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Trash Pile and Loot Magnet (scavenging tree) broken

Closed 1.1.24 1.1.25

iamallama
iamallama

Posted

Specifically the prefab: assets/bundled/prefabs/autospawn/resource/loot/trash-pile-1.prefab

When I shoot a trash pile from a distance while having the Loot Magnet skill, I get a notification that I got the contents were added to my inventory, but they aren't added.

I've also had some cases where these items are added to the inventory as an invisible item. Nothing appears in one of the inv slots, but if you try to split a stack and place it in that slot, it fails to split. You can make the items show again by using something like a saddle bag on a horse. Drag a normal item into the saddle bag, drag it from the saddle bag onto the slot with the invisible item, and then if you remove the saddle bag from the horse, they drop on the ground. Picking them up, they are invisible again.

imthenewguy

Posted

1 hour ago, iamallama said:

Specifically the prefab: assets/bundled/prefabs/autospawn/resource/loot/trash-pile-1.prefab

When I shoot a trash pile from a distance while having the Loot Magnet skill, I get a notification that I got the contents were added to my inventory, but they aren't added.

I've also had some cases where these items are added to the inventory as an invisible item. Nothing appears in one of the inv slots, but if you try to split a stack and place it in that slot, it fails to split. You can make the items show again by using something like a saddle bag on a horse. Drag a normal item into the saddle bag, drag it from the saddle bag onto the slot with the invisible item, and then if you remove the saddle bag from the horse, they drop on the ground. Picking them up, they are invisible again.

Oh wow I didn't even realize these were the same as barrels etc. Not intended to work with loot magnet. Will patch it out next release.

imthenewguy

Posted

Changed Status from Pending to Closed

Changed Fixed In to Next Version

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