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Getting an OnPlayerConnected error

Closed 3.0.7 3.2.0

Happens when a player connects. I have to reload the plugin in order for it to work again. In this log you'll notice a player (not me) connected to the server... I then reloaded the plugin, and connected myself. No error whenever I connected after the reload.

 

(19:02:35) | WelcomePanel was compiled successfully in 3446ms
(19:02:36) | Unloaded plugin WelcomePanel v3.0.7 by David
(19:02:36) | Calling 'OnServerInitialized' on 'WelcomePanel v3.0.7' took 134ms
(19:02:36) | Loaded plugin WelcomePanel v3.0.7 by David
(19:02:37) | [WelcomePanel] (ADDONS LOADED) WPVipRanks,
(19:02:37) | [WelcomePanel] (NOT FOUND) WPKits, WPSocialLinks, WPWipeCycle, VoteMap
(19:04:54) | Unloaded plugin WelcomePanel v3.0.7 by David
(19:29:21) | Failed to call hook 'OnPlayerConnected' on plugin 'WelcomePanel v3.0.7' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.WelcomePanel.OnPlayerConnected (BasePlayer player) [0x00032] in <7f12d0552c384e42aab89ee53276bbd2>:0 
  at Oxide.Plugins.WelcomePanel.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00453] in <7f12d0552c384e42aab89ee53276bbd2>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0
(19:32:21) | WelcomePanel was compiled successfully in 3371ms
(19:32:21) | Unloaded plugin WelcomePanel v3.0.7 by David
(19:32:21) | Loaded plugin WelcomePanel v3.0.7 by David
(19:32:22) | [WelcomePanel] (ADDONS LOADED) WPVipRanks,
(19:32:22) | [WelcomePanel] (NOT FOUND) WPKits, WPSocialLinks, WPWipeCycle, VoteMap

 

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