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Gamebundle's Achievements
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Gamebundle started following Loadout Controller , XStatistics , Raidable Bases and 1 other
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Love the update! I noticied something though, when the permission runs out it seems that i'm still able to fire the same amount of rockets at a time, if i give myself a permission to fire 10 and remove it i still can fore 10, the command tells me i can't shoot more than 1 though When also using the .use permission but without any of the other one like the .vip / .basic etc..
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Hey there, love the plugin but i would like to suggest a few extra config option: Being able to have it toggled by default ( want to add it in the my ig shop without the need for player input, buy it use it) -So the possibility to 'force' it on a player like he buys the pack and it's toggled by default on the X amount he wanted -So a console command like /tdk {STEAMID} {AMOUNT} ON/OFF (by default) would be really good to have Blacklisting rocket type, shooting fire rockets x5 or 10 etc is a nuisance and can severely make the server lag haha Really nice concept too
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Hello, i'm having issues with saving loadouts Failed to call hook 'CmdSaveNewLoadout' on plugin 'LoadoutController v1.0.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.LoadoutController.HandleItem (System.Collections.Generic.List`1[Oxide.Plugins.LoadoutController+SavedItem]& savedItems, Item item, Oxide.Plugins.LoadoutController+LoadoutOption loadoutGroup, System.String theSection) [0x00438] in <536713c4a15d4d9eb685f7577025b936>:0 at Oxide.Plugins.LoadoutController.SaveNewLoadout (BasePlayer player, System.String saveName, System.Boolean isOverride) [0x000cb] in <536713c4a15d4d9eb685f7577025b936>:0 at Oxide.Plugins.LoadoutController.CmdSaveNewLoadout (ConsoleSystem+Arg arg) [0x000c0] in <536713c4a15d4d9eb685f7577025b936>:0 at Oxide.Plugins.LoadoutController.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00ba7] in <536713c4a15d4d9eb685f7577025b936>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e3740cd7ab6f40909737d74eeeaf1a8a>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <032ab7611607468ebf42c14e3cf9df20>:0 Just installed the plugin basically and gave perms
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- #loadout
- #controller
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Gamebundle started following Invicible players and NullReferenceException
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Same issue here : FurnaceLevels v1.4.1: Failed to call hook furnace_ui(ConsoleSystem+Arg): System.NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.FurnaceLevels.GetNextPrice (System.Int32 index, System.String modType) [0x000c5] in <7dfe83efc14b4f7db651f3c82634b8a2>:0 at Oxide.Plugins.FurnaceLevels.CreateCui (BasePlayer player, System.UInt64 ovenId, System.String prefabName) [0x000bc] in <7dfe83efc14b4f7db651f3c82634b8a2>:0 at Oxide.Plugins.FurnaceLevels.furnace_ui (ConsoleSystem+Arg arg) [0x000a9] in <7dfe83efc14b4f7db651f3c82634b8a2>:0 at Oxide.Plugins.FurnaceLevels.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x009e0] in <7dfe83efc14b4f7db651f3c82634b8a2>:0 at OxidePerfCounter.main.HookPerformance (Oxide.Core.Plugins.HookMethod method, System.Object[] args, Oxide.Plugins.CSharpPlugin __instance, System.Object& __result) [0x0009c] in <b3fa7a63aa764ffb9f048e13be62c298>:0
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Sweet ! thanks
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Well, apparently it solved itself haha thanks tho
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Hey there, after a bit of testing i can confirm that my players can be invicible from nearly everything when they get some of the brand new Skills, the skills in question are the Cage Diver & Reckless Diver (100% less damage from sharks in total) My server is PVE and we tested with NPCs & PVP in our PVP Zones
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But as far as i know yes all English users see it