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Bonjour, j'utilise depuis déjà quelques mois ce plugin sur mes 2 serveurs et je trouve ce travail, excellent. Le seul et grave problème que mes joueurs on découvert est le fait qu'avec le feu des hélico en les écrasant sur une base détruit celle-ci. J'ai lu par ici que c'était en cours de solution, vous en êtes ou ? Est-ce qu'il y aurrait une solution en attendant la mise à jour ? Merci de vôtre attention
- 248 comments
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Hi, I think it would be interesting to update TIER 3 since the config file, for example, is outdated and does not include the latest updates. Are you planning to lay some new bases ? Thanks for everything and for an excellent job. (google translator)
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I have a collider problem after removing ovens from a player with version 1.0.5. I just installed version 1.0.6 which theoretically fixes this bug. Can you remove the collider that the old version created? Thanks (google translator)
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How does the "Use ZoneManager Plugin" option work? On my server it penalizes with 100 (coins) when another player is killed but in the monuments I do not want to be penalized. How could he do that? thank you (google translator)
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- 248 comments
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When loading the indicated configuration, some errors appeared: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index And later, this one appeared: Failed to call hook 'OnEntityTakeDamage' on plugin 'CRaidController v3.1.7' (FormatException: String was not recognized as a valid TimeSpan.) at System.Globalization.TimeSpanParse+TimeSpanResult.SetFailure (System.Globalization.TimeSpanParse+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument, System.String failureArgumentName) [0x0002b] in :0 at System.Globalization.TimeSpanParse+TimeSpanResult.SetFailure (System.Globalization.TimeSpanParse+ParseFailureKind failure, System.String failureMessageID) [0x00000] in :0 at System.Globalization.TimeSpanParse.TryParseTimeSpan (System.String input, System.Globalization.TimeSpanParse+TimeSpanStandardStyles style, System.IFormatProvider formatProvider, System.Globalization.TimeSpanParse+TimeSpanResult& result) [0x0002c] in :0 at System.Globalization.TimeSpanParse.Parse (System.String input, System.IFormatProvider formatProvider) [0x00010] in :0 at System.TimeSpan.Parse (System.String s) [0x00000] in :0 at Oxide.Plugins.CRaidController.ToTimeSpan (System.String time) [0x00000] in <88069f3366964829b91bfe5507370124>:0 at Oxide.Plugins.CRaidController.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x00252] in <88069f3366964829b91bfe5507370124>:0 at Oxide.Plugins.CRaidController.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0017f] in <88069f3366964829b91bfe5507370124>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <31122a27a2414cd799150f8677cf39d4>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0
- 248 comments
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- 248 comments
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- 248 comments
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- 248 comments
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- 627 comments
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- 1
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- #shop
- #shop ui
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(and 25 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
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- 627 comments
-
- 1
-
- #shop
- #shop ui
-
(and 25 more)
Tagged with:
- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
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Hello, Finally, I have had to remove the plugin until the bugs are fixed. It has happened several times that the player gets off the heli and continues with helmet sight. The only solution then is for the player to restart RUST. This is very annoying and I cannot allow it on my server. I hope this problem is solved to enjoy a great plugin again