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About Isle of Rust

Made to be the quintessential map for the current generation of Rust, this isle demonstrates the effectiveness of symmetric balancing on player retention. Players LOVE this map. The recipe is simple: We asked what they wanted, and then made it.

The map is perfectly balanced around the central point at launch site. Each monument has a mirror image, and loot is distributed evenly across the entire map.

Player spawns circle the entire isle (except the arctic), to evenly distribute start points.

Cliffs are designed to be easily climbable all over the map. Terrain is completely unique and offers a refreshing respite from repetitive procedural generated maps.

This map was designed from the ground up for people who love Rust.

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Welcome To Isle of Rust, A Custom Rust Map!

This solitary isle plays like the best procedural map you wish you had: Perfectly balanced as all things should be.

The map boasts a perfect symmetry like no other, which works to promote easy starts, more encounters, and less quitting. There are no dead spots, or hotspots, or tiers. There are no unclimbable cliffs, and no chokepoints. There is plenty of loot, plenty of nodes, plenty of roads, evenly spaced. Every location is a viable base location.

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Highways and Maintenance

A highway and railway loop encircle the island, providing easy over-land transport to any destination.

As for maintenance: there is basically none. Everything is vanilla which means, you don’t need oxide, or any plugins at all. You are not dependent on updates or third parties, just use the map file and it will work. If you’re tired of waiting on updates from Rustedit, then this is the map for you.

Although it is technically a 4k map, the landmass has been shrunk to the approximate size of a 3500, which feels optimal for servers running 100-300 players.

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Digging the Dirt

The terrain feels new and fresh while keeping with the philosophy of vanilla proc-gen. It is just the right combination of familiar and custom, offering a new experience without compromising gameplay. Mostly open terrain with rocky hills, packed into one landmass creates an optimal environment to roam and search for encounters with other players. There is enough variance in the landscape to offer an ideal preferred location for every player.

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Features

Major Features Include:

  • Parallel Highway with overpasses
  • Above-ground rail line with bridges (no connection to underground yet)
  • Custom inland Lakes
  • Balanced Monument Layout
  • Custom Erosion and Cliffs

Monuments include:

  • Launch Site
  • Military Tunnels
  • Giant Excavator
  • Missile Silo
  • Water Treatment
  • Trainyard
  • Power Plant
  • Sewer Branch
  • Satellite Dish
  • Harbor (x2)
  • Military Base
  • Sphere Tank/Dome
  • Bandit Camp
  • Outpost
  • Ranch
  • Fishing Village (x3)
  • Junkyard
  • Large Oilrig
  • Small Oilrig
  • Underwater Labs
  • Gas Station (x2)
  • Supermarket (x2)
  • Lighthouse (x2)
  • Mining Outpost
  • Underground Tunnels

Prefab Count: 10,765 prefabs


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