Jump to content

beee

Developer
  • Posts

    329
  • Joined

Recent Profile Visitors

6,764 profile views

beee's Achievements

Rising Star

Rising Star (9/15)

  • Very Popular Rare
  • Well Followed Rare
  • Collaborator
  • Dedicated
  • First Post

Recent Badges

119

Reputation

  1. beee

    Nothing showing up

    Changed Status from Pending to Closed
  2. beee

    Nothing showing up

    Changed Fixed In to 1.3.2
  3. beee

    Harmony or not harmony ?

    Changed Status from Pending to Closed
  4. beee

    last version ?

    Changed Status from Pending to Closed
  5. beee

    last version ?

    Sometimes oxide stops auto reloading, probably due to that very old harmony version that tried to load, it will probably load the correct one on restart or if you manually reload. Will close that ticket now and if something comes up you can open a new ticket.
  6. beee

    last version ?

    @Dad Frog Should be resolved, let me know if it works for you now.
  7. beee

    last version ?

    There is currently some bug causing it to show all previous versions together, cf staff are looking into it.
  8. beee

    Nothing showing up

    Yeah seems i missed the Fonts directory, anyway if font loading causing issues in linux you can remove the ChatToNotifications folder in data for now, it will work like before (ignore the warning on load).
  9. Ok dmed you a version that should handle that error, let me know if it works properly to post it.
  10. @Colors do you have steam installed? it should not be a requirement but will handle it if that's the cause.
  11. beee

    Headlight

    bind key headlight on There is no toggle though atm, will include it in next update.
  12. beee

    Automated Messages

    @HAVOC805 wrong plugin page, reach out to @Iftebinjan or send in Simple PVE support.
  13. beee

    Headlight

    yeah you're right, can use damageTypes.Scale(DamageType.Bullet and damageTypes.Scale(DamageType.Arrow then, will look into it thanks.
  14. beee

    Headlight

    @Scalboxis that a plugin you're using that shows protection? Miners hat does not have bullet protection, it has 13% protection against animals, 10% radiation, and 20% cold
  15. beee

    Headlight

    That's not ideal as it would not work well with other plugins scaling damage or nullifying it, might be better if you will use that hook to use info.damageTypes.ScaleAll instead. When i have time will check if I can remove that wearable's protection properties instead of using OnEntityTakeDamage.
1.4m

Downloads

Total number of downloads.

6.9k

Customers

Total customers served.

102.3k

Files Sold

Total number of files sold.

2m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.