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Limiting console messages debug/retrys

Closed 2.4.1

Nothing is broke, the raids load at the amount/quantity everything I want.. but once I hit the max bases I want to load my console starts to fill with this every second. I'm looking for a way to suppress debugs to print if I want them to console by command but am not finding anything in the docs. I see natively in the .cs it prints all debug messages. Is there a way to reduce this from every second printing?   

 

4:44 AM

[Raidable Bases] DEBUG: Maintained coroutine is waiting for 1 second.

4:44 AM

[Raidable Bases] DEBUG: Maintained: The max amount of maintained events are spawned.

4:44 AM

[Raidable Bases] DEBUG: Maintained coroutine is waiting for 1 second.

4:44 AM

[Raidable Bases] DEBUG: Maintained: The max amount of maintained events are spawned.

4:44 AM

[Raidable Bases] DEBUG: Maintained coroutine is waiting for 1 second.

4:44 AM

[Raidable Bases] DEBUG: Maintained: The max amount of maintained events are spawned.

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there's no way to pick and choose the messages you want shown. none will show unless they were toggled on using the command: rbe debug

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On 1/14/2022 at 11:18 PM, nivex said:

there's no way to pick and choose the messages you want shown. none will show unless they were toggled on using the command: rbe debug

This is the answer, my fault. Should just reset config when I'm done debugging vs keeping it on forever. Thank you. 

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