Mono path[0] = 'C:/Users/AVALANCHE/Desktop/Rust_Server/1Zombie_Experiment/RustDedicated_Data/Managed' Mono config path = 'C:/Users/AVALANCHE/Desktop/Rust_Server/1Zombie_Experiment/MonoBleedingEdge/etc' Initialize engine version: 2019.4.22f1 (9fdda2fe27ad) [Subsystems] Discovering subsystems at path C:/Users/AVALANCHE/Desktop/Rust_Server/1Zombie_Experiment/RustDedicated_Data/UnitySubsystems Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly - Completed reload, in 2.734 seconds Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported. Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found UnloadTime: 6.270600 ms Bootstrap Startup Loading maps/maps.bundle (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loading shared/content.bundle (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loading shared/content.private.bundle (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loading shared/items.preload.bundle (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loading shared/monuments.bundle (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loading shared/skinnables.preload.bundle (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) System Name: DESKTOP-BIB8LBD OS: Windows 10 (10.0.19043) 64bit CPU Model: Intel(R) Core(TM) i7-6850K CPU @ 3.60GHz Cores: 12 Memory: 130992 MB GPU Model: Null Device API: NULL 1.0 [1.0] Memory: 128 MB SM: 50 Process Memory: 669 MB Mono Collects: 33 Memory: 7 MB Manifest Metadata Loaded 22397 pooled strings 9806 prefab properties 389 effect categories 1302 entity names Command Line: "RustDedicated.exe" "-batchmode" "-nographics" "-logfile" "logs/2022-05-10-00-00-45.log" "+server.port" "28015" "+app.port" "28082" "+levelurl" "https://www.dropbox.com/s/xqnbdm48wa6c2eo/elucidate_river_update0.5.1.map?dl=1" "+server.maxplayers" "100" "+server.hostname" "[HARD] Zombie Experiment" "+server.description" "Max Team size 3\nKits\nCustom Map\nBackpack\nQuest\nCraft\nSafe\nVehicle Auto Turrets\nVehicle Locks\nZlevels\nRadiation Pockets\nDangerous Barrels\nZombies\nHunters\nMurderers\nMeteor Showers\nFloods" "+server.url" "https://zombie-experiment.webflow.io" "+server.headerimage" "https://i.imgur.com/zLOB588.png" "+server.identity" "server1" "+rcon.port" "28016" "+rcon.password" "******" "+rcon.web" "1" "+chicken.population" "1" "+bear.population" "1" "+wolf.population" "3" "+boar.population" "2" "+stag.population" "1" "goto" Fallback handler could not load library C:/Users/AVALANCHE/Desktop/Rust_Server/1Zombie_Experiment/RustDedicated_Data/Mono/data-000002383B9616E0.dll Fallback handler could not load library C:/Users/AVALANCHE/Desktop/Rust_Server/1Zombie_Experiment/RustDedicated_Data/Mono/data-000002383B424020.dll Fallback handler could not load library C:/Users/AVALANCHE/Desktop/Rust_Server/1Zombie_Experiment/RustDedicated_Data/Mono/data-000002383B9BE010.dll Fallback handler could not load library C:/Users/AVALANCHE/Desktop/Rust_Server/1Zombie_Experiment/RustDedicated_Data/Mono/data-000002383B612020.dll Fallback handler could not load library C:/Users/AVALANCHE/Desktop/Rust_Server/1Zombie_Experiment/RustDedicated_Data/Mono/data-000002383B64B010.dll Fallback handler could not load library C:/Users/AVALANCHE/Desktop/Rust_Server/1Zombie_Experiment/RustDedicated_Data/Mono/data-000002383B5A0890.dll Fallback handler could not load library C:/Users/AVALANCHE/Desktop/Rust_Server/1Zombie_Experiment/RustDedicated_Data/Mono/data-000002388A81E040.dll Server Config Loaded Running server/server1/cfg/bans.cfg (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Running server/server1/cfg/users.cfg (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Skinnable Warmup Manifest Assets Loaded 112 skinnable objects Loading Scene Unloading 6 Unused Serialized files (Serialized files now loaded: 51) HDR Render Texture not supported, disabling HDR on reflection probe. (Filename: Line: 277) UnloadTime: 5.899700 ms Missing shader in Main Camera (TOD_Scattering) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Missing shader in Main Camera (TOD_Scattering) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Missing shader in Main Camera (TOD_Scattering) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 1086 unused Assets to reduce memory usage. Loaded Objects now: 37505. Total: 143.433000 ms (FindLiveObjects: 2.022900 ms CreateObjectMapping: 2.935200 ms MarkObjects: 137.952000 ms DeleteObjects: 0.522200 ms) Loading Oxide Core v2.0.4006... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loading extensions... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded extension CSharp v2.0.4049 by Oxide Team and Contributors (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded extension Discord v2.1.2 by PsychoTea & DylanSMR & Tricky & Kirollos & MJSU (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded extension RustEdit v1.0.38 by k1lly0u (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded extension MySql v2.0.3760 by Oxide Team and Contributors (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded extension Rust v2.0.5481 by Oxide Team and Contributors (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded extension SQLite v2.0.3762 by Oxide Team and Contributors (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded extension Unity v2.0.3772 by Oxide Team and Contributors (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Latest compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Local compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Using Covalence provider for game 'Rust' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loading plugins... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin RustEdit Automatic Updater v1.0.1 by Chaos (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin RustEdit Core v1.0.1 by Chaos (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin RustEdit Deployable Core v1.0.1 by Chaos (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin RustEdit IO Core v1.0.1 by Chaos (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin RustEdit Vending Core v1.0.1 by Chaos (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin RustEdit Loot Core v1.0.1 by Chaos (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin RustEdit Diesel Collectable Spawner v1.0.1 by Chaos (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin RustEdit Desk Keycard Spawner v1.0.1 by Chaos (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin RustEdit Resource Core v1.0.1 by Chaos (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin RustEdit JunkPile Core v1.0.1 by Chaos (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin RustEdit Spawn Core v1.0.1 by Chaos (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin RustEdit Ocean Path v1.0.1 by Chaos (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin RustEdit APC Core v1.0.1 by Chaos (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin RustEdit Vehicle Core v1.0.1 by Chaos (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin RustEdit NPC Core v1.0.1 by Chaos (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin RustEdit Excavator Rotation Correction v1.0.1 by Chaos (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Rust v2.0.5481 by Oxide Team and Contributors (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Unity v2.0.3772 by Oxide Team and Contributors (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Added '// Reference: Facepunch.Sqlite' in plugin 'ImageLibrary' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Added '// Reference: UnityEngine.UnityWebRequestModule' in plugin 'ImageLibrary' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Added '// Reference: System.Drawing' in plugin 'SignArtist' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AdminAutoTime, AdminDeepCover, AdminRadar, AdvAirstrike, AirFieldEvent, AlphaLoot, Atm, AutoFarm, AutoStashTraps, BackPackPro, BackPumpJack, Barrelless, BarrellessOil, BaseCall, BetterChat, BetterChinookPatrol, BetterDroneCollision, BetterElectricity, BetterElevators, BetterTurretAim, BloodTrail, BossMonster, BotReSpawn, Bradley, BradleyGuards, BradleyOptions, BrainDead, BuildingGrades, BuildingWorkbench, CarLockUI, CarStorage, CarTurrets, ChatTranslator, ChestStacks, ClearRepair, ClothingSlots, Convoy, CopyPaste, CraftChassis, CraftingStore, CraftPanel, CustomButtons, CustomNPC, CustomVendingSetup, DeathNotes, DeathNotesGui, DeployableZipline, DiscordCore, DiscordPresence, DiscordWipe, DroneHover, DroneSettings, DroneStorage, DroneTurrets, EasyVote, Economics, ElectricFridge, ElevatorCounters, EMP, EntityScaleManager, ExplosiveBarrels, ExtendedRecycler, FacePunch, FloatingItems, FridgeFood, FriendlyNature, Friends, FuleGauge, FurnaceSplitter, GameMenu, GatherRewards, GrenadeLauncher, GridPower, GroupLimits, GuardedCrate, GUIShop, Headquarters, HealthBar, HeliSams, HitIcon, HumanNPC, ImageLibrary, ImgurApi, ImprovedDoorClosers, InfiniteCandlesFog, InstantMixingTable, KitGroups, Kits, LaptopCrateHack, LoadingMessages, LockOnRockets, MagicAirdropPanel, MagicAirStrikePanel, MagicBradleyPanel, MagicCargoShipPanel, MagicCh47Panel, MagicCrashPanel, MagicEconomicsPanel, MagicHeliPanel, MagicHostilePanel, MagicMessagePanel, MagicPanel, MagicPlayersPanel, MagicRadiationInfoPanel, MagicRainOfFirePanel, MagicSleepersPanel, MeteorEvent, MiniCopterOptions, MinicopterSeating, MonumentAddons, MonumentFinder, MonumentsRecycler, MushroomEffects, MVUpdateCheck, NavMeshErrorFix, NoCoilDrain, NoGiveNotices, NoSafeZoneSleepers, NpcHorses, NpcRaiders, NpcRaidersAddons, NpcSpawn, OilEvent, ParentedEntityRenderFix, PathFinding, PermissionsManager, PhoneEvent, PlaceholderAPI, PlaneCrash, PlayerChallenges, PlayerList, PluginUpdateNotifications, PopupNotifications, Portals, QuarryLocks, Quests, QuickSort, RaidableBases, RaidingZombies, RainOfFire, RemoverTool, RustMapApi, RustTranslationAPI, SAMSiteAuth, SaveMyMap, ScheduledMessages, SecureChests, SentryTurrets, ServerInfo, SharksWithFrickinLaserBeams, SignalCooldown, SignArtist, SimpleKillFeed, SimpleSplitter, SkillTree, SkinBox, SmoothRestarter, SoundBox, SpawnModularCar, Spawns, SpinDrop, Spook, StackModifier, SuperCard, TalkingNpc, TalkingNpcVehicles, TeamFix, Telekinesis, TimedPermissions, Toolbox, TranslationAPI, TreePlanter, UberTool, UpdatesChecker, Vanish, VehicleDecayProtection, VehicleDeployedLocks, WaterBases, WaterCatcherBoost, Waypoints, Welcomer, WorkshopSkinViewer, WoundedScreams, XDQuest, ZombieHorde, ZombieSensation and ZoneManager were compiled successfully in 0ms (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [DEBUG] ChatTranslator plugin is waiting for requirements to be loaded: TranslationAPI (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [DEBUG] DeathNotesGui plugin is waiting for requirements to be loaded: PopupNotifications and DeathNotes (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [DEBUG] HealthBar plugin is waiting for requirements to be loaded: ImageLibrary (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [DEBUG] HumanNPC plugin is waiting for requirements to be loaded: PathFinding (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [DEBUG] NoSafeZoneSleepers plugin is waiting for requirements to be loaded: ZoneManager (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [DEBUG] NpcRaidersAddons plugin is waiting for requirements to be loaded: NpcRaiders (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [DEBUG] PlaneCrash plugin is waiting for requirements to be loaded: CustomNPC (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [DEBUG] RaidingZombies plugin is waiting for requirements to be loaded: ZombieHorde (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [DEBUG] ZombieSensation plugin is waiting for requirements to be loaded: ZombieHorde (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Admin Auto Time v0.1.2 by Dana (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Duplicate permission registered 'admindeepcover.use' (by plugin 'Admin Deep Cover') (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Admin Deep Cover] Data File Loaded (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Admin Deep Cover] Initialized (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Admin Deep Cover v2.2.8 by Dana (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Admin Radar v5.1.9 by nivex (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Advanced Airstrike v0.1.77 by k1lly0u (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin AirField event v1.0.29 by Ts3Hosting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [AlphaLoot] Loading Loot Table from new_zombie_loottable.json! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [AlphaLoot] Loading Heli Loot Table from default_heli_loottable.json! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [AlphaLoot] Loading Bradley Loot Table from default_bradley_loottable.json! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin AlphaLoot v3.1.15 by k1lly0u (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Rust Atm v2.0.10 by Ts3Hosting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Auto Farm v1.0.22 by Ts3Hosting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Auto Stash Traps] Config Loaded (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Auto Stash Traps v0.2.9 by Dana (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin BackPackPro v1.1.8 by Damo (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Back Pump Jack v1.4.12 by Arainrr (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Barrelless v2.1.0 by Krungh Crow (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin BarrellessOil v2.0.0 by LizardMods (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Base Call v1.0.8 by Ts3Hosting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Better Chat v5.2.7 by LaserHydra (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Better Chinook Patrol v0.1.0 by WhiteThunder (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Better Drone Collision v1.0.0 by WhiteThunder (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Better Electricity v1.2.3 by dbteku (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Better Elevators v1.2.3 by WhiteThunder (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Better Turret Aim v1.0.2 by WhiteThunder (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Blood Trail v2.0.0 by hoppel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin BossMonster v1.0.8 by KpucTaJl (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin BotReSpawn v1.0.9 by Steenamaroo (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Bradley v1.3.4 by Ts3Hosting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Bradley Guards v1.3.3 by Krungh Crow (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) BradleyOptions has replaced the 'bradley' chat command previously registered by Bradley (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin BradleyOptions v2.1.7 by Krungh Crow (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin BrainDead v1.0.2 by Razor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Building Grades v1.0.5 by Default/Arainrr (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Building Workbench v1.3.2 by MJSU (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Car Lock UI v1.0.2 by WhiteThunder (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin CarStorage v1.0.28 by Ts3Hosting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Modular Car Turrets v1.4.1 by WhiteThunder (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin ChestStacks v1.4.5 by MON@H (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Clear Repair] registered language: en (5) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Clear Repair] Outdated english language file detected! Delete /oxide/lang/en/ClearRepair.json and reload the plugin to generate an updated english language file. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Clear Repair v1.3.0 by Clearshot (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Clothing Slots v1.0.2 by Orange (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Convoy v1.1.5 by Adem (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Copy Paste v4.1.31 by misticos (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Craft Car Chassis v1.2.2 by WhiteThunder (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Crafting Store v0.1.5 by CraftingStore (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin CraftPanel v1.3.1 by ninco90 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin CustomButtons v2.0.5 by David (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin CustomNPC v2.0.5 by k1lly0u (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin PlaneCrash v0.3.3 by k1lly0u (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Custom Vending Setup v2.5.0 by WhiteThunder (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Death Notes v6.3.6 by LaserHydra (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [DEBUG] DeathNotesGui plugin is waiting for requirements to be loaded: PopupNotifications (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Deployable Zipline v1.1.0 by BlackLightning (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Discord Core v2.0.3 by MJSU (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Discord Presence v2.0.3 by MJSU (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Discord Wipe v2.3.1 by MJSU (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Drone Hover v1.0.2 by WhiteThunder (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Drone Settings v1.1.1 by WhiteThunder (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Drone Storage v1.2.0 by WhiteThunder (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Drone Turrets v1.1.0 by WhiteThunder (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin EasyVote v2.0.43 by Exel80 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Economics v3.9.1 by Wulf (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Electric Fridge v1.0.9 by RFC1920 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Elevator Counters v1.0.0 by WhiteThunder (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin EMP v1.0.1 by Ts3Hosting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Entity Scale Manager v2.1.1 by WhiteThunder (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Explosive Barrels v1.0.1 by Orange (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Extended Recycler v1.1.1 by Orange (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin FacePunch v2.4.0 by Raul-Sorin Sorban (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin FloatingItems v1.0.1 by Diametric (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin FridgeFood v1.0.8 by sami37 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Friendly Nature v1.0.1 by Bruno Puccio (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Friends v3.1.2 by Wulf (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin FuleGauge v1.0.1 by Ts3Hosting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Furnace Splitter v2.3.3 by FastBurst (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Game Menu v1.0.8 by Iv Misticos (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Gather Rewards v1.6.4 by Shady14u (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin GrenadeLauncher v0.1.31 by k1lly0u (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin GridPower v1.0.7 by Nikedemos (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Group Limits v3.0.3 by misticos (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Guarded Crate v1.6.3 by Bazz3l (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin GUIShop v2.3.191 by Khan (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Headquarters v0.1.4 by digital0iced0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Heli Sams v2.0.0 by WhiteThunder & Whispers88 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin HitIcon v2.0.0 by FastBurst (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Image Library v2.0.60 by Absolut & K1lly0u (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Health Bar v2.0.3 by 2CHEVSKII (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Imgur API v1.0.2 by MJSU (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin ImprovedDoorClosers v1.0.1 by Death (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Infinite Candles and Fog v0.0.6 by bsdinis (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Instant Mixing Table v1.0.0 by MJSU (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Kit Groups v1.0.0 by WhiteThunder (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Kits v4.0.14 by k1lly0u (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Laptop Crate Hack v1.1.6 by TheSurgeon/Arainrr (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Loading Messages v1.0.7 by CosaNostra/Def/klauz24 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin LockOnRockets v0.3.10 by k1lly0u (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Magic Airdrop Panel v1.0.1 by MJSU (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Magic Air Strike Panel v1.0.3 by MJSU (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Magic Bradley Panel v1.0.1 by MJSU (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Magic Cargo Ship Panel v1.0.1 by MJSU (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Magic Ch47 Panel v1.0.1 by MJSU (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Magic Crash Panel v1.0.3 by MJSU (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Magic Economics Panel v1.0.5 by MJSU (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Magic Heli Panel v1.0.2 by MJSU (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Magic Hostile Panel v1.0.9 by MJSU (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Magic Message Panel v1.2.1 by MJSU (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Magic Panel v1.0.8 by MJSU (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Magic Players Panel v1.0.2 by MJSU (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Magic Radiation Info Panel v1.0.3 by MJSU (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Magic Rain Of Fire Panel v1.0.1 by MJSU (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Magic Sleepers Panel v1.0.2 by MJSU (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin MeteorEvent v1.1.7 by ThePitereq (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Mini-Copter Options v2.0.9 by Pho3niX90 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Minicopter Seating v1.1.6 by Bazz3l (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Monument Addons v0.12.0 by WhiteThunder (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Monument Finder v3.1.0 by WhiteThunder (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Monuments Recycler v0.2.6 by Dana (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Mushroom Effects v1.1.0 by supreme (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin MVUpdateCheck v1.0.4 by Razor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Nav Mesh Error Fix v1.1.1 by Ryz0r (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin No Coil Drain v1.0.3 by Lincoln/Orange (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin No Give Notices v0.3.0 by Wulf (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin NpcHorses v2.0.14 by Ts3Hosting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin NpcRaiders v1.3.24 by Razor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin NpcRaidersAddons v1.0.1 by Ts3Hosting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin NpcSpawn v2.1.7 by KpucTaJl (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin OilRig Event v1.0.5 by Ts3Hosting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Parented Entity Render Fix v0.1.0 by WhiteThunder (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin PathFinding v1.1.3 by Reneb / Nogrod (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Human NPC v0.3.54 by Ts3Hosting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin PermissionsManager v2.0.6 by Steenamaroo (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin PhoneEvent v1.0.1 by Ts3Hosting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Placeholder API v2.2.1 by misticos (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Player Challenges v2.0.47 by k1lly0u (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin PlayerList v0.3.2 by Wulf/lukespragg (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Plugin Update Notifications v1.1.0 by Whispers88 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Popup Notifications v0.2.0 by emu / k1lly0u (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Death Notes GUI v1.0.0 by LaserHydra (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Portals v3.1.0 by LaserHydra (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Quarry Locks v1.2.1 by Orange (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Quests v2.4.1 by Gonzi (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Quick Sort v1.6.0 by MON@H (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Raidable Bases v2.4.4 by nivex (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin RainOfFire v0.2.52 by emu / k1lly0u (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Remover Tool v4.3.31 by Reneb/Fuji/Arainrr (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Rust Map Api v1.3.2 by MJSU (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Rust Translation API v1.0.3 by Arainrr (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin SAMSiteAuth v2.3.4 by haggbart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin SaveMyMap v1.3.8 by un boxing man (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Scheduled Messages v1.2.0 by gunman435 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Secure Chests v1.2.23 by Orange (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Sentry Turrets v2.3.9 by Orange (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin ServerInfo v0.5.6 by FastBurst/Fujikura/baton (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin SharksWithFrickinLaserBeams v1.0.0 by Steenamaroo (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Signal Cooldown v1.0.31 by Vliek (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Sign Artist v1.4.0 by Whispers88 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Simple Kill Feed v2.0.2 by CosaNosatra (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Simple Splitter v1.0.3 by Shady14u (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin SkillTree v1.1.22 by imthenewguy (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin SkinBox v2.1.2 by k1lly0u (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin SmoothRestarter v3.1.1 by 2CHEVSKII (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin SoundBox v1.0.12 by Ts3Hosting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Spawn Modular Car v5.1.0 by WhiteThunder (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Spawns v2.0.36 by Reneb / k1lly0u (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Spin Drop v1.0.6 by misticos (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Spook v1.0.0 by Ts3Hosting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Stack Modifier v1.5.0 by Khan (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Super Card v1.0.5 by Mevent#4546 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin TalkingNpc v1.1.11 by Razor/S0N_0F_BISCUIT (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin TalkingNpcVehicles v1.0.0 by Razor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Team Fix v1.0.6 by Khan (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Telekinesis v3.1.1 by WhiteThunder (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Timed Permissions v1.6.0 by LaserHydra (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Toolbox v1.0.2 by S0N_0F_BISCUIT (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Translation API v2.0.0 by Wulf (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Chat Translator v2.2.0 by Wulf (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Tree Planter v1.2.2 by Bazz3l (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin UberTool v1.4.20 by FuJiCuRa (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin UpdatesChecker v1.1.0 by Steenamaroo (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Vanish v1.6.6 by Whispers88 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Vehicle Decay Protection v1.6.0 by WhiteThunder (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Vehicle Deployed Locks v1.7.2 by WhiteThunder (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin WaterBases v1.0.4 by Nikedemos (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Water Catcher Boost v1.0.2 by Substrata (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Waypoints v1.1.3 by RFC1920 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Welcomer v1.5.6 by Dana (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Workshop Skin Viewer v1.0.0 by Orange (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Wounded Screams v2.2.3 by Death (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin XDQuest v6.0.8 by DezLife (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin ZombieHorde v0.4.8 by k1lly0u (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Raiding Zombies v3.0.4 by Razor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin ZombieSensation v1.0.8 by Ts3Hosting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Zone Manager v3.0.23 by k1lly0u (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin No Safe Zone Sleepers v1.8.2 by NooBlet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Death Notes] Could not load remote config 'EnemyPrefabs'. The plugin will be using the previously downloaded file. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Death Notes] Could not load remote config 'CombatEntityTypes'. The plugin will be using the previously downloaded file. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Death Notes] Could not load remote config 'WeaponPrefabs'. The plugin will be using the previously downloaded file. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Asset Warmup (1/9202) Asset Warmup (370/9202) Asset Warmup (383/9202) Asset Warmup (410/9202) Asset Warmup (414/9202) Asset Warmup (438/9202) Asset Warmup (687/9202) Asset Warmup (1078/9202) Couldn't create a Convex Mesh from source mesh "patrol_helicopter_part02" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. (Filename: Line: 91) Asset Warmup (2253/9202) Asset Warmup (2814/9202) Asset Warmup (3613/9202) Asset Warmup (3958/9202) Asset Warmup (4026/9202) Asset Warmup (4116/9202) Asset Warmup (4491/9202) Couldn't create a Convex Mesh from source mesh "Old_Boat_GM" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. (Filename: Line: 91) Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part002" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. (Filename: Line: 91) Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part046" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. (Filename: Line: 91) Asset Warmup (4934/9202) Asset Warmup (5642/9202) HDR Render Texture not supported, disabling HDR on reflection probe. (Filename: Line: 277) Asset Warmup (6414/9202) Asset Warmup (6791/9202) Asset Warmup (7409/9202) The referenced script on this Behaviour (Game Object 'effect - FXAA') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'effect - FXAA') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'effect - FXAA') is missing! (Filename: Line: 334) Asset Warmup (8106/9202) Asset Warmup (8777/9202) Asset Warmup (9137/9202) Asset Warmup (9202/9202) WebSocket RCon Started on 28016 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loading custom map from https://www.dropbox.com/s/xqnbdm48wa6c2eo/elucidate_river_update0.5.1.map?dl=1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [0.5s] Loading World (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [RustEdit] - IO data loaded and ready to be processed! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [RustEdit] - Vending data loaded and ready to be processed! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [RustEdit] - No loot data found in map file (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [RustEdit] - No APC path data found in map file (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [RustEdit] - No vehicle data found in map file (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [RustEdit] - NPC data loaded and ready to be processed! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [45.1s] Spawning World (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [2.3s] Train Track Collation (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [3.0s] Processing World (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [RustEdit] - Loaded 469 custom ocean patrol path points (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 3 Unused Serialized files (Serialized files now loaded: 51) [3.5s] Cleaning Up (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloading 118638 unused Assets to reduce memory usage. Loaded Objects now: 2455771. Total: 1688.749500 ms (FindLiveObjects: 182.148000 ms CreateObjectMapping: 312.760100 ms MarkObjects: 1148.412100 ms DeleteObjects: 45.428900 ms) Starting Navmesh Source Collecting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Navmesh Source Collecting took 0.13 seconds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Starting Navmesh Build with 85655 sources (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) RuntimeNavMeshBuilder: Source mesh road_tunnel_double_slope_a_72m_LOD0 is skipped because it does not allow read access (Filename: Line: 1060) RuntimeNavMeshBuilder: Source mesh road_tunnel_double_slope_a_72m_LOD0 is skipped because it does not allow read access (Filename: Line: 1060) RuntimeNavMeshBuilder: Source mesh road_tunnel_double_exit_a_36m_LOD0 is skipped because it does not allow read access (Filename: Line: 1060) RuntimeNavMeshBuilder: Source mesh road_tunnel_double_slope_a_72m_LOD0 is skipped because it does not allow read access (Filename: Line: 1060) RuntimeNavMeshBuilder: Source mesh road_tunnel_double_slope_a_72m_LOD0 is skipped because it does not allow read access (Filename: Line: 1060) RuntimeNavMeshBuilder: Source mesh road_tunnel_double_slope_a_72m_LOD0 is skipped because it does not allow read access (Filename: Line: 1060) RuntimeNavMeshBuilder: Source mesh road_tunnel_double_str_a_36m_LOD0 is skipped because it does not allow read access (Filename: Line: 1060) RuntimeNavMeshBuilder: Source mesh road_tunnel_double_slope_a_72m_LOD0 is skipped because it does not allow read access (Filename: Line: 1060) RuntimeNavMeshBuilder: Source mesh road_tunnel_double_exit_a_36m_LOD0 is skipped because it does not allow read access (Filename: Line: 1060) RuntimeNavMeshBuilder: Source mesh road_tunnel_double_str_a_36m_LOD0 is skipped because it does not allow read access (Filename: Line: 1060) RuntimeNavMeshBuilder: Source mesh road_tunnel_double_slope_a_72m_LOD0 is skipped because it does not allow read access (Filename: Line: 1060) RuntimeNavMeshBuilder: Source mesh structure_bottom_COL is skipped because it does not allow read access (Filename: Line: 1060) RuntimeNavMeshBuilder: Source mesh portacabin_building_roof_300_600_half_COL is skipped because it does not allow read access (Filename: Line: 1060) RuntimeNavMeshBuilder: Source mesh portacabin_building_roof_300_600_half_COL is skipped because it does not allow read access (Filename: Line: 1060) 4% (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 7% (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 12% (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 24% (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 36% (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 47% (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 58% (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 67% (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 77% (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 87% (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 99% (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 100% (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Navmesh Build took 57.86 seconds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Starting Navmesh Source Collecting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Navmesh Source Collecting took 0.20 seconds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Starting Monument Navmesh Build with 2348 sources (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... 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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 100% (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Monument Navmesh Build took 1.69 seconds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Starting Navmesh Source Collecting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Navmesh Source Collecting took 0.04 seconds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Starting Monument Navmesh Build with 1621 sources (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) RuntimeNavMeshBuilder: Source mesh waterpumps_COL is skipped because it does not allow read access (Filename: Line: 1060) AIInformationZone performing complete refresh, please wait... 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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... 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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) AIInformationZone performing complete refresh, please wait... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 100% (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Monument Navmesh Build took 4.01 seconds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Map Spawned 3420 entities Destroying 3832 old entities Calling kill - but already IsDestroyed!? cratemarker[0] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling kill - but already IsDestroyed!? cratemarker[0] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling kill - but already IsDestroyed!? cratemarker[0] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling kill - but already IsDestroyed!? cratemarker[0] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling kill - but already IsDestroyed!? vending_mapmarker[0] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling kill - but already IsDestroyed!? vending_mapmarker[0] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling kill - but already IsDestroyed!? vending_mapmarker[0] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling kill - but already IsDestroyed!? vending_mapmarker[0] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling kill - but already IsDestroyed!? vending_mapmarker[0] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling kill - but already IsDestroyed!? vending_mapmarker[0] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling kill - but already IsDestroyed!? vending_mapmarker[0] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling kill - but already IsDestroyed!? vending_mapmarker[0] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling kill - but already IsDestroyed!? vending_mapmarker[0] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling kill - but already IsDestroyed!? vending_mapmarker[0] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling kill - but already IsDestroyed!? vending_mapmarker[0] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling kill - but already IsDestroyed!? vending_mapmarker[0] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling kill - but already IsDestroyed!? vending_mapmarker[0] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling kill - but already IsDestroyed!? vending_mapmarker[0] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling kill - but already IsDestroyed!? vending_mapmarker[0] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling kill - but already IsDestroyed!? vending_mapmarker[0] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling kill - but already IsDestroyed!? vending_mapmarker[0] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling kill - but already IsDestroyed!? vending_mapmarker[0] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling kill - but already IsDestroyed!? vending_mapmarker[0] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling kill - but already IsDestroyed!? vending_mapmarker[0] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling kill - but already IsDestroyed!? vending_mapmarker[0] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) done. Spawning 73918 entities Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 8276 / 73918 Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 21287 / 73918 Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 39813 / 73918 Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 51746 / 73918 Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 55353 / 73918 Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 56900 / 73918 Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 65248 / 73918 Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [sign.pictureframe.portrait[4632347]] Frame 0 (id=3054951709) doesn't exist, clearing (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 72593 / 73918 Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to call hook 'OnItemAddedToContainer' on plugin 'Headquarters v0.1.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Headquarters.GetHeadquarterAtPosition (UnityEngine.Vector3 position) [0x00000] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.OnItemAddedToContainer (ItemContainer container, Item item) [0x00060] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.Headquarters.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00810] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) done. Enforcing SpawnPopulation Limits done. Initializing 75207 entity links 64885 / 75207 done. Initializing 3060 stability supports done. Initializing 1919 conditional models done. Initializing 73932 entity save caches done. Gamemode Convar : (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) No Gamemode. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) SteamServer Initialized IP address from external API: 50.159.45.212 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [RustEdit] - Checking for updates... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Found 68 loot containers, 36 NPC prefabs and 9 unwrapable items in bundles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [AlphaLoot] Loaded 70 loot container definitions and 43 npc loot definitions (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [AlphaLoot] Loaded 1 heli loot profiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [AlphaLoot] Loaded 1 bradley loot profiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [AlphaLoot] Scanning loot tables for removed items... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [AlphaLoot] Scanning Loot Table... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [AlphaLoot] Scanning Heli Loot Table... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [AlphaLoot] Scanning Bradley Loot Table... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [AlphaLoot] Removed item scan completed! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [AlphaLoot] Repopulating loot for 356 containers (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling 'OnServerInitialized' on 'AlphaLoot v3.1.15' took 493ms [GARBAGE COLLECT] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Rust Atm] GUIAnnouncements could not be found! Disabling GUIAnnouncements (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling 'OnServerInitialized' on 'BaseCall v1.0.8' took 192ms (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Better Chinook Patrol] 19 monuments on this map may be visited by Chinooks. 12 have drop zones. - assets/bundled/prefabs/autospawn/monument/small/sphere_tank.prefab -- HAS DROP ZONE - assets/bundled/prefabs/autospawn/monument/large/airfield_1.prefab -- HAS DROP ZONE - assets/bundled/prefabs/autospawn/monument/small/satellite_dish.prefab -- HAS DROP ZONE - assets/bundled/prefabs/autospawn/monument/xlarge/launch_site_1.prefab -- HAS DROP ZONE - assets/bundled/prefabs/autospawn/monument/small/mining_quarry_a.prefab - assets/bundled/prefabs/autospawn/monument/small/mining_quarry_b.prefab - assets/bundled/prefabs/autospawn/monument/small/mining_quarry_c.prefab - assets/bundled/prefabs/autospawn/monument/medium/bandit_town.prefab - assets/bundled/prefabs/autospawn/monument/harbor/harbor_1.prefab -- HAS DROP ZONE - assets/bundled/prefabs/autospawn/monument/large/trainyard_1.prefab -- HAS DROP ZONE - assets/bundled/prefabs/autospawn/monument/medium/junkyard_1.prefab -- HAS DROP ZONE - assets/bundled/prefabs/autospawn/monument/medium/radtown_small_3.prefab -- HAS DROP ZONE - Elucidate - assets/bundled/prefabs/autospawn/monument/military_bases/desert_military_base_a.prefab -- HAS DROP ZONE - OilrigAI2 - assets/bundled/prefabs/autospawn/monument/arctic_bases/arctic_research_base_a.prefab -- HAS DROP ZONE - X Lab -- HAS DROP ZONE - assets/bundled/prefabs/autospawn/monument/large/powerplant_1.prefab -- HAS DROP ZONE - Outpost (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Better Electricity] Finding and adjusting all Solar Panels. (This may take some time) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Better Electricity] Finding and adjusting all Batteries. (This may take some time) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Better Electricity] Finding and adjusting all Mill Turbines. (This may take some time) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Better Electricity] Finding and adjusting all Small Generators. (This may take some time) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling 'OnServerInitialized' on 'BetterElectricity v1.2.3' took 794ms (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling 'OnServerInitialized' on 'ClothingSlots v1.0.2' took 173ms (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Discord Core] Please set the Discord Bot Token and reload the plugin (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Discord Presence] Please enter your bot token in the config and reload the plugin. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Setting up old fridge (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Adding FoodDecay (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Found box (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Found heater (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Setting up old fridge (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Adding FoodDecay (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Found box (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Found heater (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Setting up old fridge (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Adding FoodDecay (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Found box (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Found heater (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Setting up old fridge (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Adding FoodDecay (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Found box (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Found heater (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling 'OnServerInitialized' on 'ExtendedRecycler v1.1.1' took 175ms (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [GridPower] Loading configuration file... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [GridPower] Success. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [GridPower] Saving config... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [GridPower] Loading data... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [GridPower] Successfully spawned 93 functional powerlines and their entities (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [GridPower] Looking for Street Lights... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling 'OnServerInitialized' on 'GridPower v1.0.7' took 497ms (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling 'OnServerInitialized' on 'GuardedCrate v1.6.3' took 177ms (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [GUIShop] ImageLibrary appears to be occupied will check again in 1 minute (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling 'OnServerInitialized' on 'Headquarters v0.1.4' took average 8604ms (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [HitIcon] Plugin Friends work with HitIcon (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loading inbuilt skin manifest from GitHub... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Mini-Copter Options] Applying settings except storage modifications to existing MiniCopters. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling 'OnServerInitialized' on 'NoCoilDrain v1.0.3' took 169ms (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [OilRig Event] Adding evennt to 2 OilRigs. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling 'OnServerInitialized' on 'OilEvent v1.0.5' took 189ms (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Human NPC] Spawned NPC: 5490459136 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling 'OnServerInitialized' on 'HumanNPC v0.3.54' took 241ms (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling 'OnServerInitialized' on 'PhoneEvent v1.0.1' took 177ms (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling 'OnServerInitialized' on 'Quests v2.4.1' took 117ms (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Raidable Bases] Blocked spawn points in 2 zones. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) - Loaded 184 items from RaidableBases\Difficulty_Loot\Easy Loaded 199 items from RaidableBases\Difficulty_Loot\Medium Loaded 211 items from RaidableBases\Difficulty_Loot\Hard Loaded 193 items from RaidableBases\Difficulty_Loot\Expert Loaded 213 items from RaidableBases\Difficulty_Loot\Nightmare Loaded 27 items from RaidableBases\Default_Loot Loaded 4 items from RaidableBases\Base_Loot\Easy Bases Loaded 4 items from RaidableBases\Base_Loot\Expert Bases Loaded 4 items from RaidableBases\Base_Loot\Hard Bases Loaded 4 items from RaidableBases\Base_Loot\Medium Bases Loaded 4 items from RaidableBases\Base_Loot\Nightmare Bases (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling 'OnServerInitialized' on 'RaidableBases v2.4.4' took 582ms [GARBAGE COLLECT] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Rust Map Api] Validating existing images (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling 'OnServerInitialized' on 'RustTranslationAPI v1.0.3' took 1124ms (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [SaveMyMap] Saveinverval set to: 1200 sec. | Custom save after every '1' saves (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling 'OnServerInitialized' on 'SecureChests v1.2.23' took 201ms (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling 'OnServerInitialized' on 'SentryTurrets v2.3.9' took 186ms (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling 'OnServerInitialized' on 'SharksWithFrickinLaserBeams v1.0.0' took 187ms (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Sign Artist] Waiting for Steamworks to update item definitions.... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [SkillTree] Blueprint count: 456 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) SkillTree has replaced the 'sb' chat command previously registered by SkinBox (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [SkillTree] Loading 86 images into ImageLibrary (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [SkinBox] Waiting for Steamworks to update item definitions.... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [SmoothRestarter] Loaded 1 restart time(s): 00:00 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Stack Modifier] Yo Tell Developer about missing defaults! wagon, 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Stack Modifier] Unable to find ImageLibrary plugin. This may be caused by StackModifier loading before it. Will check again in 1 minute (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Missing plugin name prefix 'talkingnpc.' for permission 'waterbases.vip1' (by plugin 'TalkingNpc') (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Missing plugin name prefix 'talkingnpc.' for permission 'waterbases.vip2' (by plugin 'TalkingNpc') (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Missing plugin name prefix 'talkingnpc.' for permission 'waterbases.vip3' (by plugin 'TalkingNpc') (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling 'OnServerInitialized' on 'TalkingNpc v1.1.11' took 247ms (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Team Fix] Teams have been reduced, team size is now 4 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [UberTool] ImageLibrary has finished processing UberTool's required images. UberTool is now active (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Duplicate permission registered 'waterbases.vip1' (by plugin 'WaterBases') (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Duplicate permission registered 'waterbases.vip2' (by plugin 'WaterBases') (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Duplicate permission registered 'waterbases.vip3' (by plugin 'WaterBases') (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [WaterBases] Loading configuration file... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [WaterBases] Success. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling 'OnServerInitialized' on 'WaterBases v1.0.4' took 285ms (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [XDQuest] Loading icon for item.... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling 'OnServerInitialized' on 'XDQuest v6.0.8' took 110ms (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [ZombieHorde] Validating horde profiles... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling 'OnServerInitialized' on 'ZombieHorde v0.4.8' took 1178ms [GARBAGE COLLECT] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Server startup complete [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [RustEdit] - The RustEdit extension is up to date! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Auto Farm] Removed 2 planters not found from datafile. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Skin manifest imported successfully (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Image Library] 25 workshop skin ID's for image batch (Kits) are invalid! They may have been removed from the workshop IDs: 1657109993, 1633859273, 1638812721, 1638135398, 1657108026, 1657109993, 1633859273, 1638812721, 1638135398, 1657108026, 1657109993, 1633859273, 1638812721, 1638135398, 1657108026, 1657109993, 1633859273, 1638812721, 1638135398, 1657108026, 1657109993, 1633859273, 1638812721, 1638135398 and 1657108026 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [MVUpdateCheck] Plugin Spook is outdated. Your Version: 1.0.0 Current Version: 1.0.2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [UpdatesChecker] Codefling has an update available for PlayerList. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Bradley Guards] Monument Bradley installed skipping HP and Crate amount settings! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Auto Stash Traps] 150 Traps Generated (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) SteamServer Connected (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Plugin Update Notifications] waiting 30 seconds for rate limit (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Bradley] RoadRing Path Not Found (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Bradley] No path for bradley road ring. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Fallback handler could not load library C:/Users/AVALANCHE/Desktop/Rust_Server/1Zombie_Experiment/RustDedicated_Data/Mono/libc Fallback handler could not load library C:/Users/AVALANCHE/Desktop/Rust_Server/1Zombie_Experiment/RustDedicated_Data/Mono/libc.dll Fallback handler could not load library C:/Users/AVALANCHE/Desktop/Rust_Server/1Zombie_Experiment/RustDedicated_Data/Mono/libc You've successfully pasted the structure (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [XDQuest] The building has spawned successfully! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) [Image Library] Starting order CraftPanel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) [Rust Map Api] Validating config has latest monuments (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) [XDQuest] All icon load! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) BradleyAPC Spawned at :(-1140.4, 34.6, 946.9) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Monument Addons] Loaded profile Default (8 entities). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [RustEdit] - Processing 318 IO entities (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) ID In use!COBALT1715 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Monument Addons] Loaded profile oilrig by [LICKIT] LizardMods (15 spawn points). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Image batch (CraftPanel) has been stored successfully (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) [Monument Addons] Loaded profile airfield by [BONERBOI] LizardMods (11 entities, 6 spawn points). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Monument Addons] Loaded profile outpost by [LICKIT] LizardMods (No addons spawned). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) [Image Library] Starting order Kits (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Image batch (Kits) has been stored successfully (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) [Image Library] Starting order SkillTree (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) ID In use!COBALT3955 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) ID In use!COBALT4647 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) ID In use!COBALT6908 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) ID In use!COBALT6610 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) [Rust Map Api] Loaded image icons (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Rust Map Api] Map Render Took: 1.62 Seconds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Rust Map Api] Ice Lake contains an invalid image (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Rust Map Api] Ice Lake contains an invalid image (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Rust Map Api] Train Tunnel contains an invalid image (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Rust Map Api] Train Tunnel contains an invalid image (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Rust Map Api] Train Tunnel contains an invalid image (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Rust Map Api] Train Tunnel contains an invalid image (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Rust Map Api] Substation contains an invalid image (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Rust Map Api] Substation contains an invalid image (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Rust Map Api] Substation contains an invalid image (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Rust Map Api] Substation contains an invalid image (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Rust Map Api] Substation contains an invalid image (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Rust Map Api] Substation contains an invalid image (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Rust Map Api] Substation contains an invalid image (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Rust Map Api] Substation contains an invalid image (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Rust Map Api] Substation contains an invalid image (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Rust Map Api] Substation contains an invalid image (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Rust Map Api] Substation contains an invalid image (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Rust Map Api] Substation contains an invalid image (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Rust Map Api] Substation contains an invalid image (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Rust Map Api] Substation contains an invalid image (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Rust Map Api] Train Tunnel contains an invalid image (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Rust Map Api] Underwater Lab contains an invalid image (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Rust Map Api] Underwater Lab contains an invalid image (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Rust Map Api] Abandoned Military Base contains an invalid image (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Rust Map Api] Substation contains an invalid image (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Rust Map Api] Substation contains an invalid image (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Rust Map Api] Substation contains an invalid image (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Rust Map Api] Underwater Lab contains an invalid image (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Rust Map Api] Underwater Lab contains an invalid image (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Rust Map Api] Underwater Lab contains an invalid image (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Rust Map Api] Icon Render Took: 0.58 Seconds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Checking for new Steam Item Definitions.. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [RustEdit] - Successfully connected 318 IO links (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [RustEdit] - Set 6 custom spawn points as default spawn positions. Topology generated spawnpoints are disabled! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [RustEdit] - No custom vending machines found in map (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [RustEdit] - 111 loot containers processed! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [RustEdit] - Created 3 keycard desk respawners (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [RustEdit] - 5 resource entities processed! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [RustEdit] - 10 junkpiles processed! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [RustEdit] - Created 81 NPC spawn handlers! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [SkinBox] Retrieving approved skin lists... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [SkinBox] - Loaded 3273 approved skins (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [SkinBox] - Processing workshop response. Page: 1 / 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [SkinBox] - SkinBox has loaded all required skins and is ready to use! (3294 skins acrosss 110 items) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [NpcHorses] Spawned a total of 15 and failed to spawn 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) [Admin Radar] Cached 2732/80199 entities in 42.3295458 seconds! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) SkillTree storage process at 30% (26/86) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid Position: bradleyapc[5445378] (-109.6, -500.9, -614.7) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Plugin Update Notifications] DeathNotes version mismatch current 6.3.6 uMod Version 6.3.7 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Plugin Update Notifications] Headquarters version mismatch current 0.1.4 uMod Version 0.1.6 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Raiding Zombies] Added a total of 50 Groups of zombie raiders (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Stack Modifier] Unable to find ImageLibrary plugin. This may be caused by StackModifier loading before it. Will check again in 1 minute (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [GUIShop] ImageLibrary appears to be occupied will check again in 1 minute (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Plugin Update Notifications] waiting 30 seconds for rate limit (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Raidable Bases] Grid initialization completed in 47 seconds and 472 milliseconds on a 3700 size map. 5232 locations are on the grid. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) SkillTree storage process at 72% (62/86) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Image batch (SkillTree) has been stored successfully (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [SkillTree] Loaded all images for SkillTree. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Image Library] Starting order Kits (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Image failed to download! Error: HTTP/1.1 400 Bad Request - Image Name: bow.hunting_2341845629 - Image URL: http://steamuserimages-a.akamaihd.net/ugc/1665735207211568883/5C170A2F2C2983FC3530FC2669DDF50EC5F61F8D/ (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Image batch (Kits) has been stored successfully (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Plugin Update Notifications] waiting 30 seconds for rate limit (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Calling 'LoadImageList' on 'ImageLibrary v2.0.60' took 289ms [GARBAGE COLLECT] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Stack Modifier] Unable to find ImageLibrary plugin. This may be caused by StackModifier loading before it. Will check again in 1 minute (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Image Library] Starting order GUIShop (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Image Library] There was a error querying Steam for workshop item data : Code (400) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Image batch (GUIShop) has been stored successfully (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Image Library] Starting order GUIShop (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Image failed to download! Error: HTTP/1.1 404 Not Found - Image Name: rhib_0 - Image URL: https://www.rustedit.io/images/imagelibrary/rhib.png (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Image failed to download! Error: HTTP/1.1 404 Not Found - Image Name: bluedogtags_0 - Image URL: https://www.rustedit.io/images/imagelibrary/bluedogtags.png (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Image failed to download! Error: HTTP/1.1 404 Not Found - Image Name: dogtagneutral_0 - Image URL: https://www.rustedit.io/images/imagelibrary/dogtagneutral.png (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Image failed to download! Error: HTTP/1.1 404 Not Found - Image Name: reddogtags_0 - Image URL: https://www.rustedit.io/images/imagelibrary/reddogtags.png (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Image failed to download! Error: HTTP/1.1 404 Not Found - Image Name: attire.egg.suit_0 - Image URL: https://www.rustedit.io/images/imagelibrary/attire.egg.suit.png (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Image failed to download! Error: HTTP/1.1 404 Not Found - Image Name: sign.egg.suit_0 - Image URL: https://www.rustedit.io/images/imagelibrary/sign.egg.suit.png (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Image failed to download! Error: HTTP/1.1 404 Not Found - Image Name: wagon_0 - Image URL: https://www.rustedit.io/images/imagelibrary/wagon.png (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Image batch (GUIShop) has been stored successfully (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Plugin Update Notifications] Configuration changes saved to PluginUpdateNotifications.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Image Library] Starting order StackModifier (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Image failed to download! Error: HTTP/1.1 404 Not Found - Image Name: rhib_0 - Image URL: https://www.rustedit.io/images/imagelibrary/rhib.png (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Image failed to download! Error: HTTP/1.1 404 Not Found - Image Name: bluedogtags_0 - Image URL: https://www.rustedit.io/images/imagelibrary/bluedogtags.png (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Image failed to download! Error: HTTP/1.1 404 Not Found - Image Name: dogtagneutral_0 - Image URL: https://www.rustedit.io/images/imagelibrary/dogtagneutral.png (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Image failed to download! Error: HTTP/1.1 404 Not Found - Image Name: reddogtags_0 - Image URL: https://www.rustedit.io/images/imagelibrary/reddogtags.png (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Image failed to download! Error: HTTP/1.1 404 Not Found - Image Name: attire.egg.suit_0 - Image URL: https://www.rustedit.io/images/imagelibrary/attire.egg.suit.png (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Image batch (StackModifier) has been stored successfully (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Image Library] Starting order StackModifier (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Image batch (StackModifier) has been stored successfully (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 76,195 ents, cache(0.18), write(0.02), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [GridPower] Saving data... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [RustEdit APC Core] Respawned 0 dead APC's (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [BradleyOptions] A bradley spawn check for custom locations (rustedit) ! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) 104.49.93.206:59775/76561198059269875/Andy joined [windows/76561198059269875] [Welcomer] Clone Andy has been activated, DNA sample from United States (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Andy[76561198059269875] has spawned (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalidate Network Cache took 0.01 seconds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5476875] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 76,360 ents, cache(0.71), write(0.02), disk(0.03). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5476875] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 76,363 ents, cache(0.06), write(0.02), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[5044726] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[8228874] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[4217105] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[522198] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[5290451] was killed by Andy[76561198059269875] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Simple Kill Feed] GetWeaponName failed. Weapon and WeaponPrefab is null? (Slash) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Death Notes] Zombie chased down Andy, killed them with their {weapon}, and then ate their brains. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Andy[76561198059269875] was killed by Zombie[4168355] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Kit Groups] Player 76561198059269875 redeemed kit TheStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Kit Groups] Kit TheStart has no KitGroups configuration. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Andy[76561198059269875] has spawned (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Simple Kill Feed] GetWeaponName failed. Weapon and WeaponPrefab is null? (Slash) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Death Notes] Zombie chased down Andy, killed them with their {weapon}, and then ate their brains. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Andy[76561198059269875] was killed by Zombie[7884387] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Kit Groups] Player 76561198059269875 redeemed kit TheStart2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Kit Groups] Adding user 76561198059269875 to group failedexperiment for 22m. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Timed Permissions] Andy (76561198059269875) - Added to group: failedexperiment for 00:21:59.9990248 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Andy[76561198059269875] has spawned (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) 'WaterBases v1.0.4' is using deprecated hook 'OnRecycleItem', which will stop working on Saturday, 31 December 2022. Please ask the author to update to 'OnItemRecycle(Item item, Recycler recycler)' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[3036607] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[7884387] was killed by Andy[76561198059269875] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[2726897] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[3818786] was killed by Andy[76561198059269875] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] Andy fought off and terminated Franken Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Franken Zombie[1065576] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[4168355] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[3978829] was killed by Andy[76561198059269875] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Kit Groups] Player 76561198059269875 redeemed kit Perks (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Kit Groups] Kit Perks has no KitGroups configuration. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [RustEdit APC Core] Respawned 0 dead APC's (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [BradleyOptions] A bradley spawn check for custom locations (rustedit) ! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [MVUpdateCheck] Plugin Spook is outdated. Your Version: 1.0.0 Current Version: 1.0.2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5479977] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5479977] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 76,309 ents, cache(0.26), write(0.04), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[5870700] was killed by Andy[76561198059269875] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[6502122] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[9173245] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[2078769] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[8568687] was killed by Andy[76561198059269875] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[859734] was killed by Andy[76561198059269875] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [event] assets/prefabs/npc/cargo plane/cargo_plane.prefab (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalidate Network Cache took 0.01 seconds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5479977] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 76,697 ents, cache(0.60), write(0.02), disk(0.01). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Custom Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] MasterChief-117's Auto Turret did its job, killing Andy. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Andy[76561198059269875] was killed by autoturret_deployed (entity) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Kit Groups] Player 76561198059269875 redeemed kit TheStart3 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Kit Groups] Adding user 76561198059269875 to group noob for 1h. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Timed Permissions] Andy (76561198059269875) - Added to group: noob for 00:59:59.9989997 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Andy[76561198059269875] has spawned (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5500448] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 76,750 ents, cache(0.08), write(0.02), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) StackModifier was compiled successfully in 2070ms (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloaded plugin Stack Modifier v1.5.0 by Khan (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Fallback handler could not load library C:/Users/AVALANCHE/Desktop/Rust_Server/1Zombie_Experiment/RustDedicated_Data/Mono/data-0000023B13F7F040.dll [Stack Modifier] Configuration appears to be outdated; updating and saving (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Stack Modifier v1.5.2 by Khan (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Headquarters was compiled successfully in 2031ms (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloaded plugin Headquarters v0.1.4 by digital0iced0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [RustEdit APC Core] Respawned 0 dead APC's (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [BradleyOptions] A bradley spawn check for custom locations (rustedit) ! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Fallback handler could not load library C:/Users/AVALANCHE/Desktop/Rust_Server/1Zombie_Experiment/RustDedicated_Data/Mono/data-0000023AE3EFD020.dll Loaded plugin Headquarters v0.1.6 by digital0iced0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Players online (1): , Andy (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) 50.159.45.212:51437/76561198412894413/LizardMods has auth level 2 Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] Andy fought off and terminated Zombie using their Hunting Bow. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[8791282] was killed by Andy[76561198059269875] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] Andy fought off and terminated Zombie using their Hunting Bow. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[3693412] was killed by Andy[76561198059269875] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] Andy fought off and terminated Zombie using their Hunting Bow. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[4935837] was killed by Andy[76561198059269875] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] Andy fought off and terminated Zombie using their Hunting Bow. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[1055026] was killed by Andy[76561198059269875] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] Andy fought off and terminated Zombie using their Hunting Bow. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[3002313] was killed by Andy[76561198059269875] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] Andy fought off and terminated Zombie using their Hunting Bow. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[7735713] was killed by Andy[76561198059269875] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] Andy fought off and terminated Zombie using their Butcher Knife. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[7954520] was killed by Andy[76561198059269875] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] Andy fought off and terminated Zombie using their Butcher Knife. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[6294404] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Butcher Knife. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[1844233] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Butcher Knife. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[9804836] was killed by Andy[76561198059269875] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Timed Permissions] Andy (76561198059269875) - Removed from group: failedexperiment (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) 50.159.45.212:51437/76561198412894413/LizardMods joined [windows/76561198412894413] [Welcomer] Clone LizardMods has been activated, DNA sample from United States (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) LizardMods[76561198412894413] has spawned (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Chat Translator] [Global] LizardMods: yo (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Global] LizardMods: yo (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Chat Translator] [Global] Andy: sup man (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Global] Andy: sup man (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Chat Translator] [Global] Andy: hey i got problem lol (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Global] Andy: hey i got problem lol (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Chat Translator] [Global] LizardMods: whats theat (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Global] LizardMods: whats theat (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Chat Translator] [Global] LizardMods: that (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Global] LizardMods: that (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Chat Translator] [Global] Andy: me n masterchief in team but his turret shot me n i cant get it (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Global] Andy: me n masterchief in team but his turret shot me n i cant get it (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Chat Translator] [Global] Andy: are you able to get it for me (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Global] Andy: are you able to get it for me (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Chat Translator] [Global] LizardMods: hummm (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Global] LizardMods: hummm (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Chat Translator] [Global] Andy: if not i figure it out (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Global] Andy: if not i figure it out (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5505826] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5506565] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,104 ents, cache(0.13), write(0.02), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Chat Translator] [Global] LizardMods: his car turret (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Global] LizardMods: his car turret (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Chat Translator] [Global] Andy: yea his car turret (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Global] Andy: yea his car turret (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [ServerVar] giving LizardMods 1 x High External Stone Wall (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Chat Translator] [Global] LizardMods: grab it (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Global] LizardMods: grab it (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Chat Translator] [Global] Andy: thx i got it (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Global] Andy: thx i got it (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Global] LizardMods: this is a freebie lol (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Global] LizardMods: this is a freebie lol (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Global] Andy: ah ok ok ty (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Global] Andy: ah ok ok ty (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Chat Translator] [Global] Andy: how you doin (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Global] Andy: how you doin (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Global] Andy: ah wait you just now getttin up? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Global] Andy: ah wait you just now getttin up? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Global] LizardMods: fixing the server as it brakes (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Global] LizardMods: fixing the server as it brakes (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Global] LizardMods: ya (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Global] LizardMods: ya (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Chat Translator] [Global] LizardMods: I have put in two tickes for plugins and the night is young (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Global] LizardMods: I have put in two tickes for plugins and the night is young (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[5248821] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[3027520] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[2460929] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[3513219] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[63575] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[7494742] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[4123760] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[5981506] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[9368455] was killed by Andy[76561198059269875] Invalid NavAgent Position: assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_cargo_turret_lr300.prefab (NPCPlayerNavigator) (2994.8, 22.9, -4000.4) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid NavAgent Position: assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_cargo.prefab (NPCPlayerNavigator) (2991.5, 9.3, -4000.1) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 3616542[3616542] died (Generic) Invalid Position: scientist_corpse[5511239] (2998.6, 7.1, -4000.3) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid Position: item_drop_backpack[5511244] (2999.0, 7.0, -4000.7) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2137353[2137353] died (Generic) Invalid Position: scientist_corpse[5511248] (2981.4, 7.0, -4000.1) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid Position: item_drop_backpack[5511252] (2981.4, 7.0, -4000.1) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2545889[2545889] died (Generic) Invalid Position: scientist_corpse[5511286] (2981.2, 4.2, -4000.3) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid Position: item_drop_backpack[5511292] (2981.2, 4.1, -4000.3) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 1170069[1170069] died (Generic) Invalid Position: scientist_corpse[5511297] (2996.8, 9.4, -4000.1) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid Position: item_drop_backpack[5511302] (2996.8, 9.4, -4000.1) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Death Notes] Andy fought off and terminated Franken Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Franken Zombie[2639400] was killed by Andy[76561198059269875] Invalid NavAgent Position: assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_cargo.prefab (NPCPlayerNavigator) (2981.3, 6.2, -4000.1) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 1552009[1552009] died (Generic) 3343155[3343155] died (Generic) Invalid Position: scientist_corpse[5511462] (3006.5, 3.7, -4000.0) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid Position: scientist_corpse[5511472] (2981.2, 28.1, -4000.4) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid Position: item_drop_backpack[5511477] (3006.5, 3.7, -4000.0) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid Position: item_drop_backpack[5511479] (2981.2, 28.0, -4000.4) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid NavAgent Position: assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_cargo.prefab (NPCPlayerNavigator) (2993.6, 9.3, -4000.6) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 3787251[3787251] died (Generic) Invalid Position: scientist_corpse[5511483] (2990.9, 25.3, -4000.4) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid Position: item_drop_backpack[5511487] (2990.9, 25.3, -4000.4) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid NavAgent Position: assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_cargo_turret_any.prefab (NPCPlayerNavigator) (3003.7, 18.2, -4000.2) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 1034504[1034504] died (Generic) Invalid Position: scientist_corpse[5511521] (3007.7, 28.1, -4000.4) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid Position: item_drop_backpack[5511526] (3007.7, 28.1, -4000.4) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid Position: rhib[5439664] (2993.6, 9.2, -4000.0) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[3343034] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[8706128] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[9323136] was killed by Andy[76561198059269875] [RustEdit APC Core] Respawned 0 dead APC's (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [BradleyOptions] A bradley spawn check for custom locations (rustedit) ! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalidate Network Cache took 0.01 seconds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5512397] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5505826] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,116 ents, cache(0.63), write(0.02), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [MVUpdateCheck] Plugin Spook is outdated. Your Version: 1.0.0 Current Version: 1.0.2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [UpdatesChecker] Codefling has an update available for PlayerList. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[1192204] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[6103469] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[6404425] was killed by Andy[76561198059269875] [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5512397] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,072 ents, cache(0.08), write(0.04), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Checking for new Steam Item Definitions.. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Convoy] The event has begun (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) MagicHostilePanel was compiled successfully in 1961ms (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloaded plugin Magic Hostile Panel v1.0.9 by MJSU (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Fallback handler could not load library C:/Users/AVALANCHE/Desktop/Rust_Server/1Zombie_Experiment/RustDedicated_Data/Mono/data-0000023AE3B9D920.dll Loaded plugin Magic Hostile Panel v1.0.9 by MJSU (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Failed to call hook 'CanLootEntity' on plugin 'QuarryLocks v1.2.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.QuarryLocks.CanLootEntity (BasePlayer player, ResourceExtractorFuelStorage container) [0x00007] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.QuarryLocks.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x000f6] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Unloaded plugin Magic Hostile Panel v1.0.9 by MJSU (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Magic Hostile Panel v1.0.9 by MJSU (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) MagicPanel was compiled successfully in 2180ms (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloaded plugin Magic Panel v1.0.8 by MJSU (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Fallback handler could not load library C:/Users/AVALANCHE/Desktop/Rust_Server/1Zombie_Experiment/RustDedicated_Data/Mono/data-0000023AE3C53060.dll Loaded plugin Magic Panel v1.0.8 by MJSU (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Command 'qo.reload MagicPanel' not found Unloaded plugin Magic Panel v1.0.8 by MJSU (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Magic Panel v1.0.8 by MJSU (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Chat Translator] [Global] LizardMods: yo is the money icon still on your screen? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Global] LizardMods: yo is the money icon still on your screen? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Global] Andy: yea at top lefft (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Global] Andy: yea at top lefft (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Global] LizardMods: ok thanks (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Global] LizardMods: ok thanks (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Unloaded plugin Magic Hostile Panel v1.0.9 by MJSU (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Magic Hostile Panel v1.0.9 by MJSU (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [ServerVar] giving LizardMods 1 x Pistol Bullet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [ServerVar] giving LizardMods 1 x Pistol Bullet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [ServerVar] giving LizardMods 1 x Pistol Bullet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Chat Translator] [Global] LizardMods: I changed the hostile icon. MasterChief-117 said green means go lol (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Global] LizardMods: I changed the hostile icon. MasterChief-117 said green means go lol (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Global] Andy: lol alright sound good (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Global] Andy: lol alright sound good (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5526854] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5505826] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5526854] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,084 ents, cache(0.12), write(0.03), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [PlaneCrash] - Auto-spawned plane with a drop target at (-253.1, 0.0, 199.2) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[5893454] was killed by Andy[76561198059269875] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [RustEdit APC Core] Respawned 0 dead APC's (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [BradleyOptions] A bradley spawn check for custom locations (rustedit) ! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at BaseCombatEntity.Hurt (System.Single amount, Rust.DamageType type, BaseEntity attacker, System.Boolean useProtection) [0x0000c] in :0 at Oxide.Plugins.FacePunch+RootConfig+DamageRule.MakeTargetHurt (BaseCombatEntity target, BasePlayer initiator, System.Boolean onePunchManMode, Rust.DamageType damageType) [0x00007] in <95959b3f56b34961b9caf59089c37980>:0 at Oxide.Plugins.FacePunch+c__AnonStorey4.<>m__0 () [0x000c8] in <95959b3f56b34961b9caf59089c37980>:0 at InvokeHandlerBase`1[T].DoTick () [0x000be] in <273903d66fa1465f94370e1b72c74948>:0 at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <273903d66fa1465f94370e1b72c74948>:0 (Filename: Line: 0) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Invalidate Network Cache took 0.02 seconds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5532815] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5505826] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,628 ents, cache(0.63), write(0.02), disk(0.01). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Custom Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5532815] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Saved 77,641 ents, cache(0.09), write(0.03), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [RustEdit APC Core] Respawned 0 dead APC's (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [BradleyOptions] A bradley spawn check for custom locations (rustedit) ! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [MVUpdateCheck] Plugin Spook is outdated. Your Version: 1.0.0 Current Version: 1.0.2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Zombie[1434018] was killed by Explosion Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5532815] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5505826] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,244 ents, cache(0.11), write(0.03), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) 136.50.156.128:58300/76561198059581573/MasterChief-117 joined [windows/76561198059581573] [Welcomer] Clone MasterChief-117 has been activated, DNA sample from United States (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) MasterChief-117[76561198059581573] has spawned (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Team] MasterChief-117: HAy andy (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Team] MasterChief-117: HAy andy (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Team] Andy: sup man (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Team] Andy: sup man (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [event] assets/prefabs/npc/cargo plane/cargo_plane.prefab (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Invalidate Network Cache took 0.02 seconds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5546928] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5505826] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,161 ents, cache(0.64), write(0.02), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Zombie[1542046] was killed by wolf (Wolf) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[7841037] was killed by Andy[76561198059269875] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] MasterChief-117 fought off and terminated Zombie using their M92 Pistol. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[9785372] was killed by MasterChief-117[76561198059581573] [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[6108134] was killed by Andy[76561198059269875] [Death Notes] MasterChief-117 fought off and terminated Zombie using their M92 Pistol. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[8373045] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Jackhammer. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[6208532] was killed by MasterChief-117[76561198059581573] [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5546928] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5553321] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5546928] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,167 ents, cache(0.12), write(0.04), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Jackhammer. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[6045806] was killed by MasterChief-117[76561198059581573] [Death Notes] MasterChief-117 fought off and terminated Zombie using their Jackhammer. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[3937399] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Jackhammer. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[1161757] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[6727132] was killed by Andy[76561198059269875] [Timed Permissions] Andy (76561198059269875) - Removed from group: noob (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[7872607] was killed by Andy[76561198059269875] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Zombie[4718206] was killed by autoturret_deployed (entity) Zombie[8677944] was killed by autoturret_deployed (entity) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Jackhammer. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[8149522] was killed by MasterChief-117[76561198059581573] [Death Notes] MasterChief-117 fought off and terminated Zombie using their Jackhammer. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[127244] was killed by MasterChief-117[76561198059581573] [Death Notes] MasterChief-117 fought off and terminated Zombie using their Jackhammer. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[2674203] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) 'WaterBases v1.0.4' is using deprecated hook 'OnRecycleItem', which will stop working on Saturday, 31 December 2022. Please ask the author to update to 'OnItemRecycle(Item item, Recycler recycler)' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[963912] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[9391349] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[2846048] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[5161374] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[8699390] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[4281686] was killed by Andy[76561198059269875] [RustEdit APC Core] Respawned 0 dead APC's (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [BradleyOptions] A bradley spawn check for custom locations (rustedit) ! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[5629012] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[5294028] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[410446] was killed by Andy[76561198059269875] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Kit Groups] Player 76561198291085811 redeemed kit TheStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Kit Groups] Kit TheStart has no KitGroups configuration. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) V3k with steamid 76561198291085811 joined from ip 76.82.69.50:59125 NetworkId 76561198291085811 is 5557680 (V3k) [Welcomer] Clone V3k has been activated, DNA sample from United States (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) V3k[76561198291085811] has spawned (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[7890724] was killed by Andy[76561198059269875] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[9809100] was killed by Andy[76561198059269875] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5558664] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,129 ents, cache(0.12), write(0.05), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Death Notes] V3k had enough of life. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) V3k[76561198291085811] was suicide by Suicide [GridPower] Saving data... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Kit Groups] Player 76561198291085811 redeemed kit TheStart2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Kit Groups] Adding user 76561198291085811 to group failedexperiment for 22m. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Timed Permissions] V3k (76561198291085811) - Added to group: failedexperiment for 00:22:00 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) V3k[76561198291085811] has spawned (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[3290826] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[8999971] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[9915493] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[3330173] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[1190175] was killed by Andy[76561198059269875] Unloaded plugin Quarry Locks v1.2.1 by Orange (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Death Notes] Andy fought off and terminated Franken Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Franken Zombie[2156860] was killed by Andy[76561198059269875] [Death Notes] Andy fought off and terminated Franken Zombie using their Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Franken Zombie[3589747] was killed by Andy[76561198059269875] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Zombie[357748] was killed by autoturret_deployed (entity) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Zombie[9102013] was killed by autoturret_deployed (entity) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Jackhammer. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[9945457] was killed by MasterChief-117[76561198059581573] [Death Notes] MasterChief-117 fought off and terminated Zombie using their Jackhammer. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[3955569] was killed by MasterChief-117[76561198059581573] [Death Notes] MasterChief-117 fought off and terminated Zombie using their Jackhammer. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[7464924] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Unloaded plugin Simple Kill Feed v2.0.2 by CosaNosatra (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) V3k[76561198291085811] has spawned (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Chat Translator] [Team] Andy: imma head to bed i see whenever you get on (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Team] Andy: imma head to bed i see whenever you get on (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Chat Translator] [Team] MasterChief-117: OK (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Team] MasterChief-117: OK (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Welcomer] Clone Andy has left the test site, Reason Kicked: Unresponsive (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] Zombie chased down V3k, killed them with their {weapon}, and then ate their brains. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) V3k[76561198291085811] was killed by Zombie[1037169] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Kit Groups] Player 76561198291085811 redeemed kit TheStart3 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Kit Groups] Adding user 76561198291085811 to group noob for 1h. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Timed Permissions] V3k (76561198291085811) - Added to group: noob for 01:00:00 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) V3k[76561198291085811] has spawned (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) V3k[76561198291085811] has spawned (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [RustEdit APC Core] Respawned 0 dead APC's (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [BradleyOptions] A bradley spawn check for custom locations (rustedit) ! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalidate Network Cache took 0.02 seconds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,283 ents, cache(0.65), write(0.03), disk(0.01). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Custom Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [MVUpdateCheck] Plugin Spook is outdated. Your Version: 1.0.0 Current Version: 1.0.2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [UpdatesChecker] Codefling has an update available for PlayerList. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,335 ents, cache(0.07), write(0.05), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Checking for new Steam Item Definitions.. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Convoy] The event is over (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Convoy was compiled successfully in 2124ms (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloaded plugin Convoy v1.1.5 by Adem (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Fallback handler could not load library C:/Users/AVALANCHE/Desktop/Rust_Server/1Zombie_Experiment/RustDedicated_Data/Mono/data-0000023AE4379010.dll Loaded plugin Convoy v1.1.5 by Adem (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] V3k fought off and terminated Zombie using their Hunting Bow. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[5445711] was killed by V3k[76561198291085811] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] V3k fought off and terminated Zombie using their Hunting Bow. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[6172955] was killed by V3k[76561198291085811] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] V3k fought off and terminated Zombie using their Hunting Bow. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[2409641] was killed by V3k[76561198291085811] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] V3k fought off and terminated Zombie using their Hunting Bow. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[1037169] was killed by V3k[76561198291085811] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] Zombie chased down V3k, killed them with their {weapon}, and then ate their brains. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) V3k[76561198291085811] was killed by Zombie[8271130] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Kit Groups] Player 76561198291085811 redeemed kit TheStart3 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Kit Groups] Adding user 76561198291085811 to group noob for 1h. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Timed Permissions] V3k (76561198291085811) - Group time extended: noob to 01:55:54.9265491 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) V3k[76561198291085811] has spawned (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) V3k[76561198291085811] has spawned (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] V3k did not did not follow the rules in a safezone and was killed by a Sentry. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) V3k[76561198291085811] was killed by sentry.bandit.static (entity) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Kit Groups] Player 76561198291085811 redeemed kit TheStart3 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Kit Groups] Adding user 76561198291085811 to group noob for 1h. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Timed Permissions] V3k (76561198291085811) - Group time extended: noob to 02:55:16.8878523 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) V3k[76561198291085811] has spawned (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) V3k[76561198291085811] has spawned (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Jackhammer. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[4322371] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Jackhammer. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[4849019] was killed by MasterChief-117[76561198059581573] [Death Notes] MasterChief-117 fought off and terminated Zombie using their Jackhammer. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[5232366] was killed by MasterChief-117[76561198059581573] [Death Notes] MasterChief-117 fought off and terminated Zombie using their Jackhammer. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[4676649] was killed by MasterChief-117[76561198059581573] [Death Notes] MasterChief-117 fought off and terminated Zombie using their Jackhammer. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[4787869] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] V3k did not did not follow the rules in a safezone and was killed by a Sentry. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) V3k[76561198291085811] was killed by sentry.bandit.static (entity) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Kit Groups] Player 76561198291085811 redeemed kit TheStart3 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Kit Groups] Adding user 76561198291085811 to group noob for 1h. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Timed Permissions] V3k (76561198291085811) - Group time extended: noob to 03:54:26.9090878 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) V3k[76561198291085811] has spawned (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) V3k[76561198291085811] has spawned (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] V3k did not did not follow the rules in a safezone and was killed by a Sentry. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) V3k[76561198291085811] was killed by sentry.bandit.static (entity) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Kit Groups] Player 76561198291085811 redeemed kit TheStart3 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Kit Groups] Adding user 76561198291085811 to group noob for 1h. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Timed Permissions] V3k (76561198291085811) - Group time extended: noob to 04:53:22.3253470 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) V3k[76561198291085811] has spawned (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) V3k[76561198291085811] has spawned (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] V3k was taken out by a Tunnel Dweller. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) V3k[76561198291085811] was killed by 6408187[6408187] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Kit Groups] Player 76561198291085811 redeemed kit TheStart3 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Kit Groups] Adding user 76561198291085811 to group noob for 1h. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Timed Permissions] V3k (76561198291085811) - Group time extended: noob to 05:50:11.9567853 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) V3k[76561198291085811] has spawned (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] MasterChief-117 couldn't run away from the Bear. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) MasterChief-117[76561198059581573] was killed by bear (Bear) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) V3k[76561198291085811] has spawned (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Kit Groups] Player 76561198059581573 redeemed kit TheStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Kit Groups] Kit TheStart has no KitGroups configuration. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) MasterChief-117[76561198059581573] has spawned (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Zombie[3770820] was killed by autoturret_deployed (entity) Zombie[9785375] was killed by autoturret_deployed (entity) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Zombie[7981305] was killed by autoturret_deployed (entity) Zombie[4960429] was killed by autoturret_deployed (entity) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[5223286] was killed by autoturret_deployed (entity) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,298 ents, cache(0.13), write(0.05), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[2850698] was killed by autoturret_deployed (entity) Zombie[9186232] was killed by autoturret_deployed (entity) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Franken Zombie[2347583] was killed by autoturret_deployed (entity) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [ServerVar] giving LizardMods 1 x Blueberries (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [ServerVar] giving LizardMods 1 x Blueberries (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [ServerVar] giving LizardMods 1 x Blueberries (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [ServerVar] giving LizardMods 1 x Blueberries (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [ServerVar] giving LizardMods 1 x Blueberries (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [ServerVar] giving LizardMods 1 x Blueberries (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [ServerVar] giving LizardMods 1 x Blueberries (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [ServerVar] giving LizardMods 1 x Blueberries (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [ServerVar] giving LizardMods 1 x Blueberries (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Timed Permissions] V3k (76561198291085811) - Removed from group: failedexperiment (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] V3k fought off and terminated Zombie using their Hunting Bow. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[8271130] was killed by V3k[76561198291085811] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] V3k fought off and terminated Zombie using their Hunting Bow. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[5496722] was killed by V3k[76561198291085811] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Duplicate bone id 3114400127 for HorseBody_LOD0 and HorseBody_LOD0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Duplicate bone id 3119850234 for HorseBody_LOD1 and HorseBody_LOD1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Duplicate bone id 2297322302 for HorseBody_LOD2 and HorseBody_LOD2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Duplicate bone id 2797257014 for HorseBody_LOD3 and HorseBody_LOD3 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[8636876] was killed by autoturret_deployed (entity) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] V3k fought off and terminated Zombie using their Hunting Bow. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[3545744] was killed by V3k[76561198291085811] [Death Notes] MasterChief-117 fought off and terminated Zombie using their Jackhammer. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[6995151] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] V3k did not want to be a part of the Cowboy Bill's experiments. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Cowboy Bill[4865403] was killed by V3k[76561198291085811] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Zombie[7341623] was killed by autoturret_deployed (entity) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Jackhammer. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[2559032] was killed by MasterChief-117[76561198059581573] [RustEdit APC Core] Respawned 0 dead APC's (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [BradleyOptions] A bradley spawn check for custom locations (rustedit) ! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Jackhammer. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[2761736] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [NpcHorses] Spawned a total of 1 and failed to spawn 0 Current Horses 15 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] V3k shot a Boar using their Hunting Bow over a distance of 1.8 meters. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) 50.159.45.212:51437/76561198412894413/LizardMods disconnecting: disconnect Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Welcomer] Clone LizardMods has left the test site, Reason Disconnected (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.Vanish+VanishPositionUpdate.OnDestroy () [0x0000b] in <95959b3f56b34961b9caf59089c37980>:0 (Filename: <95959b3f56b34961b9caf59089c37980> Line: 0) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Invalidate Network Cache took 0.02 seconds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5581530] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5581800] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,177 ents, cache(0.64), write(0.03), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5581530] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5581800] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,154 ents, cache(0.09), write(0.04), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] V3k couldn't run away from the Wolf. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) V3k[76561198291085811] was killed by wolf (Wolf) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Kit Groups] Player 76561198291085811 redeemed kit TheStart2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Kit Groups] Adding user 76561198291085811 to group failedexperiment for 22m. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Timed Permissions] V3k (76561198291085811) - Added to group: failedexperiment for 00:22:00 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) V3k[76561198291085811] has spawned (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Kit Groups] Player 76561198291085811 redeemed kit Starter Base (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Kit Groups] Kit Starter Base has no KitGroups configuration. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] MasterChief-117 did not want to be a part of the Scientist's experiments. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 7096534[7096534] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) V3k[76561198291085811] has spawned (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Zombie[5672066] was killed by autoturret_deployed (entity) Zombie[8994192] was killed by autoturret_deployed (entity) Zombie[8675973] was killed by autoturret_deployed (entity) Zombie[1523776] was killed by autoturret_deployed (entity) Zombie[8965355] was killed by autoturret_deployed (entity) [event] assets/content/vehicles/boats/cargoship/cargoshiptest.prefab (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) fuel_storage[5589403] changed its network group to null (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) rhib_storage[5589405] changed its network group to null (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [event] assets/prefabs/npc/patrol helicopter/patrolhelicopter.prefab (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [PlaneCrash] - Auto-spawned plane with a drop target at (-71.3, 0.0, 30.8) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bone error in SkeletonProperties.BuildDictionary for ? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Death Notes] MasterChief-117 shot a Wolf using their LR-300 Assault Rifle over a distance of 45.1 meters. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Death Notes] MasterChief-117 shot a Wolf using their Bolt Action Rifle over a distance of 136 meters. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] MasterChief-117 shot a Wolf using their Bolt Action Rifle over a distance of 139 meters. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [RustEdit APC Core] Respawned 0 dead APC's (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [BradleyOptions] A bradley spawn check for custom locations (rustedit) ! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [MVUpdateCheck] Plugin Spook is outdated. Your Version: 1.0.0 Current Version: 1.0.2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5581800] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,145 ents, cache(0.15), write(0.04), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Global] V3k: Yo is anyone else on here? would you be down to group up? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Global] V3k: Yo is anyone else on here? would you be down to group up? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [event] assets/prefabs/npc/ch47/ch47scientists.entity.prefab (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Scientist[9625983] was killed by fireball (entity) [event] assets/prefabs/npc/cargo plane/cargo_plane.prefab (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 76.82.69.50:59125/76561198291085811/V3k disconnecting: disconnect [Welcomer] Clone V3k has left the test site, Reason Disconnected (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Zombie[3160913] was killed by autoturret_deployed (entity) Zombie[8687964] was killed by autoturret_deployed (entity) Zombie[1915115] was killed by autoturret_deployed (entity) [Death Notes] MasterChief-117 fought off and terminated Zombie using their LR-300 Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[8529049] was killed by MasterChief-117[76561198059581573] [Death Notes] MasterChief-117 fought off and terminated Zombie using their LR-300 Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[1162249] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Bolt Action Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[1231335] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Bolt Action Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[1022028] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Bolt Action Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[852482] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Invalidate Network Cache took 0.02 seconds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Dropped item container without inventory: item_drop_backpack[5581800] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,382 ents, cache(0.73), write(0.03), disk(0.01). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Custom Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Bolt Action Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[1671967] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Bolt Action Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[516858] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Bolt Action Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[5859173] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5581800] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,452 ents, cache(0.12), write(0.04), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] MasterChief-117 did not want to be a part of the Scientist's experiments. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 2560144[2560144] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Timed Permissions] V3k (76561198291085811) - Removed from group: failedexperiment (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [RustEdit APC Core] Respawned 0 dead APC's (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [BradleyOptions] A bradley spawn check for custom locations (rustedit) ! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Zombie[8675306] was killed by autoturret_deployed (entity) Zombie[7784032] was killed by autoturret_deployed (entity) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Zombie[4612487] was killed by autoturret_deployed (entity) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Zombie[197529] was killed by autoturret_deployed (entity) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Zombie[8532223] was killed by autoturret_deployed (entity) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Bolt Action Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[957521] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) 'WaterBases v1.0.4' is using deprecated hook 'OnRecycleItem', which will stop working on Saturday, 31 December 2022. Please ask the author to update to 'OnItemRecycle(Item item, Recycler recycler)' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5610715] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,376 ents, cache(0.11), write(0.06), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Zombie[756497] was killed by autoturret_deployed (entity) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Jackhammer. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[2789422] was killed by MasterChief-117[76561198059581573] [Death Notes] MasterChief-117 fought off and terminated Zombie using their Jackhammer. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[1146935] was killed by MasterChief-117[76561198059581573] Zombie[9294841] was killed by autoturret_deployed (entity) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Jackhammer. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[8195085] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [RustEdit APC Core] Respawned 0 dead APC's (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [BradleyOptions] A bradley spawn check for custom locations (rustedit) ! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalidate Network Cache took 0.02 seconds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5617172] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,256 ents, cache(0.75), write(0.03), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [MVUpdateCheck] Plugin Spook is outdated. Your Version: 1.0.0 Current Version: 1.0.2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [UpdatesChecker] Codefling has an update available for PlayerList. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,234 ents, cache(0.09), write(0.03), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Checking for new Steam Item Definitions.. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Franken Zombie[9688339] was killed by autoturret_deployed (entity) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Zombie[5274187] was killed by autoturret_deployed (entity) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Zombie[2246077] was killed by autoturret_deployed (entity) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Zombie[1789187] was killed by autoturret_deployed (entity) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Zombie[2191656] was killed by autoturret_deployed (entity) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Convoy] The event has begun (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) 3840474[3840474] was killed by Explosion Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5628582] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5628582] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,672 ents, cache(0.23), write(0.05), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] MasterChief-117 fought off and terminated Zombie using their LR-300 Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[4409657] was killed by MasterChief-117[76561198059581573] [Death Notes] MasterChief-117 fought off and terminated Zombie using their LR-300 Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[2847076] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] MasterChief-117 fought off and terminated Zombie using their LR-300 Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[110402] was killed by MasterChief-117[76561198059581573] [Death Notes] MasterChief-117 fought off and terminated Zombie using their LR-300 Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[7350567] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] MasterChief-117 fought off and terminated Zombie using their LR-300 Assault Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[8588298] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Bolt Action Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[9452921] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Bolt Action Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[8949225] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Bolt Action Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[41230] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Bolt Action Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[7614817] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Bolt Action Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[8156576] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Bolt Action Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[8421167] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [RustEdit APC Core] Respawned 0 dead APC's (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [BradleyOptions] A bradley spawn check for custom locations (rustedit) ! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Bolt Action Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[4024114] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Bolt Action Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[1690494] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Bolt Action Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[8405459] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Bolt Action Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[181121] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Bolt Action Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[3511955] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Invalidate Network Cache took 0.02 seconds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5628582] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,439 ents, cache(0.74), write(0.03), disk(0.01). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Custom Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5628582] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,409 ents, cache(0.10), write(0.05), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) 1130663[1130663] died (Generic) Invalid Position: scientist_corpse[5635630] (-1700.9, 23.8, 4000.5) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid Position: item_drop_backpack[5635636] (-1700.9, 23.7, 4000.5) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 4845270[4845270] died (Generic) Invalid Position: scientist_corpse[5635640] (-1705.1, 10.3, 4000.2) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid Position: item_drop_backpack[5635645] (-1705.1, 10.2, 4000.2) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Invalid NavAgent Position: assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_cargo.prefab (NPCPlayerNavigator) (-1689.2, 6.2, 4000.1) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Invalid NavAgent Position: assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_cargo.prefab (NPCPlayerNavigator) (-1701.3, 6.2, 4000.3) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Invalid NavAgent Position: assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_cargo.prefab (NPCPlayerNavigator) (-1689.5, 3.2, 4000.9) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid NavAgent Position: assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_cargo.prefab (NPCPlayerNavigator) (-1698.5, 9.3, 4000.3) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) 5181555[5181555] died (Generic) Invalid Position: scientist_corpse[5635672] (-1710.9, 4.1, 4000.2) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid Position: item_drop_backpack[5635677] (-1710.9, 4.0, 4000.3) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Invalid NavAgent Position: assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_cargo.prefab (NPCPlayerNavigator) (-1702.9, 6.2, 4001.4) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid NavAgent Position: assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_cargo_turret_lr300.prefab (NPCPlayerNavigator) (-1689.1, 27.3, 4000.7) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 5777524[5777524] died (Generic) Invalid Position: scientist_corpse[5635681] (-1702.7, 10.1, 4000.7) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 7309124[7309124] died (Generic) Invalid Position: item_drop_backpack[5635684] (-1702.7, 10.0, 4000.7) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 1188054[1188054] died (Generic) Invalid Position: scientist_corpse[5635689] (-1698.9, 19.1, 4000.4) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid Position: scientist_corpse[5635694] (-1697.4, 25.2, 4000.2) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid Position: item_drop_backpack[5635700] (-1698.9, 19.0, 4000.4) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid Position: item_drop_backpack[5635702] (-1697.7, 25.1, 4000.8) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid NavAgent Position: assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_cargo_turret_lr300.prefab (NPCPlayerNavigator) (-1712.0, 27.3, 4000.3) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Invalid Position: rhib[5589402] (-1700.0, 9.2, 4000.4) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [PlaneCrash] - Auto-spawned plane with a drop target at (170.2, 0.0, -150.9) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) 136.50.156.128:58300/76561198059581573/MasterChief-117 disconnecting: closing Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Welcomer] Clone MasterChief-117 has left the test site, Reason Disconnected (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [RustEdit APC Core] Respawned 0 dead APC's (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [BradleyOptions] A bradley spawn check for custom locations (rustedit) ! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [MeteorEvent] No online players. Skipping meteor shower. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [MVUpdateCheck] Plugin Spook is outdated. Your Version: 1.0.0 Current Version: 1.0.2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,094 ents, cache(0.11), write(0.06), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [event] assets/prefabs/npc/cargo plane/cargo_plane.prefab (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Invalidate Network Cache took 0.02 seconds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,544 ents, cache(0.75), write(0.03), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,520 ents, cache(0.12), write(0.04), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [RustEdit APC Core] Respawned 0 dead APC's (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [BradleyOptions] A bradley spawn check for custom locations (rustedit) ! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,276 ents, cache(0.10), write(0.05), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [RustEdit APC Core] Respawned 0 dead APC's (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [BradleyOptions] A bradley spawn check for custom locations (rustedit) ! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalidate Network Cache took 0.02 seconds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [MeteorEvent] No online players. Skipping meteor shower. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,073 ents, cache(0.76), write(0.04), disk(0.01). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Custom Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [MVUpdateCheck] Plugin Spook is outdated. Your Version: 1.0.0 Current Version: 1.0.2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [UpdatesChecker] Codefling has an update available for PlayerList. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,079 ents, cache(0.08), write(0.04), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Checking for new Steam Item Definitions.. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Convoy] The event is over (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloaded plugin Convoy v1.1.5 by Adem (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Convoy v1.1.5 by Adem (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [PlaneCrash] - Auto-spawned plane with a drop target at (607.9, 0.0, 245.6) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,018 ents, cache(0.12), write(0.04), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [RustEdit APC Core] Respawned 0 dead APC's (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [BradleyOptions] A bradley spawn check for custom locations (rustedit) ! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [event] assets/prefabs/npc/cargo plane/cargo_plane.prefab (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Invalidate Network Cache took 0.02 seconds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,503 ents, cache(0.71), write(0.03), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,505 ents, cache(0.07), write(0.05), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] V3k couldn't run away from the Bear. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) V3k[76561198291085811] was killed by bear (Bear) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [RustEdit APC Core] Respawned 0 dead APC's (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [BradleyOptions] A bradley spawn check for custom locations (rustedit) ! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [MeteorEvent] No online players. Skipping meteor shower. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [MVUpdateCheck] Plugin Spook is outdated. Your Version: 1.0.0 Current Version: 1.0.2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,201 ents, cache(0.12), write(0.04), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [event] assets/prefabs/npc/patrol helicopter/patrolhelicopter.prefab (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Invalidate Network Cache took 0.02 seconds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,044 ents, cache(0.72), write(0.03), disk(0.01). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Custom Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,138 ents, cache(0.09), write(0.04), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [RustEdit APC Core] Respawned 0 dead APC's (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [BradleyOptions] A bradley spawn check for custom locations (rustedit) ! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,284 ents, cache(0.11), write(0.05), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [RustEdit APC Core] Respawned 0 dead APC's (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [BradleyOptions] A bradley spawn check for custom locations (rustedit) ! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalidate Network Cache took 0.02 seconds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,165 ents, cache(0.72), write(0.04), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [MeteorEvent] No online players. Skipping meteor shower. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [PlaneCrash] - Auto-spawned plane with a drop target at (273.1, 0.0, 383.2) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [MVUpdateCheck] Plugin Spook is outdated. Your Version: 1.0.0 Current Version: 1.0.2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [UpdatesChecker] Codefling has an update available for PlayerList. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,126 ents, cache(0.07), write(0.05), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Checking for new Steam Item Definitions.. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Convoy] The event has begun (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [event] assets/prefabs/npc/cargo plane/cargo_plane.prefab (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Saved 77,498 ents, cache(0.15), write(0.05), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) 84.18.96.149:30257/76561198418368206/Freed joined [windows/76561198418368206] [Welcomer] Clone Freed has been activated, DNA sample from Russia (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Freed[76561198418368206] has spawned (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [RustEdit APC Core] Respawned 0 dead APC's (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [BradleyOptions] A bradley spawn check for custom locations (rustedit) ! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [event] assets/prefabs/npc/ch47/ch47scientists.entity.prefab (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalidate Network Cache took 0.02 seconds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5706100] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,388 ents, cache(0.75), write(0.03), disk(0.01). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Custom Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,368 ents, cache(0.10), write(0.04), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [event] assets/content/vehicles/boats/cargoship/cargoshiptest.prefab (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) fuel_storage[5712352] changed its network group to null (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) rhib_storage[5712354] changed its network group to null (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [RustEdit APC Core] Respawned 0 dead APC's (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [BradleyOptions] A bradley spawn check for custom locations (rustedit) ! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [MVUpdateCheck] Plugin Spook is outdated. Your Version: 1.0.0 Current Version: 1.0.2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5706100] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,695 ents, cache(0.25), write(0.05), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Invalidate Network Cache took 0.02 seconds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5706100] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,491 ents, cache(0.74), write(0.03), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5706100] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,494 ents, cache(0.11), write(0.06), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) 136.50.156.128:52038/76561198059581573/MasterChief-117 joined [windows/76561198059581573] [Welcomer] Clone MasterChief-117 has been activated, DNA sample from United States (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) MasterChief-117[76561198059581573] has spawned (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [event] assets/prefabs/npc/cargo plane/cargo_plane.prefab (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Death Notes] MasterChief-117 did not want to be a part of the Cowboy Bill's experiments. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Cowboy Bill[7832135] was killed by MasterChief-117[76561198059581573] [Death Notes] MasterChief-117 fought off and terminated Zombie using their Bolt Action Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[3099511] was killed by MasterChief-117[76561198059581573] [Death Notes] MasterChief-117 fought off and terminated Zombie using their Bolt Action Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[9122248] was killed by MasterChief-117[76561198059581573] [Death Notes] MasterChief-117 fought off and terminated Zombie using their Bolt Action Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[1759513] was killed by MasterChief-117[76561198059581573] Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [NpcHorses] Spawned a total of 1 and failed to spawn 0 Current Horses 15 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Bolt Action Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[3761960] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Bolt Action Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[1833185] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Bolt Action Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[3323316] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Zombie[9572636] was killed by Explosion Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] MasterChief-117 fought off and terminated Zombie using their L96 Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[9748860] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] MasterChief-117 fought off and terminated Zombie using their L96 Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[1720767] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] MasterChief-117 fought off and terminated Zombie using their L96 Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[9063537] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] MasterChief-117 fought off and terminated Zombie using their L96 Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[1373922] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] MasterChief-117 fought off and terminated Zombie using their L96 Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[8277493] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] MasterChief-117 fought off and terminated Zombie using their L96 Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[3179937] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [RustEdit APC Core] Respawned 0 dead APC's (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [BradleyOptions] A bradley spawn check for custom locations (rustedit) ! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Bolt Action Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[4787152] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Bolt Action Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[547841] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Bolt Action Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[3076352] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Bolt Action Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[9012356] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Death Notes] MasterChief-117 fought off and terminated Zombie using their Bolt Action Rifle. Another one bites the dust. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Zombie[9711816] was killed by MasterChief-117[76561198059581573] Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] MasterChief-117 shot a Bear using their Bolt Action Rifle over a distance of 147.4 meters. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) 'WaterBases v1.0.4' is using deprecated hook 'OnRecycleItem', which will stop working on Saturday, 31 December 2022. Please ask the author to update to 'OnItemRecycle(Item item, Recycler recycler)' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Death Notes] MasterChief-117 killed a Chicken using their Butcher Knife. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Dropped item container without inventory: item_drop_backpack[5706100] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5728742] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,675 ents, cache(0.20), write(0.04), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) 136.50.156.128:52038/76561198059581573/MasterChief-117 disconnecting: closing Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Welcomer] Clone MasterChief-117 has left the test site, Reason Disconnected (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [PlaneCrash] - Auto-spawned plane with a drop target at (-316.5, 0.0, -143.5) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [RustEdit APC Core] Respawned 0 dead APC's (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [BradleyOptions] A bradley spawn check for custom locations (rustedit) ! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalidate Network Cache took 0.02 seconds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5706100] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,500 ents, cache(0.74), write(0.03), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Custom Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [MVUpdateCheck] Plugin Spook is outdated. Your Version: 1.0.0 Current Version: 1.0.2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [UpdatesChecker] Codefling has an update available for PlayerList. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5706100] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,483 ents, cache(0.12), write(0.06), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Checking for new Steam Item Definitions.. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Convoy] The event is over (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Unloaded plugin Convoy v1.1.5 by Adem (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Loaded plugin Convoy v1.1.5 by Adem (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Cowboy Bill[9644383] died (Generic) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Cowboy Bill[6259576] died (Generic) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [NpcHorses] Spawned a total of 2 and failed to spawn 0 Current Horses 15 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Cowboy Bill[5758114] died (Generic) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Cowboy Bob[4293027] died (Generic) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Cowboy Bill[1675580] died (Generic) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5753323] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5753323] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,625 ents, cache(0.19), write(0.05), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [NpcHorses] Spawned a total of 2 and failed to spawn 0 Current Horses 14 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Cowboy Bob[4446096] died (Generic) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Cowboy Bill[1905011] died (Generic) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Cowboy Bob[5873756] died (Generic) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Cowboy Bob[6176343] died (Generic) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Cowboy Bob[4474706] died (Generic) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) [NpcHorses] Spawned a total of 1 and failed to spawn 0 Current Horses 10 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Cowboy Bill[9413071] died (Generic) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) [NpcHorses] Spawned a total of 1 and failed to spawn 0 Current Horses 10 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Cowboy Bill[6622690] died (Generic) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) [NpcHorses] Spawned a total of 5 and failed to spawn 0 Current Horses 14 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) [RustEdit APC Core] Respawned 0 dead APC's (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [BradleyOptions] A bradley spawn check for custom locations (rustedit) ! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [NpcHorses] Spawned a total of 1 and failed to spawn 0 Current Horses 15 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Invalidate Network Cache took 0.02 seconds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5754549] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,468 ents, cache(0.74), write(0.03), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid NavAgent Position: assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_cargo_turret_lr300.prefab (NPCPlayerNavigator) (4000.2, 22.9, 2120.3) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid NavAgent Position: assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_cargo.prefab (NPCPlayerNavigator) (4000.7, 3.1, 2108.8) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 5668400[5668400] died (Generic) Invalid Position: scientist_corpse[5757307] (4000.6, 7.1, 2127.4) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid Position: item_drop_backpack[5757311] (4000.6, 7.0, 2127.4) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid NavAgent Position: assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_cargo.prefab (NPCPlayerNavigator) (4000.4, 9.3, 2119.5) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 8716662[8716662] died (Generic) Invalid Position: scientist_corpse[5757315] (4000.3, 7.1, 2132.0) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid Position: item_drop_backpack[5757318] (4000.3, 7.0, 2132.0) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid NavAgent Position: assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_cargo.prefab (NPCPlayerNavigator) (4000.1, 9.3, 2121.9) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid NavAgent Position: assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_cargo.prefab (NPCPlayerNavigator) (4007.8, 3.1, 2135.5) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid NavAgent Position: assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_cargo.prefab (NPCPlayerNavigator) (4000.2, 6.2, 2132.1) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 8969541[8969541] died (Generic) Invalid Position: scientist_corpse[5757329] (4000.4, 28.2, 2108.2) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid Position: item_drop_backpack[5757337] (4000.4, 28.1, 2108.2) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 445250[445250] died (Generic) Invalid Position: scientist_corpse[5757341] (4000.1, 10.2, 2120.7) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid Position: item_drop_backpack[5757347] (4000.6, 10.2, 2120.9) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid NavAgent Position: assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_cargo_turret_any.prefab (NPCPlayerNavigator) (4000.0, 24.3, 2116.9) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 1885659[1885659] died (Generic) Invalid Position: scientist_corpse[5757351] (4000.1, 19.1, 2128.4) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid Position: item_drop_backpack[5757359] (4000.4, 19.1, 2128.5) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) 6243597[6243597] died (Generic) Invalid Position: scientist_corpse[5757363] (4000.3, 28.2, 2132.2) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid Position: item_drop_backpack[5757368] (4000.3, 28.1, 2132.2) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid Position: rhib[5712351] (4000.1, 9.2, 2119.5) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5754549] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,434 ents, cache(0.11), write(0.04), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Cowboy Bill[7479529] died (Generic) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) [RustEdit APC Core] Respawned 0 dead APC's (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [BradleyOptions] A bradley spawn check for custom locations (rustedit) ! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [MVUpdateCheck] Plugin Spook is outdated. Your Version: 1.0.0 Current Version: 1.0.2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [NpcHorses] Spawned a total of 1 and failed to spawn 0 Current Horses 15 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [event] assets/prefabs/npc/cargo plane/cargo_plane.prefab (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5754549] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,359 ents, cache(0.16), write(0.04), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [event] assets/prefabs/npc/patrol helicopter/patrolhelicopter.prefab (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Invalidate Network Cache took 0.02 seconds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5754549] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,351 ents, cache(0.76), write(0.04), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Custom Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,349 ents, cache(0.11), write(0.06), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [PlaneCrash] - Auto-spawned plane with a drop target at (-308.8, 0.0, 226.5) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [RustEdit APC Core] Respawned 0 dead APC's (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [BradleyOptions] A bradley spawn check for custom locations (rustedit) ! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) 84.18.96.149:30257/76561198418368206/Freed disconnecting: disconnect Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Welcomer] Clone Freed has left the test site, Reason Disconnected (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,030 ents, cache(0.11), write(0.04), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [RustEdit APC Core] Respawned 0 dead APC's (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [BradleyOptions] A bradley spawn check for custom locations (rustedit) ! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalidate Network Cache took 0.02 seconds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,027 ents, cache(0.76), write(0.04), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [MeteorEvent] No online players. Skipping meteor shower. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [MVUpdateCheck] Plugin Spook is outdated. Your Version: 1.0.0 Current Version: 1.0.2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [UpdatesChecker] Codefling has an update available for PlayerList. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Checking for new Steam Item Definitions.. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,026 ents, cache(0.11), write(0.04), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Convoy] The event has begun (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) 108.237.115.85:59597/76561199036602885/Bad_AssEater-4000 joined [windows/76561199036602885] [Welcomer] Clone Bad_AssEater-4000 has been activated, DNA sample from United States (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Bad_AssEater-4000[76561199036602885] has spawned (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Invalid Position: generic_world[5786650] hq.metal.ore (world) (664.5, -501.9, -695.4) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid Position: generic_world[5786648] metal.fragments (world) (663.6, -504.5, -694.9) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Invalid Position: generic_world[5786652] sulfur.ore (world) (664.6, -502.0, -692.3) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Invalid Position: generic_world[5786646] stones (world) (664.2, -501.8, -697.7) (destroying) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) 24.222.161.88:60860/76561199151120033/Big Doink joined [windows/76561199151120033] [Welcomer] Clone Big Doink has been activated, DNA sample from Canada (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Big Doink[76561199151120033] has spawned (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Electric Fridge] Fridge has power. Skipping... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Economics] Saving balances for players... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5787149] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Dropped item container without inventory: item_drop_backpack[5786574] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saved 77,278 ents, cache(0.20), write(0.04), disk(0.02). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Saving complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) [Chat Translator] [Team] Big Doink: yo (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Team] Big Doink: yo (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [Chat Translator] [Team] Bad_AssEater-4000: yo (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Chat Translator] [Team] Bad_AssEater-4000: yo (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [event] assets/prefabs/npc/ch47/ch47scientists.entity.prefab (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 748) Kinematic body only supports Speculative Continuous collision detection (Filename: Line: 1729) [RustEdit APC Core] Respawned 0 dead APC's (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [BradleyOptions] A bradley spawn check for custom locations (rustedit) ! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) [Crafting Store] Executing Command: addgroup Big Doink gigachad 30d (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) Syntax: addgroup