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Nick Phaxveyon

Not working ...

No Response 1.0.50

I am not seeing any issues.  Perhaps another plugin is blocking it?  If possible, type /nodecay log in chat, wait a couple of cycles (5-10 minutes) and paste some of the resulting log from nodecay (in oxide log):

 

(17:09:14) | [Oxide] 17:09 [Info] [NoDecay] floor owner [email protected]#04196 has NoDecay permission!

(17:09:14) | [Oxide] 17:09 [Info] [NoDecay] NoDecay checking for block damage to floor

(17:09:14) | [Oxide] 17:09 [Info] [NoDecay] NoDecay checking for local cupboard.

(17:09:14) | [Oxide] 17:09 [Info] [NoDecay] CheckCupboardBlock: Checking for cupboard connected to stone floor.

(17:09:14) | [Oxide] 17:09 [Info] [NoDecay] CheckCupboardBlock: Block owned by cupboard!

(17:09:14) | [Oxide] 17:09 [Info] [NoDecay] Decay (stone) before: 0.8299426 after: 0

(17:09:14) | [Oxide] 17:09 [Info] [NoDecay] Decay (floor) before: 0.8299426 after: 0, item health 500

Edited by RFC1920

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many peaople has same problem like https://codefling.com/files/support/70-problem-me-nodecay/

alone the console-spamming shows, that ure plugin makes problem, have the spamming too in my console

i think all developer testing their own plugins without other plugins 😉

###############################################

i reinstalled ure plugin again with new config: it do nothing, sorry !

Edited by Nick Phaxveyon

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Well, it definitely works for some and nothing has changed to make it stop working that I know of.  If you can do the check with logging enabled it would be helpful.

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The one problem I am having is it doesn't look like the car chassis are decaying correctly and they are not breaking apart. Almost like they are just decaying and then staying on the server. they are not exploding and then allowing others to spawn 

because I find them along the road nothing on them just the chassis and you can't do anything with them. 
I have decay set to 0.4 on all but twig that is 1.0

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