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Oregon 2: Last Hope 1.2.1

$49.90
   (3 reviews)

83 Screenshots

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4.3 out of 5 stars
67%
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33%
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LoveDober

   1 of 1 member found this review helpful 1 / 1 member

I really like everything that Gruber creates. His cards are always diverse, interesting and do not repeat themselves, which gives the servers the opportunity to add new emotions to the players. Oregon 2 is a vivid example of this, very interesting locations, there are bridges between the islands for easier and faster movement, and the size of the map will allow each player to find a place to his liking. Maps are always updated on time, and if a particular question arises, the developer himself will always help and answer. Many thanks to Gruber for the opportunity to diversify Rust!

  • Love 1
Synster

   1 of 1 member found this review helpful 1 / 1 member

Another AMAZING map by Gruber. I love the detail of the map and my players love it as well. I have been running a new map by Gruber every month since I know what I am going to get and give my players a well thought out and beautiful map each month (monthly wipe). I also like how it integrates with raidable bases and the spawn area he leaves on the map for it. (or provides a second version if needed)

One of the biggest reasons I run his maps is his amazing support that goes above and beyond as I have a library of prefabs I like to include a few of each month and when I break the map he is there to help, or even if it is a plugin issue, facepunch issue, whatever I never have an issue getting a hold of him and getting the server up and running with his prefabs functioning.

Also the inclusion of betternpc custom files makes my life easier as far as adding content goes.

Another good one again, thank you Gruber!!!!

  • Love 1
Ondraasek

   2 of 3 members found this review helpful 2 / 3 members

Beautiful map, all puzzles etc works. But I have beast dedicated machine and huge community of players. When I added map all players started to complain for huge FPS drops. From 100 FPS+ to 60 etc. I have newest ryzen and RTX 3080 and I went from 100 stable FPS on procedural to 40-50 FPS.

Also clean map without players structures loads 80k items during the loading game. So map is huge, nice, but its good just for a servers where is a few players or your friends. Its not for servers with 50-100 online. For more than half community server became unplayable some have almost no FPS and have 50+ FPS on regular procedural map.

Also, BetterNpc config is total hell. It puts on the map sniper npcs, npcs bugged under ground (airfield etc) which will kill u on one hit and you even didnt see them. So I needed to play a lot with that to keep it almost a little playable. Server handled it without a problem 120+ Server FPS, but the real and big problem is from the client sides.

At this moment, for bigger servers its unplayable. Stick rather with procedural map and dont use BetterNpcs, it kills all players with the best armor on one shot and even when they're flying with minicopter, so theyre getting random snipe shots from monuments from a long distance. I thought It would be nice, heard a lot of good things about Gruber's maps. Its not bad, it must took a lot of time, but that FPS drops are terrible. Very bad FPS. Sorry for this honest review.

Response from the author:

Hi, thanks for the feedback. I always provide access to my maps before buying. The map is very detailed and has a lot of monuments and prefabs, it's all written in the description, including the number of prefabs. Any detailed custom map will reduce FPS. Regarding the recommendations for owners of servers with high online, I do not agree. I know very large servers that use this map and they have up to 200 players online. FPS also depends very much on the plugins installed on the server. 
According to the BetterNPC setup, I only provide profiles for custom monuments and I have practically no snipers on them. There are a lot of bot settings in this plugin. Thank you for your feedback, but I think that a 3-star rating is not deserved, if you have any questions or suggestions for improving the map, write to me in DM I am always open to conversations

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