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Failed to call hook 'OnTurretTarget'

Closed 1.0.0 1.0.2

Failed to call hook 'OnTurretTarget' on plugin 'HeavyCargoShipEvent v1.0.0' (NullReferenceException: Object reference not set to an instance of an object)

at Oxide.Plugins.HeavyCargoShipEvent.OnTurretTarget (AutoTurret turret, BaseCombatEntity entity) [0x00035] in <d57f38f3b9234b8c9bafd562522cc7f9>:0

at Oxide.Plugins.HeavyCargoShipEvent.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x009e2] in <d57f38f3b9234b8c9bafd562522cc7f9>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0

 

On load spams console.

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Hmm interesting. I haven't run into this myself. Can you download the newest version 1.0.1 and see if you are still running into this issue?  

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Yeah, still getting it.

 

Failed to call hook 'OnTurretTarget' on plugin 'HeavyCargoShipEvent v1.0.1' (NullReferenceException: Object reference not set to an instance of an object)

at Oxide.Plugins.HeavyCargoShipEvent.OnTurretTarget (AutoTurret turret, BaseCombatEntity entity) [0x00035] in <7259344a206443ec89ac8497b5837516>:0

at Oxide.Plugins.HeavyCargoShipEvent.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00a33] in <7259344a206443ec89ac8497b5837516>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0

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same here 

Quote

Failed to call hook 'OnTurretTarget' on plugin 'HeavyCargoShipEvent v1.0.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HeavyCargoShipEvent.OnTurretTarget (AutoTurret turret, BaseCombatEntity entity) [0x00035] in <80e207dc7569424fa5288bc385926486>:0 at Oxide.Plugins.HeavyCargoShipEvent.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00a33] in <80e207dc7569424fa5288bc385926486>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0

 

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I'm still getting it every once in a while and no one is even near the event

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Failed to call hook 'OnTurretAuthorize' on plugin 'HeavyCargoShipEvent v1.0.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HeavyCargoShipEvent+c__AnonStorey4.<>m__0 (BaseEntity x) [0x00000] in <7c35ef57301a43afb07554e8ca34fcb3>:0 at System.Linq.Enumerable.Any[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x0002c] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at Oxide.Plugins.HeavyCargoShipEvent.OnTurretAuthorize (AutoTurret turret, BasePlayer player) [0x0000d] in <7c35ef57301a43afb07554e8ca34fcb3>:0 at Oxide.Plugins.HeavyCargoShipEvent.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00a65] in <7c35ef57301a43afb07554e8ca34fcb3>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0

 

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This issue should be completely resolved as of now. Please let me know if you have any issues while running the current version 1.0.4

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