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gpsmit84

Level Designer
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About gpsmit84

  • Birthday 12/06/1984

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  1. Version 1.01

    27 downloads

    Do you want to create or start your own Aimtrain server, or just like to add a custom PVP arena or Bot training arena to your map? Here is an easier way to design and customize your own arenas. KEY FEATURES: ARENA DESIGNERS - Easy to install with predefined Height, Splat and Road Spawn settings included. - Various included placeable prefabs to add to your arenas, or you can design any of your own. - Various sizes available. All arenas includes a spectator glass box for players to watch the events. + Round shaped arenas: 50M, 75M, 100M, 125M, 150M and 200M. + Square shaped arenas: 100M, 200M, 300M and a Glass Cage design of 300M (Great for minicopter flight combat) - A Natural set of a River designed arena for the classic open-combat. SPAWN LOBBY - Enclosed with a beautiful cliff edge, and surrounded by grass landscape. - 6 Arena rooms, each with 5 arena entrances. - Signs to advertise your Arenas, or for your sponsors. - 3 pre-set Spawn Points for players joining your server. (Requires Oxide.Ext.RustEdit.dll file to be installed.) - Easy to adjust or customize your Lobby further from within RustEdit. SAMPLE MAP A sample 4500 map is included, pre designed with various arena sizes to get you started. PLEASE NOTE: This package is only the prefabs to create arenas for your map, you will still need to use a Game Manager or Event Management plugin. If you need help, have problems, or for any questions, please feel free to join my Discord or DM me, gpsmit84#5963. Thank you very much for your time and have a great day.
    $9.99
  2. Version 1.04

    24 downloads

    Hey everyone. Military Camp, is an open area military base designed for PvE/PvP enhancement and to place on any map, even small maps. The entire monument is about the size of the Sphere Tank (The Dome) and has Elite crates, Military crates, Normal crates, Medical and Food crates, including some barrels, Tech Part loot, and a dropzone for the Chinook helicopter event. Roaming and protecting the loot are NPC Scientists and an APC Bradley along the road. MAIN FEATURES: Military camp, open design, with NPC spawns above ground and underground in Blue keycard room. Bradley APC patrols on the road, leading inside and outside of the camp. Multiple crates, from starter to advanced crates. Recycler, repair bench and research table found inside the camp. Chinook dropzone for Locked Crate. Underground BLUE keycard room, that gives players a RED keycard. (Requires 1x Electric Fuse, and BLUE keycard. ) Great replacement for the Launchsite for smaller maps with limited space. About 1450 Prefabs in total. Multiple custom military tent designs. Installation: When placing Military Camp, please remember to remove all previous roads/APC path spawns before you apply the "Spawn Roads" feature. (Failure to do this may cause more than one Bradley APC to spawn and could impact server performance greatly.) Requirements: Military Camp requires either of the following for the spawning of loot, NPC, APC and all puzzles to be active : Either latest versions of Oxide and the Oxide.Ext.RustEdit.dll file in the servers Rust_Dedicated\Managed folder. Or the latest version of the Carbon in-game system. Support: For a bonus, Military Camp now supports Static Lootables by Raul-Sorin Sorban. Thank you very much for your time and have a great day.
    $6.49
  3. Version 1.02a

    28 downloads

    Hey everyone. Ocean of Mysteries is now 2 years old. What a great journey. Thank you all for the support. Have a great day. This is a monument designed for some activities under the water, including a hidden laboratory with a secret. It all started when a Cargo ship mysteriously disappeared when it came to the island like it usually does. No traces of it were found up to now. But what is even more mysterious is the area around the ship. In between the rocks is an entrance to even more mystery. What is beneath the surface? FEATURES OF OCEAN OF MYSTERIES: NPC Scientists are protecting the Lab, take extreme precaution. GREEN, BLUE and RED keycard puzzles are inside the Lab, there are keycard desks for the BLUE and RED cards. Loot are ranged from starter loot to end-game loot. There are Elite crates, military crates and many others. A locked crate is also located in the RED keycard room. CCTV cameras are available for strategic purposes. (Use LABXX, where XX is from 01 to 10) Utilities included is a Recycler, Repair Bench and a Level 1 Workbench (To refill your oxygen gas tank) About 550 Prefabs in total. Included is the Height, Splat, Topology and Alpha settings. Perfect underwater monument to install to any map. Installation: When placing Ocean Of Mysteries, please ensure that the terrain height is at the maximum height of 430. (Any higher then this may cause the in-game Cargo ship event or the monument to appear above the water level and spoil the diving experience for your players.) Requirements: Ocean of Mysteries requires either of the following for the spawning of loot, NPC, APC and all puzzles to be active : Either latest versions of Oxide and the Oxide.Ext.RustEdit.dll file in the servers Rust_Dedicated\Managed folder. Or the latest version of the Carbon in-game system. Support: For a bonus, Ocean of Mysteries now supports Static Lootables by Raul-Sorin Sorban. Thank you very much for your time and have a great day.
    $5.99
  4. Version 1.05

    85 downloads

    Hey everyone. Devils Fortress is now 2 years old. What a great journey. Thank you all for the support. Have a great day. Introducing Devils Fortress, a multi-tier loot monument that includes all 3 standard puzzles, green, blue and red keycards, also includes custom puzzles with descriptive instructions. Bradley APC patrols the island, both upper and lower roads, NPC scientists guarding and protecting the fortress, where you will find from starter loot to end-game loot, and some extra areas to explore. The Chinook helicopter can also drop an additional locked crate on the dock area for players to hack and loot. Here are some key features of Devils Fortress: CCTV cameras to view and monitor the Fortress, use FORTXX. (Where XX is ranged from 01 to 25) NPC Scientists in multiple areas inside the Fortress. Bradley APC patrols the roads around the Fortress. Keycards spawning desks and multiple custom puzzles to solve as players progress. Locked crate located in the second RED keycard room. Realistic beach designs, now with cliffs/rocks leading into water. Day/Night cycle light system in the compound. About 2400 prefabs in total. Included is Height, Splat, Alpha, Road and Topology filters that can be applied as required during installation. This monument is a great replacement for Launch site, or a great additional add-on. Sewer Tunnels have been extended to allow multiple entrance/exit routes. Road system has been extended to the upper and lower part of the monument, with Bradley APC covering the entire road. Installation: When placing Devils Fortress, use the MAX WATER LEVEL at the Docks for reference on the ocean level, and please remember to remove all previous roads/APC path spawns before you apply the "Spawn Roads" feature. (Failure to do this may cause more than one Bradley APC to spawn and could impact server performance greatly.) Requirements: Devils Fortress requires either of the following for the spawning of loot, NPC, APC and all puzzles to be active : Either latest versions of Oxide and the Oxide.Ext.RustEdit.dll file in the servers Rust_Dedicated\Managed folder. Or the latest version of the Carbon in-game system. Support: For a bonus, Devils Fortress now supports Static Lootables by Raul-Sorin Sorban. Thank you very much for your time and have a great day.
    $7.99
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