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Critical - Server Freeze when triggered

Closed 2.2.8

Hi there.

So, it turns out that, when the convoy wants to despawn after the event has ended, the server freezes and crashes. Does anyone else have similar reports? I'm been working on this issue since Friday and i have no clue on what's going on.

Edited by GamingHQ
convoy might be cause of freezes during despawn
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i have the AI stall bug. 

 

 

The reason i thought that it could be yours is that when the event got despawned when it was finished, the server froze. Therefore i thought that Convoy would have been the troublemaker. 

Edited by GamingHQ
respawned = despawned

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I had the same problem, except this is what caused the server to fail

 

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index

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Failed to call hook 'OnEntityKill' on plugin 'IOCore v1.0.1' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000fb] in <157a94ee66ab4a7991faecd1eb84be3b>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0

 

The heck is IOCore ?

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ahh, allrighty.

 

Not sure if you have resolved your freezing issue. But, may I ask, do you noticed anything in your logs depending on a boar or a chicken keeps being destroyed -500 M under the map? If so, disable the population of that spawn. i had a chicken being buggy. After disabling it, I actually haven't gotten any server freezes yet so far. Even though its just been an hour for now, it might resolve the issue. ( success not garuntheed ) 

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I'm pretty sure the freezes aren't related to my plugins either. They work without interruption on my server, and hanging usually only causes an infinite loop.

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Same happened twice to me today, I don't know if its on despawning but the error in console is convoy related. Restarted the server now without the plugin to see if it will crash.

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