0:P}"
    },
    {
      "Function number": 21,
      "Function Description": "Immune to Spike Damage",
      "Display Editing": "Immune to Spike Damage -{0:P}"
    },
    {
      "Function number": 22,
      "Function Description": "Immune to explosive damage",
      "Display Editing": "Immune to explosive damage -{0:P}"
    },
    {
      "Function number": 23,
      "Function Description": "Immune to current damage",
      "Display Editing": "Immune to current damage -{0:P}"
    },
    {
      "Function number": 24,
      "Function Description": "Immune to arrow damage",
      "Display Editing": "Immune to arrow damage -{0:P}"
    },
    {
      "Function number": 25,
      "Function Description": "Immune to direct damage from heli",
      "Display Editing": "Immune to direct damage from heli -{0:P}"
    },
    {
      "Function number": 26,
      "Function Description": "Immune to tank damage",
      "Display Editing": "Immune to tank damage -{0:P}"
    },
    {
      "Function number": 100,
      "Function Description": "Obtain permissions",
      "Display Editing": "{0}"
    }
  ],
  "General Settings": {
    "Player Chat Command": "sp",
    "Administrator commands": "spgive",
    "UI Title": "<b>[ Magic Jewelry ]</b>",
    "UI background image": "BuffItems.png",
    "Second regeneration interval per second": 1,
    "Endurance consumption interval seconds (0Disabled for)": 600,
    "Default Critical Hit Probability": 2,
    "Player Critical Strike and Permissions": [
      {
        "limits of authority": "BuffItems.hit1",
        "probability": 3
      },
      {
        "limits of authority": "BuffItems.hit2",
        "probability": 5
      },
      {
        "limits of authority": "BuffItems.hit3",
        "probability": 10
      }
    ],
    "The default number of accessories that players can equip": 3,
    "Allow equipment quantity and permissions": [
      {
        "limits of authority": "BuffItems.vip1",
        "quantity": 5
      },
      {
        "limits of authority": "BuffItems.vip2",
        "quantity": 8
      }
    ]
  }
}

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